Player Matchup

Cthulhu
Cthulhu
AFX KILLz
Cthulhu
Level 28
God Stats
3W - 4L
1,286 SR
Queue Stats
104W - 121L
1,345 Elo+
Party 1
Sun Wukong
Sun Wukong
LowwiK
Sun Wukong
Level 29
God Stats
19W - 19L
1,522 SR
Queue Stats
117W - 116L
1,453 Elo+
Solo
Sol
Sol
Mimidp
Sol
Level 26
God Stats
2W - 0L
1,766 SR
Queue Stats
63W - 86L
1,490 Elo+
Party 3
Arachne
Arachne
Pinho-RM
Arachne
Level 35
God Stats
4W - 4L
1,444 SR
Queue Stats
80W - 75L
1,544 Elo+
Party 3
Cupid
Cupid
TacticalBody383
Cupid
Level 18
God Stats
16W - 11L
1,553 SR
Queue Stats
85W - 88L
1,391 Elo+
Party 1
Team Averages
Level 27
1,514 SR
1,444 Elo+

VS

Team Averages
Level 17
1,491 SR
1,315 Elo+
Kukulkan
Kukulkan
Delta_IronSight
Kukulkan
Level 3
God Stats
7W - 7L
1,500 SR
Queue Stats
9W - 13L
1,233 Elo+
Solo
Ymir
Ymir
DerSashVL
Ymir
Level 26
God Stats
24W - 25L
1,469 SR
Queue Stats
194W - 335L
1,248 Elo+
Party 2
Danzaburou
Danzaburou
Lobao1974
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 114L
1,200 Elo+
Party 2
Arachne
Arachne
MrMohammad01
Arachne
Level 8
God Stats
8W - 6L
1,500 SR
Queue Stats
295W - 267L
1,604 Elo+
Solo
Janus
Janus
berki-2006
Janus
Level 29
God Stats
15W - 15L
1,484 SR
Queue Stats
364W - 487L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AFX KILLz
Cthulhu
11
6 / 0 / 9
7,749
596
7,627
8,440
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
LowwiK
Sun Wukong
13
2 / 1 / 0
7,796
600
2,603
6,215
3,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
Mimidp
Sol
11
0 / 1 / 3
6,568
505
2,397
7,044
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Pinho-RM
Arachne
13
9 / 1 / 2
7,784
599
6,633
10,043
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 4 / 4
6,788
522
4,778
7,242
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
4
0 / 5 / 0
4,459
343
1,975
3,179
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
7
0 / 7 / 2
4,980
383
3,287
9,769
3,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Lobao1974
Danzaburou
9
1 / 6 / 1
5,721
440
3,332
7,993
2,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
MrMohammad01
Arachne
13
6 / 0 / 0
7,751
596
8,412
11,219
4,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Janus
11
0 / 5 / 0
6,282
483
4,720
5,751
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
23
Kills
7
7
Deaths
23
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AFX KILLz
Cthulhu
6
0
9
10.5
L
Kukulkan
0
5
0
0
L
Ymir
0
7
2
0.14
L
Danzaburou
Lobao1974
Danzaburou
1
6
1
0.25
W
Sun Wukong
LowwiK
Sun Wukong
2
1
0
2
W
Sol
Mimidp
Sol
0
1
3
1.5
L
Arachne
MrMohammad01
Arachne
6
0
0
6
W
Arachne
Pinho-RM
Arachne
9
1
2
10
W
6
4
4
2
L
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,038
Damage
21,726
38,984
Taken
37,911
16,118
Mitigated
12,709
14,052
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AFX KILLz
Cthulhu
7,627
1,337
0
2,997
8,440
4,919
272
2,565
5,787
28,392
0
L
Kukulkan
1,975
602
0
0
3,179
858
81
1,100
2,079
6,081
0
L
Ymir
3,287
1,173
147
1,937
9,769
3,409
243
3,693
6,076
14,110
0
L
Danzaburou
Lobao1974
Danzaburou
3,332
964
242
1,950
7,993
2,388
606
2,332
5,661
0
23,503
W
Sun Wukong
LowwiK
Sun Wukong
2,603
152
0
1,647
6,215
3,083
840
409
5,724
0
47,685
W
Sol
Mimidp
Sol
2,397
0
0
1,166
7,044
2,337
1,056
3,841
2,697
30,237
616
L
Arachne
MrMohammad01
Arachne
8,412
5,580
0
4,231
11,219
4,404
0
902
10,317
0
52,283
W
Arachne
Pinho-RM
Arachne
6,633
4,741
0
5,946
10,043
3,462
0
1,011
8,928
0
45,480
W
4,778
2,366
271
2,025
7,242
2,317
402
1,322
5,866
0
23,809
L
Janus
4,720
58
0
910
5,751
1,650
552
1,997
3,754
36,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,685
Gold Earned
29,193
344
Minions Killed
216
0
Camps Cleared
0
1,267,436
Distance Traveled
1,132,082
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,749
596
39
3
0
247,003
1
L
Kukulkan
4,459
343
11
1
0
134,009
0
L
Ymir
4,980
383
22
2
0
243,477
0
L
Danzaburou
5,721
440
31
2
0
230,281
0
W
Sun Wukong
7,796
600
125
10
0
250,584
4
W
Sol
6,568
505
61
5
0
267,725
3
L
Arachne
7,751
596
88
7
0
295,303
2
W
Arachne
7,784
599
76
6
0
299,117
4
W
Cupid
6,788
522
43
3
0
203,007
0
L
Janus
6,282
483
64
5
0
229,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role