Player Matchup

Fenrir
Fenrir
DonCervantes
Fenrir
Level 29
God Stats
9W - 10L
1,500 SR
Queue Stats
207W - 216L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrMadhead
Tsukuyomi
Level 44
God Stats
3W - 1L
1,730 SR
Queue Stats
63W - 69L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
FrostGhostZA
Danzaburou
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
58W - 62L
1,546 Elo+
Party 2
Aphrodite
Aphrodite
FrozenChiyoni
Aphrodite
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LuiCP94
Cthulhu
Level 27
God Stats
2W - 2L
1,263 SR
Queue Stats
96W - 96L
1,459 Elo+
Solo
Team Averages
Level 27
1,499 SR
1,501 Elo+

VS

Team Averages
Level 11
1,454 SR
1,536 Elo+
Anhur
Anhur
ArminCrieg1
Anhur
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 8L
1,420 Elo+
Party 1
Anubis
Anubis
MasnyJarzab
Anubis
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Minuslll
Zhong Kui
Level 24
God Stats
7W - 8L
1,268 SR
Queue Stats
95W - 67L
1,514 Elo+
Solo
Olorun
Olorun
VarraSkkrt
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,743 Elo+
Party 3
Nemesis
Nemesis
Woradx
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 2 / 14
14,318
1,101
17,770
19,351
10,193
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
DrMadhead
Tsukuyomi
20
15 / 5 / 21
14,978
1,152
42,142
20,701
8,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
FrostGhostZA
Danzaburou
20
10 / 3 / 21
15,465
1,190
20,897
12,833
5,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
FrozenChiyoni
Aphrodite
20
3 / 4 / 26
12,977
998
5,760
13,970
9,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
LuiCP94
Cthulhu
20
8 / 4 / 31
15,080
1,160
21,110
26,476
29,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 9 / 5
13,625
1,048
21,521
22,616
8,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
18
2 / 11 / 8
11,961
920
14,210
18,555
8,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Minuslll
Zhong Kui
19
3 / 8 / 8
12,810
985
21,025
25,810
17,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
VarraSkkrt
Olorun
17
2 / 6 / 7
11,349
873
10,187
16,389
7,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Woradx
Nemesis
19
4 / 14 / 8
12,818
986
19,401
29,665
14,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
54
48
Kills
18
18
Deaths
48
113
Assists
36
Player
Kills
Deaths
Assists
KDA
L
7
9
5
1.06
W
Fenrir
12
2
14
9.5
W
Tsukuyomi
DrMadhead
Tsukuyomi
15
5
21
5.1
W
Danzaburou
FrostGhostZA
Danzaburou
10
3
21
6.83
W
Aphrodite
FrozenChiyoni
Aphrodite
3
4
26
4
W
Cthulhu
LuiCP94
Cthulhu
8
4
31
5.88
L
Anubis
2
11
8
0.55
L
Zhong Kui
Minuslll
Zhong Kui
3
8
8
0.88
L
Olorun
VarraSkkrt
Olorun
2
6
7
0.92
L
Nemesis
Woradx
Nemesis
4
14
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,679
Damage
86,344
93,331
Taken
113,035
62,683
Mitigated
55,797
20,309
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,521
10,046
0
1,979
22,616
8,568
0
7,447
15,169
0
36,012
W
Fenrir
17,770
6,318
0
1,505
19,351
10,193
0
6,969
12,184
139
34,555
W
Tsukuyomi
DrMadhead
Tsukuyomi
42,142
15,303
0
340
20,701
8,990
0
7,582
12,842
0
53,010
W
Danzaburou
FrostGhostZA
Danzaburou
20,897
10,331
0
3,310
12,833
5,183
0
6,883
5,832
0
50,535
W
Aphrodite
FrozenChiyoni
Aphrodite
5,760
1,427
4,924
4,558
13,970
9,152
0
6,919
6,831
10,947
0
W
Cthulhu
LuiCP94
Cthulhu
21,110
609
853
4,819
26,476
29,165
0
15,897
10,220
47,767
0
L
Anubis
14,210
626
0
1,619
18,555
8,527
0
3,572
14,983
37,780
0
L
Zhong Kui
Minuslll
Zhong Kui
21,025
2,700
0
3,477
25,810
17,241
0
5,329
20,481
42,937
0
L
Olorun
VarraSkkrt
Olorun
10,187
5,362
1,517
3,003
16,389
7,014
0
3,734
12,655
19,124
0
L
Nemesis
Woradx
Nemesis
19,401
10,697
0
2,217
29,665
14,447
0
6,927
22,738
0
41,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,818
Gold Earned
62,563
198
Minions Killed
213
11
Camps Cleared
6
1,283,174
Distance Traveled
1,058,092
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,625
1,048
35
3
1
228,527
0
W
Fenrir
14,318
1,101
34
3
5
277,780
0
W
Tsukuyomi
14,978
1,152
21
2
1
268,991
0
W
Danzaburou
15,465
1,190
72
6
4
226,000
0
W
Aphrodite
12,977
998
17
1
0
249,522
0
W
Cthulhu
15,080
1,160
54
4
1
260,881
0
L
Anubis
11,961
920
57
4
0
179,054
0
L
Zhong Kui
12,810
985
64
5
1
207,731
1
L
Olorun
11,349
873
17
1
1
200,256
0
L
Nemesis
12,818
986
40
3
3
242,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role