Player Matchup

Cerberus
Cerberus
Deathjack88
Cerberus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 37L
1,417 Elo+
Party 2
Neith
Neith
Nicotroll21
Neith
Level 47
God Stats
2W - 0L
1,870 SR
Queue Stats
6W - 12L
1,338 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SlasBuck
Ah Muzen Cab
Level 16
God Stats
5W - 7L
1,435 SR
Queue Stats
16W - 27L
1,406 Elo+
Party 2
Bakasura
Bakasura
julesjules
Bakasura
Level 31
God Stats
17W - 24L
1,444 SR
Queue Stats
138W - 166L
1,418 Elo+
Party 3
Yemoja
Yemoja
terminaraph
Yemoja
Level 61
God Stats
13W - 24L
1,374 SR
Queue Stats
340W - 367L
1,476 Elo+
Party 3
Team Averages
Level 59
1,525 SR
1,411 Elo+

VS

Team Averages
Level 53
1,425 SR
1,413 Elo+
Athena
Athena
Braceus
Athena
Level 48
God Stats
34W - 32L
1,359 SR
Queue Stats
173W - 244L
1,307 Elo+
Party 1
Thoth
Thoth
DeadlySiren43
Thoth
Level 61
God Stats
47W - 72L
1,162 SR
Queue Stats
600W - 697L
1,418 Elo+
Party 1
Ne Zha
Ne Zha
HusnerIsBack
Ne Zha
Level 46
God Stats
7W - 12L
1,476 SR
Queue Stats
133W - 103L
1,606 Elo+
Solo
Zhong Kui
Zhong Kui
LLLCUBED
Zhong Kui
Level 67
God Stats
99W - 89L
1,627 SR
Queue Stats
801W - 922L
1,356 Elo+
Party 1
Chernobog
Chernobog
MrGuyManDudeBro
Chernobog
Level 44
God Stats
6W - 14L
1,500 SR
Queue Stats
243W - 306L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Deathjack88
Cerberus
19
6 / 2 / 9
12,350
618
17,088
19,695
16,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 1 / 13
10,413
521
11,564
12,772
4,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
SlasBuck
Ah Muzen Cab
18
7 / 3 / 3
12,276
614
6,831
13,396
5,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
julesjules
Bakasura
18
6 / 1 / 8
11,503
575
11,319
13,976
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
15
1 / 1 / 9
10,232
512
2,149
9,938
8,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Braceus
Athena
14
2 / 4 / 4
9,409
470
4,719
17,520
10,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
1 / 5 / 2
10,263
513
8,220
10,606
3,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
17
1 / 3 / 3
10,303
515
8,138
14,705
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
LLLCUBED
Zhong Kui
14
1 / 8 / 2
9,309
465
10,734
16,878
8,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
MrGuyManDudeBro
Chernobog
17
3 / 2 / 0
10,508
525
5,784
9,688
3,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
22
Kills
8
8
Deaths
22
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
Braceus
Athena
2
4
4
1
L
1
5
2
0.4
W
Cerberus
Deathjack88
Cerberus
6
2
9
5.25
L
Ne Zha
1
3
3
0.83
L
Zhong Kui
LLLCUBED
Zhong Kui
1
8
2
0.25
L
Chernobog
MrGuyManDudeBro
Chernobog
3
2
0
1.5
W
2
1
13
8.5
W
Ah Muzen Cab
SlasBuck
Ah Muzen Cab
7
3
3
2.83
W
Bakasura
julesjules
Bakasura
6
1
8
10
W
Yemoja
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,951
Damage
37,595
69,777
Taken
69,397
41,400
Mitigated
31,561
36,784
Healing
17,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Braceus
Athena
4,719
1,762
0
1,564
17,520
10,292
0
3,536
12,693
23,067
0
L
8,220
0
0
1,229
10,606
3,344
2,245
2,729
7,572
77,557
0
W
Cerberus
Deathjack88
Cerberus
17,088
1,217
0
7,993
19,695
16,882
143
6,185
13,510
85,470
0
L
Ne Zha
8,138
3,231
0
6,474
14,705
5,880
0
3,001
11,434
0
74,653
L
Zhong Kui
LLLCUBED
Zhong Kui
10,734
1,256
0
4,701
16,878
8,796
258
7,712
8,235
51,217
0
L
Chernobog
MrGuyManDudeBro
Chernobog
5,784
2,761
0
3,274
9,688
3,249
2,219
2,111
7,181
0
69,419
W
11,564
4,791
0
3,770
12,772
4,471
753
2,599
10,173
0
67,933
W
Ah Muzen Cab
SlasBuck
Ah Muzen Cab
6,831
1,078
0
3,232
13,396
5,188
7,930
6,030
7,366
0
77,682
W
Bakasura
julesjules
Bakasura
11,319
8,099
1,049
8,731
13,976
5,943
0
5,145
8,831
0
66,564
W
Yemoja
2,149
328
8,319
3,690
9,938
8,916
339
3,714
6,224
18,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,774
Gold Earned
49,792
631
Minions Killed
568
0
Camps Cleared
0
1,838,162
Distance Traveled
1,798,675
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,409
470
31
2
0
389,407
8
L
Thoth
10,263
513
161
8
0
358,466
1
W
Cerberus
12,350
618
194
10
0
369,007
3
L
Ne Zha
10,303
515
135
7
0
366,446
3
L
Zhong Kui
9,309
465
101
5
0
321,339
2
L
Chernobog
10,508
525
140
7
0
363,017
2
W
Neith
10,413
521
99
5
0
342,055
0
W
Ah Muzen Cab
12,276
614
176
9
0
331,073
1
W
Bakasura
11,503
575
129
6
0
448,411
3
W
Yemoja
10,232
512
33
2
0
347,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role