Player Matchup

King Arthur
King Arthur
Silver I
Raiton-chan
King Arthur
Silver I
Level 108
God Stats
8W - 8L
1,440 SR
Queue Stats
72W - 103L
1,014 MMR
Solo
Loki
Loki
Silver IV
Raziel666v1
Loki
Silver IV
Level 69
God Stats
3W - 8L
1,399 SR
Queue Stats
36W - 71L
938 MMR
Solo
Nox
Nox
Silver V
o0NORBERT0o
Nox
Silver V
Level 160
God Stats
22W - 32L
1,195 SR
Queue Stats
113W - 153L
728 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,345 SR
893 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,586 SR
1,064 MMR
Zeus
Zeus
Silver IV
Flaow-con
Zeus
Silver IV
Level 126
God Stats
33W - 21L
1,550 SR
Queue Stats
176W - 182L
1,091 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver IV
Lrs92_
Kumbhakarna
Silver IV
Level 66
God Stats
10W - 5L
1,526 SR
Queue Stats
159W - 167L
1,051 MMR
Party 1
Neith
Neith
Silver IV
el_rodrigo24
Neith
Silver IV
Level 110
God Stats
12W - 5L
1,682 SR
Queue Stats
123W - 132L
1,051 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Raiton-chan
King Arthur
15
1 / 4 / 4
12,003
572
15,782
25,995
25,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 6 / 4
12,649
602
13,141
16,879
8,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 7 / 3
12,112
577
15,787
16,280
5,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
CthulhuSobekPersephoneTiamatScylla

VS

Bans
DanzaburouCu ChulainnKukulkanYmirAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
11 / 1 / 4
14,832
706
29,809
20,002
9,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
Lrs92_
Kumbhakarna
16
0 / 2 / 16
13,934
664
4,094
22,401
26,801
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
6 / 4 / 5
13,489
642
16,452
17,461
7,541
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
7
Kills
17
17
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
11
1
4
13
W
Kumbhakarna
Lrs92_
Kumbhakarna
0
2
16
4
L
King Arthur
Raiton-chan
King Arthur
1
4
4
0.75
L
3
6
4
0.83
W
6
4
5
2.13
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,710
Damage
50,355
59,154
Taken
59,864
39,196
Mitigated
43,940
8,556
Healing
27,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
29,809
4,030
458
11,949
20,002
9,598
463
6,260
13,742
89,486
0
W
Kumbhakarna
Lrs92_
Kumbhakarna
4,094
206
0
6,024
22,401
26,801
221
5,134
17,267
17,355
0
L
King Arthur
Raiton-chan
King Arthur
15,782
943
71
4,252
25,995
25,274
250
13,587
12,408
0
50,475
L
13,141
3,099
0
1,301
16,879
8,149
0
8,397
8,482
0
69,058
W
16,452
9,686
0
8,703
17,461
7,541
429
4,833
12,628
0
84,797
L
15,787
757
818
2,114
16,280
5,773
546
12,032
4,248
61,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,764
Gold Earned
42,255
203
Minions Killed
220
0
Camps Cleared
0
1,067,980
Distance Traveled
1,016,735
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,832
706
90
4
0
336,615
8
W
Kumbhakarna
13,934
664
19
1
0
353,783
5
L
King Arthur
12,003
572
60
3
0
364,667
5
L
Loki
12,649
602
59
3
0
373,307
5
W
Neith
13,489
642
111
5
0
326,337
4
L
Nox
12,112
577
84
4
0
330,006
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role