Player Matchup

Danzaburou
Danzaburou
BMBrandon
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Rhazek
Fenrir
Level 23
God Stats
3W - 1L
1,755 SR
Queue Stats
7W - 11L
1,762 Elo+
Solo
Tiamat
Tiamat
SashaBae
Tiamat
Level 28
God Stats
54W - 51L
1,647 SR
Queue Stats
98W - 88L
1,602 Elo+
Solo
Discordia
Discordia
VerdovingsMiddel
Discordia
Level 14
God Stats
2W - 0L
1,764 SR
Queue Stats
16W - 9L
1,652 Elo+
Solo
Cerberus
Cerberus
evOlynn
Cerberus
Level 30
God Stats
24W - 27L
1,574 SR
Queue Stats
428W - 474L
1,420 Elo+
Solo
Team Averages
Level 25
1,648 SR
1,587 Elo+

VS

Team Averages
Level 17
1,644 SR
1,609 Elo+
Ne Zha
Ne Zha
FaiyaInTheWotah
Ne Zha
Level 27
God Stats
10W - 6L
1,910 SR
Queue Stats
225W - 159L
1,688 Elo+
Solo
Pele
Pele
Krindri
Pele
Level 3
God Stats
4W - 2L
1,704 SR
Queue Stats
8W - 6L
1,628 Elo+
Solo
Zhong Kui
Zhong Kui
MvXander
Zhong Kui
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,433 Elo+
Solo
Anubis
Anubis
Wioka
Anubis
Level 23
God Stats
75W - 47L
1,682 SR
Queue Stats
75W - 48L
1,691 Elo+
Solo
Jing Wei
Jing Wei
zakky96
Jing Wei
Level 28
God Stats
2W - 1L
1,422 SR
Queue Stats
89W - 84L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BMBrandon
Danzaburou
8
2 / 0 / 0
4,533
756
1,863
3,409
714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Rhazek
Fenrir
6
2 / 0 / 0
3,977
663
1,587
2,438
630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
SashaBae
Tiamat
6
1 / 2 / 3
3,762
627
2,105
3,077
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
7
5 / 0 / 0
4,718
786
2,292
971
261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
evOlynn
Cerberus
5
0 / 1 / 4
3,753
626
610
3,204
1,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 1
3,568
595
2,476
4,268
954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Krindri
Pele
6
1 / 0 / 1
3,647
608
1,329
2,706
629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Zhong Kui
MvXander
Zhong Kui
2
0 / 3 / 0
2,698
450
369
1,912
750
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
Wioka
Anubis
6
0 / 2 / 0
3,377
563
2,442
2,881
1,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Jing Wei
zakky96
Jing Wei
5
1 / 2 / 2
3,514
586
1,504
3,456
803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
3
3
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BMBrandon
Danzaburou
2
0
0
2
L
1
3
1
0.5
L
Pele
Krindri
Pele
1
0
1
1.5
L
Zhong Kui
MvXander
Zhong Kui
0
3
0
0
W
Fenrir
Rhazek
Fenrir
2
0
0
2
W
Tiamat
SashaBae
Tiamat
1
2
3
1.25
W
Discordia
5
0
0
5
L
Anubis
Wioka
Anubis
0
2
0
0
W
Cerberus
evOlynn
Cerberus
0
1
4
2
L
Jing Wei
zakky96
Jing Wei
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,457
Damage
8,120
13,099
Taken
15,223
4,004
Mitigated
4,213
5,256
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BMBrandon
Danzaburou
1,863
1,127
0
2,444
3,409
714
392
2,442
967
0
22,075
L
2,476
1,044
117
1,465
4,268
954
0
2,188
2,080
0
14,361
L
Pele
Krindri
Pele
1,329
392
0
1,132
2,706
629
0
655
2,051
0
11,748
L
Zhong Kui
MvXander
Zhong Kui
369
157
0
72
1,912
750
0
1,183
729
2,228
0
W
Fenrir
Rhazek
Fenrir
1,587
520
0
450
2,438
630
0
0
2,438
0
16,611
W
Tiamat
SashaBae
Tiamat
2,105
321
0
1,277
3,077
1,138
0
0
3,077
19,039
0
W
Discordia
2,292
304
0
50
971
261
854
369
602
17,529
0
L
Anubis
Wioka
Anubis
2,442
109
0
1,182
2,881
1,077
0
0
2,881
14,577
0
W
Cerberus
evOlynn
Cerberus
610
91
0
1,035
3,204
1,261
0
0
3,204
4,421
0
L
Jing Wei
zakky96
Jing Wei
1,504
938
0
1,282
3,456
803
0
981
2,475
0
10,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,743
Gold Earned
16,804
149
Minions Killed
111
0
Camps Cleared
0
521,943
Distance Traveled
475,071
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,533
756
38
6
0
74,830
1
L
Ne Zha
3,568
595
26
4
0
125,572
0
L
Pele
3,647
608
28
5
0
113,976
0
L
Zhong Kui
2,698
450
2
0
0
54,047
0
W
Fenrir
3,977
663
40
7
0
121,327
1
W
Tiamat
3,762
627
31
5
0
108,274
1
W
Discordia
4,718
786
28
5
0
102,899
1
L
Anubis
3,377
563
34
6
0
83,226
0
W
Cerberus
3,753
626
12
2
0
114,613
1
L
Jing Wei
3,514
586
21
4
0
98,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role