Player Matchup

Medusa
Medusa
BoiMacccy
Medusa
Level 107
God Stats
4W - 3L
1,498 SR
Queue Stats
19W - 17L
1,561 Elo+
Solo
Hera
Hera
La_MiErDiS
Hera
Level 144
God Stats
7W - 6L
1,734 SR
Queue Stats
152W - 145L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
OutsideMiloXx
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo
Kumbhakarna
Kumbhakarna
PooopSlayeeer
Kumbhakarna
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
479W - 447L
1,473 Elo+
Solo
Fenrir
Fenrir
TheBadBlade
Fenrir
Level 68
God Stats
3W - 2L
1,567 SR
Queue Stats
287W - 299L
1,470 Elo+
Solo
Team Averages
Level 102
1,560 SR
1,542 Elo+

VS

Team Averages
Level 122
1,538 SR
1,459 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
KypLIX
Athena
Level 88
God Stats
25W - 20L
1,573 SR
Queue Stats
403W - 436L
1,390 Elo+
Solo
Nike
Nike
TIPPO LXIX
Nike
Level 147
God Stats
9W - 10L
1,484 SR
Queue Stats
471W - 475L
1,437 Elo+
Party 1
Scylla
Scylla
diablo62620
Scylla
Level 71
God Stats
20W - 28L
1,462 SR
Queue Stats
269W - 288L
1,484 Elo+
Solo
Nemesis
Nemesis
drezdor
Nemesis
Level 147
God Stats
5W - 2L
1,670 SR
Queue Stats
301W - 305L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BoiMacccy
Medusa
9
0 / 1 / 0
5,284
528
2,292
3,910
907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 1
5,937
594
3,544
4,065
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
OutsideMiloXx
Sun Wukong
10
1 / 2 / 1
5,337
534
2,723
9,120
4,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
PooopSlayeeer
Kumbhakarna
6
0 / 4 / 1
4,166
417
1,866
6,711
2,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
8
0 / 5 / 0
4,783
478
3,433
7,538
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 0 / 4
6,671
667
3,511
4,187
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
KypLIX
Athena
9
1 / 0 / 7
5,818
582
2,610
5,950
2,575
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
2 / 0 / 2
6,343
634
7,281
7,410
2,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
10
1 / 1 / 0
5,855
586
2,200
4,692
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
drezdor
Nemesis
11
8 / 1 / 1
6,628
663
5,524
6,025
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
14
14
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
4
4
L
Medusa
BoiMacccy
Medusa
0
1
0
0
W
Athena
KypLIX
Athena
1
0
7
4.5
L
1
2
1
0.75
L
Sun Wukong
OutsideMiloXx
Sun Wukong
1
2
1
0.75
L
Kumbhakarna
PooopSlayeeer
Kumbhakarna
0
4
1
0.13
W
2
0
2
3
L
Fenrir
0
5
0
0
W
Scylla
1
1
0
1
W
Nemesis
drezdor
Nemesis
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,858
Damage
21,126
31,344
Taken
28,264
11,684
Mitigated
10,648
8,864
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,511
336
507
3,299
4,187
1,312
1,274
521
3,666
0
41,387
L
Medusa
BoiMacccy
Medusa
2,292
669
0
1,883
3,910
907
0
260
3,650
0
29,129
W
Athena
KypLIX
Athena
2,610
952
0
2,195
5,950
2,575
146
1,629
4,261
11,554
0
L
3,544
846
0
793
4,065
1,450
0
2,003
1,896
27,609
0
L
Sun Wukong
OutsideMiloXx
Sun Wukong
2,723
814
0
3,138
9,120
4,103
0
66
9,054
0
25,157
L
Kumbhakarna
PooopSlayeeer
Kumbhakarna
1,866
435
87
1,375
6,711
2,861
0
2,100
4,581
11,735
0
W
7,281
1,224
0
2,915
7,410
2,781
186
45
7,365
0
37,686
L
Fenrir
3,433
630
0
1,588
7,538
2,363
0
185
7,353
0
25,387
W
Scylla
2,200
334
0
1,525
4,692
1,483
576
2,005
2,455
31,251
0
W
Nemesis
drezdor
Nemesis
5,524
2,863
0
1,470
6,025
2,497
0
868
5,107
0
35,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,507
Gold Earned
31,315
254
Minions Killed
305
0
Camps Cleared
0
930,849
Distance Traveled
979,494
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,671
667
81
8
0
179,925
6
L
Medusa
5,284
528
74
7
0
163,612
3
W
Athena
5,818
582
17
2
0
220,019
4
L
Hera
5,937
594
61
6
0
177,830
3
L
Sun Wukong
5,337
534
47
5
0
191,321
0
L
Kumbhakarna
4,166
417
15
2
0
202,937
2
W
Nike
6,343
634
68
7
0
195,264
1
L
Fenrir
4,783
478
57
6
0
195,149
3
W
Scylla
5,855
586
74
7
0
176,333
1
W
Nemesis
6,628
663
65
7
0
207,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role