Player Matchup

Nemesis
Nemesis
CrookedStick
Nemesis
Level 152
God Stats
4W - 1L
1,749 SR
Queue Stats
674W - 177L
1,845 Elo+
Party 1
Ra
Ra
FexxyBoo
Ra
Level 103
God Stats
49W - 20L
2,092 SR
Queue Stats
806W - 329L
1,869 Elo+
Party 1
Heimdallr
Heimdallr
PoppinAndBoppin
Heimdallr
Level 68
God Stats
57W - 12L
1,964 SR
Queue Stats
338W - 131L
1,764 Elo+
Party 1
Khepri
Khepri
SIickDaddy
Khepri
Level 49
God Stats
54W - 9L
2,116 SR
Queue Stats
781W - 262L
1,796 Elo+
Party 1
Athena
Athena
letsThrow
Athena
Level 59
God Stats
7W - 10L
1,590 SR
Queue Stats
568W - 507L
1,677 Elo+
Party 1
Team Averages
Level 86
1,902 SR
1,790 Elo+

VS

Team Averages
Level 69
1,551 SR
1,552 Elo+
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BoboBanobo
Tiamat
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
459W - 449L
1,528 Elo+
Solo
Khepri
Khepri
KingRedH0wler
Khepri
Level 68
God Stats
4W - 3L
1,665 SR
Queue Stats
44W - 29L
1,617 Elo+
Solo
Apollo
Apollo
Reegxnn
Apollo
Level 44
God Stats
2W - 3L
1,649 SR
Queue Stats
27W - 32L
1,520 Elo+
Solo
Janus
Janus
Texasboy60
Janus
Level 40
God Stats
3W - 6L
1,442 SR
Queue Stats
135W - 103L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrookedStick
Nemesis
12
9 / 0 / 0
7,496
750
5,584
4,650
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 3
6,361
636
2,991
3,895
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
PoppinAndBoppin
Heimdallr
10
3 / 0 / 3
5,773
577
6,784
3,782
1,523
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
SIickDaddy
Khepri
9
2 / 0 / 8
5,904
590
2,538
3,819
2,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
letsThrow
Athena
9
2 / 1 / 4
5,446
545
2,931
5,055
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 3 / 2
5,109
511
2,336
6,256
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
BoboBanobo
Tiamat
7
2 / 7 / 0
4,973
497
1,217
5,938
2,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 3 / 0
4,282
428
1,342
5,625
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
Reegxnn
Apollo
8
0 / 3 / 0
4,545
455
1,636
5,729
1,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
8
0 / 4 / 2
4,619
462
3,369
4,527
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
20
Kills
2
2
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
3
2
0.33
L
Tiamat
BoboBanobo
Tiamat
2
7
0
0.29
W
Nemesis
CrookedStick
Nemesis
9
0
0
9
W
4
1
3
5.5
L
0
3
0
0
W
Heimdallr
PoppinAndBoppin
Heimdallr
3
0
3
4.5
L
Apollo
Reegxnn
Apollo
0
3
0
0
W
Khepri
SIickDaddy
Khepri
2
0
8
6
L
Janus
0
4
2
0.25
W
Athena
letsThrow
Athena
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,828
Damage
9,900
21,201
Taken
28,075
8,269
Mitigated
9,042
11,340
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,336
689
0
2,145
6,256
1,844
0
2,292
3,964
0
22,695
L
Tiamat
BoboBanobo
Tiamat
1,217
274
0
712
5,938
2,173
0
1,232
4,706
12,626
0
W
Nemesis
CrookedStick
Nemesis
5,584
3,545
0
3,127
4,650
1,560
263
974
3,656
0
41,565
W
2,991
518
497
2,195
3,895
1,277
0
1,474
2,349
36,651
0
L
1,342
289
0
826
5,625
2,434
0
2,321
3,304
9,319
0
W
Heimdallr
PoppinAndBoppin
Heimdallr
6,784
4,244
0
1,484
3,782
1,523
6
843
2,915
0
39,986
L
Apollo
Reegxnn
Apollo
1,636
887
0
1,968
5,729
1,333
0
1,009
4,720
0
19,857
W
Khepri
SIickDaddy
Khepri
2,538
691
0
2,165
3,819
2,004
0
1,345
2,458
12,221
0
L
Janus
3,369
179
0
624
4,527
1,258
0
1,606
2,921
28,550
0
W
Athena
letsThrow
Athena
2,931
957
0
1,872
5,055
1,905
39
1,092
3,895
21,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,980
Gold Earned
23,528
299
Minions Killed
195
0
Camps Cleared
0
952,126
Distance Traveled
887,807
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,109
511
63
6
0
161,604
4
L
Tiamat
4,973
497
29
3
0
153,993
3
W
Nemesis
7,496
750
90
9
0
225,641
1
W
Ra
6,361
636
76
8
0
179,930
2
L
Khepri
4,282
428
14
1
0
172,855
2
W
Heimdallr
5,773
577
70
7
0
172,841
1
L
Apollo
4,545
455
45
5
0
217,224
0
W
Khepri
5,904
590
15
2
0
177,170
4
L
Janus
4,619
462
44
4
0
182,131
2
W
Athena
5,446
545
48
5
0
196,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role