Player Matchup

King Arthur
King Arthur
Droidsluga
King Arthur
Level 14
God Stats
2W - 5L
1,370 SR
Queue Stats
39W - 29L
1,349 Elo+
Solo
Scylla
Scylla
Elder7K
Scylla
Level 25
God Stats
0W - 2L
1,286 SR
Queue Stats
50W - 64L
1,348 Elo+
Solo
Khepri
Khepri
QQZJYYWX
Khepri
Level 10
God Stats
1W - 1L
1,223 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
sonofadenim
Danzaburou
Level 8
God Stats
0W - 2L
1,570 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Set
Set
xdasianbou
Set
Level 29
God Stats
0W - 3L
1,291 SR
Queue Stats
109W - 160L
1,342 Elo+
Solo
Team Averages
Level 17
1,348 SR
1,408 Elo+

VS

Team Averages
Level 32
1,603 SR
1,554 Elo+
Bellona
Bellona
FatLarz
Bellona
Level 18
God Stats
29W - 17L
1,719 SR
Queue Stats
93W - 77L
1,654 Elo+
Solo
Tiamat
Tiamat
Krulder
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,500 Elo+
Solo
Bacchus
Bacchus
RelRisque
Bacchus
Level 85
God Stats
3W - 2L
1,696 SR
Queue Stats
45W - 57L
1,500 Elo+
Party 1
Neith
Neith
Shaeé
Neith
Level 4
God Stats
1W - 6L
1,490 SR
Queue Stats
37W - 53L
1,500 Elo+
Party 1
King Arthur
King Arthur
jeffswager
King Arthur
Level 29
God Stats
12W - 12L
1,610 SR
Queue Stats
121W - 120L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Droidsluga
King Arthur
18
6 / 3 / 4
12,055
464
13,079
19,936
21,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Elder7K
Scylla
16
1 / 15 / 3
10,355
398
3,359
16,103
4,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
QQZJYYWX
Khepri
15
2 / 7 / 13
11,483
442
5,869
21,868
27,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
sonofadenim
Danzaburou
20
15 / 5 / 9
15,576
599
29,992
20,165
9,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 8 / 6
13,439
517
9,175
25,081
11,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FatLarz
Bellona
20
16 / 3 / 11
17,986
692
31,398
21,712
18,481
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
Krulder
Tiamat
17
6 / 7 / 13
12,930
497
13,544
19,054
11,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
RelRisque
Bacchus
17
5 / 8 / 6
12,464
479
8,339
16,187
18,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Shaeé
Neith
18
4 / 8 / 9
12,080
465
7,696
16,915
5,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
jeffswager
King Arthur
20
7 / 6 / 8
14,084
542
18,407
21,950
19,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
85
32
Kills
38
38
Deaths
32
35
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Droidsluga
King Arthur
6
3
4
2.67
L
Scylla
Elder7K
Scylla
1
15
3
0.17
W
Bellona
FatLarz
Bellona
16
3
11
7.17
W
Tiamat
Krulder
Tiamat
6
7
13
1.79
L
Khepri
QQZJYYWX
Khepri
2
7
13
1.21
W
Bacchus
RelRisque
Bacchus
5
8
6
1
W
Neith
Shaeé
Neith
4
8
9
1.06
W
King Arthur
jeffswager
King Arthur
7
6
8
1.83
L
Danzaburou
sonofadenim
Danzaburou
15
5
9
3.9
L
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,474
Damage
79,384
103,153
Taken
95,818
75,692
Mitigated
73,378
19,885
Healing
22,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Droidsluga
King Arthur
13,079
1,466
0
2,556
19,936
21,886
144
3,941
15,995
197
61,225
L
Scylla
Elder7K
Scylla
3,359
940
0
454
16,103
4,851
792
3,799
12,304
41,981
0
W
Bellona
FatLarz
Bellona
31,398
19,914
0
8,477
21,712
18,481
2,768
1,166
20,356
0
173,729
W
Tiamat
Krulder
Tiamat
13,544
3,375
0
3,908
19,054
11,050
2,175
3,165
15,574
61,230
0
L
Khepri
QQZJYYWX
Khepri
5,869
407
0
908
21,868
27,094
332
5,005
16,863
18,628
0
W
Bacchus
RelRisque
Bacchus
8,339
1,227
0
1,050
16,187
18,987
414
2,194
13,934
29,084
0
W
Neith
Shaeé
Neith
7,696
4,349
0
3,646
16,915
5,241
1,929
1,572
15,293
0
50,261
W
King Arthur
jeffswager
King Arthur
18,407
2,732
0
4,951
21,950
19,619
432
1,022
20,460
0
88,109
L
Danzaburou
sonofadenim
Danzaburou
29,992
14,303
0
7,691
20,165
9,972
2,820
4,191
15,974
0
120,266
L
9,175
3,229
0
8,276
25,081
11,889
0
4,947
19,974
0
100,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,908
Gold Earned
69,544
515
Minions Killed
593
0
Camps Cleared
0
2,211,093
Distance Traveled
2,289,932
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,055
464
104
4
0
448,058
5
L
Scylla
10,355
398
66
3
0
329,039
0
W
Bellona
17,986
692
233
9
0
551,985
6
W
Tiamat
12,930
497
106
4
0
435,219
1
L
Khepri
11,483
442
14
1
0
481,855
2
W
Bacchus
12,464
479
34
1
0
412,435
0
W
Neith
12,080
465
92
4
0
407,447
0
W
King Arthur
14,084
542
128
5
0
482,846
0
L
Danzaburou
15,576
599
178
7
0
455,558
3
L
Set
13,439
517
153
6
0
496,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role