Player Matchup

Khepri
Khepri
ClearItOutt
Khepri
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,761 Elo+
Party 1
Anubis
Anubis
XxWckD
Anubis
Level 17
God Stats
9W - 8L
1,581 SR
Queue Stats
34W - 41L
1,333 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Y-U-R-O__
Tsukuyomi
Level 30
God Stats
4W - 6L
1,364 SR
Queue Stats
109W - 118L
1,509 Elo+
Party 3
Chaac
Chaac
adrianacotoara
Chaac
Level 25
God Stats
2W - 0L
1,878 SR
Queue Stats
16W - 6L
1,497 Elo+
Party 3
Danzaburou
Danzaburou
kingdonfrmdao
Danzaburou
Level 98
God Stats
23W - 21L
1,461 SR
Queue Stats
102W - 87L
1,438 Elo+
Party 1
Team Averages
Level 35
1,557 SR
1,508 Elo+

VS

Team Averages
Level 19
1,474 SR
1,366 Elo+
Artio
Artio
Killa_cantedit
Artio
Level 27
God Stats
4W - 10L
1,381 SR
Queue Stats
8W - 22L
1,206 Elo+
Party 2
Bellona
Bellona
PriorLamp80912
Bellona
Level 29
God Stats
3W - 6L
1,279 SR
Queue Stats
309W - 336L
1,515 Elo+
Solo
Ullr
Ullr
SpArKsy204
Ullr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,429 Elo+
Party 4
Hel
Hel
caraleanne
Hel
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,112 Elo+
Party 4
Arachne
Arachne
oBloodyKing
Arachne
Level 28
God Stats
55W - 27L
1,709 SR
Queue Stats
158W - 118L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 0 / 11
8,054
575
2,235
5,732
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
XxWckD
Anubis
14
5 / 1 / 3
8,782
627
4,347
5,105
2,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Y-U-R-O__
Tsukuyomi
13
9 / 1 / 4
8,657
618
8,672
7,879
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 1 / 4
8,054
575
5,345
7,741
6,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
kingdonfrmdao
Danzaburou
14
13 / 0 / 2
9,699
693
8,719
5,464
2,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
5,461
390
929
5,599
1,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 7 / 1
5,094
364
724
6,931
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 9 / 0
6,718
480
3,541
10,927
2,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 8 / 0
5,094
364
2,486
7,479
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
oBloodyKing
Arachne
8
1 / 4 / 0
5,830
416
1,467
7,110
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
32
Kills
2
3
Deaths
32
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
0
11
6.5
L
0
4
0
0
L
0
7
1
0.07
L
1
9
0
0.11
W
Anubis
XxWckD
Anubis
5
1
3
6.5
W
Tsukuyomi
Y-U-R-O__
Tsukuyomi
9
1
4
11
W
4
1
4
6
L
0
8
0
0
W
Danzaburou
kingdonfrmdao
Danzaburou
13
0
2
14
L
Arachne
oBloodyKing
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,318
Damage
9,147
31,921
Taken
38,046
18,060
Mitigated
10,816
12,056
Healing
4,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,235
323
0
736
5,732
4,300
1,479
433
5,299
16,013
0
L
929
36
87
781
5,599
1,506
0
466
5,133
7,167
0
L
724
104
0
810
6,931
2,897
0
468
6,338
0
6,746
L
3,541
2,170
0
854
10,927
2,900
0
3,095
7,775
0
25,953
W
Anubis
XxWckD
Anubis
4,347
0
0
2,219
5,105
2,246
324
998
3,971
34,829
0
W
Tsukuyomi
Y-U-R-O__
Tsukuyomi
8,672
2,556
0
3,631
7,879
2,731
0
226
7,613
0
52,232
W
5,345
1,182
0
2,470
7,741
6,548
1,854
650
7,049
0
35,826
L
2,486
588
164
453
7,479
1,831
0
2,316
5,113
8,162
0
W
Danzaburou
kingdonfrmdao
Danzaburou
8,719
4,152
366
2,634
5,464
2,235
7,343
830
4,574
0
63,218
L
Arachne
oBloodyKing
Arachne
1,467
1,181
0
985
7,110
1,682
0
237
6,848
0
21,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,246
Gold Earned
28,197
409
Minions Killed
122
0
Camps Cleared
0
1,339,587
Distance Traveled
1,043,941
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,054
575
36
3
0
266,397
1
L
Artio
5,461
390
10
1
0
143,881
0
L
Bellona
5,094
364
15
1
0
250,686
0
L
Ullr
6,718
480
55
4
0
236,684
0
W
Anubis
8,782
627
78
6
0
230,502
0
W
Tsukuyomi
8,657
618
99
7
0
302,387
3
W
Chaac
8,054
575
83
6
0
301,094
2
L
Hel
5,094
364
12
1
0
198,930
4
W
Danzaburou
9,699
693
113
8
0
239,207
0
L
Arachne
5,830
416
30
2
0
213,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role