Player Matchup

Janus
Janus
Beastly2000
Janus
Level 28
God Stats
11W - 11L
1,388 SR
Queue Stats
325W - 338L
1,636 Elo+
Solo
Cthulhu
Cthulhu
DontGankMePls
Cthulhu
Level 25
God Stats
34W - 25L
1,893 SR
Queue Stats
973W - 862L
1,542 Elo+
Party 1
Nemesis
Nemesis
Fancen
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,461 Elo+
Solo
Neith
Neith
WoollieSheep
Neith
Level 16
God Stats
144W - 164L
1,493 SR
Queue Stats
464W - 443L
1,477 Elo+
Party 1
Horus
Horus
iWolf021
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,555 SR
1,523 Elo+

VS

Team Averages
Level 21
1,579 SR
1,579 Elo+
Tiamat
Tiamat
Angellum
Tiamat
Level 24
God Stats
6W - 1L
1,843 SR
Queue Stats
63W - 37L
1,566 Elo+
Solo
Artemis
Artemis
BlinkUareDead
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,783 Elo+
Solo
Chaac
Chaac
DieselDEngine
Chaac
Level 20
God Stats
8W - 6L
1,593 SR
Queue Stats
36W - 39L
1,443 Elo+
Solo
Poseidon
Poseidon
KululeeKululoo
Poseidon
Level 29
God Stats
2W - 3L
1,437 SR
Queue Stats
251W - 193L
1,649 Elo+
Solo
Awilix
Awilix
Toxicninjitsu
Awilix
Level 29
God Stats
17W - 19L
1,525 SR
Queue Stats
206W - 221L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,813
434
6,002
5,570
1,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
13
2 / 4 / 3
8,377
465
13,836
14,162
11,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Fancen
Nemesis
10
0 / 5 / 2
6,908
384
2,087
9,030
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 10 / 1
8,381
466
6,172
15,106
5,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
iWolf021
Horus
10
0 / 7 / 2
6,545
364
1,665
14,108
8,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Angellum
Tiamat
18
12 / 0 / 7
12,042
669
15,654
9,913
10,028
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
16
5 / 3 / 7
10,158
564
7,755
8,844
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 5
8,187
455
3,878
14,294
8,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
19
8 / 0 / 3
11,217
623
10,728
8,544
3,640
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 1 / 6
9,995
555
5,727
12,388
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
7
Kills
29
29
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Angellum
Tiamat
12
0
7
15.5
L
2
3
0
0.67
W
Artemis
5
3
7
2.83
W
0
3
5
0.83
L
Cthulhu
2
4
3
0.88
L
Nemesis
Fancen
Nemesis
0
5
2
0.2
W
Poseidon
8
0
3
9.5
W
4
1
6
7
L
3
10
1
0.35
L
Horus
iWolf021
Horus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,762
Damage
43,742
57,976
Taken
53,983
29,840
Mitigated
30,815
10,248
Healing
21,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Angellum
Tiamat
15,654
2,511
0
6,022
9,913
10,028
924
3,511
6,402
72,694
0
L
6,002
508
0
352
5,570
1,743
0
3,042
2,528
44,999
0
W
Artemis
7,755
3,528
0
850
8,844
4,061
3,865
2,698
6,146
0
55,859
W
3,878
703
0
5,878
14,294
8,666
791
8,090
6,204
0
36,021
L
Cthulhu
13,836
1,242
141
3,478
14,162
11,635
0
5,540
8,297
60,843
0
L
Nemesis
Fancen
Nemesis
2,087
1,064
0
422
9,030
2,724
0
2,258
6,772
0
32,703
W
Poseidon
10,728
1,786
0
2,753
8,544
3,640
716
3,067
5,477
98,166
0
W
5,727
1,879
0
5,596
12,388
4,420
0
2,472
9,916
0
67,485
L
6,172
3,587
99
3,424
15,106
5,093
376
8,059
6,997
0
41,404
L
Horus
iWolf021
Horus
1,665
1,197
408
1,924
14,108
8,645
81
7,483
6,600
0
14,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,024
Gold Earned
51,599
374
Minions Killed
587
0
Camps Cleared
0
1,328,158
Distance Traveled
1,786,681
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,042
669
113
6
0
344,155
1
L
Janus
7,813
434
87
5
0
199,723
5
W
Artemis
10,158
564
99
6
0
283,777
1
W
Chaac
8,187
455
74
4
0
359,831
0
L
Cthulhu
8,377
465
93
5
0
323,358
4
L
Nemesis
6,908
384
60
3
0
286,743
2
W
Poseidon
11,217
623
180
10
0
409,918
4
W
Awilix
9,995
555
121
7
0
389,000
3
L
Neith
8,381
466
91
5
0
256,878
1
L
Horus
6,545
364
43
2
0
261,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role