Player Matchup

Bellona
Bellona
Grubii
Bellona
Level 5
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 3L
1,671 Elo+
Solo
Nox
Nox
MigiPrince
Nox
Level 18
God Stats
0W - 1L
1,723 SR
Queue Stats
6W - 5L
1,570 Elo+
Solo
Artemis
Artemis
Nankör
Artemis
Level 22
God Stats
3W - 2L
1,814 SR
Queue Stats
60W - 54L
1,672 Elo+
Solo
Susano
Susano
RamaTheVirgin
Susano
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 129L
1,783 Elo+
Solo
Athena
Athena
Spreadlegsx
Athena
Level 16
God Stats
6W - 6L
1,734 SR
Queue Stats
82W - 71L
1,503 Elo+
Solo
Team Averages
Level 14
1,702 SR
1,640 Elo+

VS

Team Averages
Level 17
1,601 SR
1,623 Elo+
Nemesis
Nemesis
Dartprinc
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,736 Elo+
Solo
Tyr
Tyr
Elivira
Tyr
Level 15
God Stats
10W - 2L
1,818 SR
Queue Stats
15W - 6L
1,799 Elo+
Party 2
Danzaburou
Danzaburou
Gralkelt4
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,571 Elo+
Party 2
Sobek
Sobek
SkooreK
Sobek
Level 20
God Stats
3W - 1L
1,685 SR
Queue Stats
5W - 6L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
Sorrowtracker
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grubii
Bellona
9
1 / 7 / 1
5,514
460
1,837
7,031
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 6
6,376
531
3,119
5,314
1,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Nankör
Artemis
10
3 / 3 / 1
5,918
493
5,743
6,363
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
9 / 2 / 1
7,796
650
11,207
7,833
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
8
1 / 5 / 1
5,638
470
2,428
9,497
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dartprinc
Nemesis
14
7 / 3 / 3
7,897
658
7,676
7,951
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
11
5 / 3 / 3
7,223
602
3,475
6,986
2,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Gralkelt4
Danzaburou
12
6 / 3 / 1
7,166
597
6,405
8,330
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
SkooreK
Sobek
10
1 / 1 / 8
6,233
519
2,360
7,737
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Sorrowtracker
Kukulkan
10
3 / 4 / 5
6,561
547
3,976
5,575
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
14
Kills
22
22
Deaths
14
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dartprinc
Nemesis
7
3
3
2.83
W
Tyr
5
3
3
2.17
W
Danzaburou
Gralkelt4
Danzaburou
6
3
1
2.17
L
Bellona
Grubii
Bellona
1
7
1
0.21
L
0
5
6
0.6
L
Artemis
Nankör
Artemis
3
3
1
1.17
L
9
2
1
4.75
W
Sobek
SkooreK
Sobek
1
1
8
5
W
Kukulkan
Sorrowtracker
Kukulkan
3
4
5
1.38
L
Athena
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,334
Damage
23,892
36,038
Taken
36,579
14,190
Mitigated
17,411
7,351
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dartprinc
Nemesis
7,676
2,710
0
1,909
7,951
4,462
205
620
7,331
0
49,447
W
Tyr
3,475
518
0
1,204
6,986
2,728
123
1,145
5,841
0
29,446
W
Danzaburou
Gralkelt4
Danzaburou
6,405
3,932
0
3,864
8,330
2,483
1,912
1,137
7,193
0
44,691
L
Bellona
Grubii
Bellona
1,837
559
0
689
7,031
3,722
0
53
6,735
0
7,834
L
3,119
703
87
892
5,314
1,845
85
2,133
2,995
26,651
0
L
Artemis
Nankör
Artemis
5,743
2,190
0
2,096
6,363
1,765
586
1,613
4,732
0
29,169
L
11,207
4,049
0
2,458
7,833
2,788
0
882
6,821
0
46,322
W
Sobek
SkooreK
Sobek
2,360
135
0
2,093
7,737
5,876
410
1,986
5,751
11,823
0
W
Kukulkan
Sorrowtracker
Kukulkan
3,976
1,157
0
180
5,575
1,862
0
659
4,916
20,799
0
L
Athena
2,428
727
0
1,129
9,497
4,070
0
1,338
8,051
10,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,242
Gold Earned
35,080
236
Minions Killed
299
0
Camps Cleared
0
1,073,455
Distance Traveled
1,119,320
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,897
658
101
8
0
225,984
2
W
Tyr
7,223
602
57
5
0
256,087
1
W
Danzaburou
7,166
597
77
6
0
181,548
4
L
Bellona
5,514
460
21
2
0
230,469
1
L
Nox
6,376
531
66
6
0
209,593
2
L
Artemis
5,918
493
41
3
0
178,206
1
L
Susano
7,796
650
88
7
0
246,733
3
W
Sobek
6,233
519
18
2
0
256,416
1
W
Kukulkan
6,561
547
46
4
0
199,285
2
L
Athena
5,638
470
20
2
0
208,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role