Player Matchup

Jormungandr
Jormungandr
BinKev
Jormungandr
Level 14
God Stats
7W - 16L
1,223 SR
Queue Stats
53W - 62L
1,305 Elo+
Party 2
Danzaburou
Danzaburou
CristoReventor11
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 125L
1,492 Elo+
Solo
Tiamat
Tiamat
Ingibee
Tiamat
Level 22
God Stats
23W - 26L
1,560 SR
Queue Stats
160W - 182L
1,396 Elo+
Party 2
Aphrodite
Aphrodite
Spreadlegsx
Aphrodite
Level 16
God Stats
5W - 5L
1,525 SR
Queue Stats
82W - 71L
1,476 Elo+
Solo
Susano
Susano
Yondaims
Susano
Level 12
God Stats
3W - 1L
1,450 SR
Queue Stats
6W - 4L
1,488 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,431 Elo+

VS

Team Averages
Level 9
1,500 SR
1,403 Elo+
Khepri
Khepri
Grubii
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,511 Elo+
Solo
Scylla
Scylla
Kojdoko
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,383 Elo+
Party 1
Artemis
Artemis
SAGITTARIUS1209
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,394 Elo+
Solo
Hades
Hades
WAMPIR69
Hades
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,341 Elo+
Party 1
Susano
Susano
ZajentyNick
Susano
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BinKev
Jormungandr
16
7 / 3 / 13
11,134
557
8,320
11,248
12,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
CristoReventor11
Danzaburou
19
21 / 2 / 7
13,480
674
24,665
22,287
9,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Ingibee
Tiamat
17
4 / 3 / 10
11,160
558
8,900
10,027
6,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Spreadlegsx
Aphrodite
15
6 / 3 / 16
11,368
568
8,075
11,502
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Yondaims
Susano
17
6 / 5 / 10
11,470
574
10,244
12,707
5,334
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Grubii
Khepri
14
1 / 8 / 3
8,710
436
3,241
15,095
13,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Kojdoko
Scylla
15
3 / 6 / 5
9,896
495
6,460
11,229
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 12 / 1
10,035
502
4,679
13,976
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
WAMPIR69
Hades
14
3 / 9 / 0
8,801
440
6,938
15,357
7,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
15
4 / 10 / 2
9,387
469
9,888
19,904
7,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
26
44
Kills
15
16
Deaths
45
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BinKev
Jormungandr
7
3
13
4.5
W
Danzaburou
CristoReventor11
Danzaburou
21
2
7
12.25
L
Khepri
Grubii
Khepri
1
8
3
0.31
W
Tiamat
Ingibee
Tiamat
4
3
10
3
L
Scylla
Kojdoko
Scylla
3
6
5
0.92
L
4
12
1
0.38
W
Aphrodite
Spreadlegsx
Aphrodite
6
3
16
4.67
L
Hades
WAMPIR69
Hades
3
9
0
0.33
W
Susano
Yondaims
Susano
6
5
10
2.2
L
Susano
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,204
Damage
31,206
67,771
Taken
75,561
41,904
Mitigated
36,440
26,113
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BinKev
Jormungandr
8,320
1,689
0
398
11,248
12,256
722
2,016
9,120
57,166
0
W
Danzaburou
CristoReventor11
Danzaburou
24,665
14,865
0
11,176
22,287
9,480
4,033
4,976
17,177
0
120,499
L
Khepri
Grubii
Khepri
3,241
685
0
943
15,095
13,205
0
5,468
9,627
21,215
0
W
Tiamat
Ingibee
Tiamat
8,900
1,291
0
1,835
10,027
6,784
1,777
2,344
7,575
55,225
0
L
Scylla
Kojdoko
Scylla
6,460
784
0
250
11,229
3,083
224
2,390
8,839
39,474
0
L
4,679
2,273
0
323
13,976
5,078
243
5,447
8,529
0
40,235
W
Aphrodite
Spreadlegsx
Aphrodite
8,075
1,714
5,474
5,865
11,502
8,050
267
3,640
7,808
29,232
0
L
Hades
WAMPIR69
Hades
6,938
676
53
2,289
15,357
7,873
0
4,732
10,625
32,598
0
W
Susano
Yondaims
Susano
10,244
5,080
0
1,365
12,707
5,334
3,932
3,199
9,452
0
58,314
L
Susano
9,888
3,300
0
3,215
19,904
7,201
0
7,258
12,646
0
52,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,612
Gold Earned
46,829
452
Minions Killed
382
0
Camps Cleared
0
1,803,114
Distance Traveled
1,500,572
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,134
557
78
4
0
348,263
5
W
Danzaburou
13,480
674
126
6
0
372,359
0
L
Khepri
8,710
436
43
2
0
312,730
0
W
Tiamat
11,160
558
110
6
0
383,124
1
L
Scylla
9,896
495
71
4
0
286,708
0
L
Artemis
10,035
502
85
4
0
253,651
1
W
Aphrodite
11,368
568
47
2
0
348,395
4
L
Hades
8,801
440
83
4
0
293,507
3
W
Susano
11,470
574
91
5
0
350,973
3
L
Susano
9,387
469
100
5
0
353,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role