Player Matchup

Cernunnos
Cernunnos
BlxckRxinbows
Cernunnos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Irafiel
Tsukuyomi
Level 58
God Stats
26W - 15L
1,717 SR
Queue Stats
90W - 93L
1,447 Elo+
Solo
Hercules
Hercules
MedSher
Hercules
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
OmenVonDoom
Anubis
Level 48
God Stats
48W - 59L
1,450 SR
Queue Stats
56W - 70L
1,423 Elo+
Solo
Persephone
Persephone
octopocto
Persephone
Level 69
God Stats
6W - 5L
1,573 SR
Queue Stats
9W - 5L
1,706 Elo+
Solo
Team Averages
Level 69
1,548 SR
1,515 Elo+

VS

Team Averages
Level 69
1,486 SR
1,432 Elo+
Thor
Thor
BORJACHC
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,275 Elo+
Solo
Discordia
Discordia
Simplicio92
Discordia
Level 66
God Stats
11W - 22L
1,498 SR
Queue Stats
698W - 733L
1,410 Elo+
Solo
Hel
Hel
enialius
Hel
Level 64
God Stats
25W - 32L
1,500 SR
Queue Stats
206W - 238L
1,478 Elo+
Solo
Danzaburou
Danzaburou
irondevi8
Danzaburou
Level 69
God Stats
11W - 11L
1,430 SR
Queue Stats
118W - 111L
1,499 Elo+
Solo
Osiris
Osiris
ruviales98
Osiris
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlxckRxinbows
Cernunnos
15
4 / 5 / 7
9,100
455
11,137
13,020
4,272
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Irafiel
Tsukuyomi
17
15 / 4 / 5
11,640
582
13,739
15,918
6,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
MedSher
Hercules
13
3 / 6 / 8
8,292
415
7,732
19,411
13,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
15
2 / 5 / 2
9,428
471
7,908
14,883
6,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
octopocto
Persephone
16
3 / 1 / 7
9,914
496
7,926
8,640
3,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
4 / 5 / 3
8,756
438
5,329
11,229
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Simplicio92
Discordia
15
2 / 8 / 7
9,562
478
10,857
13,836
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 6
8,377
419
10,202
12,672
5,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
irondevi8
Danzaburou
16
9 / 7 / 3
10,660
533
17,147
16,094
6,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
ruviales98
Osiris
17
4 / 3 / 5
10,074
504
9,887
16,201
13,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
45
27
Kills
21
21
Deaths
27
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
4
5
3
1.1
W
Cernunnos
BlxckRxinbows
Cernunnos
4
5
7
1.5
W
Tsukuyomi
Irafiel
Tsukuyomi
15
4
5
4.38
W
Hercules
MedSher
Hercules
3
6
8
1.17
W
Anubis
2
5
2
0.6
L
Discordia
Simplicio92
Discordia
2
8
7
0.69
L
2
4
6
1.25
L
Danzaburou
irondevi8
Danzaburou
9
7
3
1.5
W
Persephone
octopocto
Persephone
3
1
7
6.5
L
Osiris
ruviales98
Osiris
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,442
Damage
53,422
71,872
Taken
70,032
34,317
Mitigated
33,339
19,907
Healing
20,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,329
899
0
2,209
11,229
3,598
0
865
10,364
0
33,726
W
Cernunnos
BlxckRxinbows
Cernunnos
11,137
4,593
0
1,665
13,020
4,272
294
3,330
9,450
0
47,334
W
Tsukuyomi
Irafiel
Tsukuyomi
13,739
3,229
0
3,666
15,918
6,975
258
3,932
11,666
0
62,204
W
Hercules
MedSher
Hercules
7,732
1,856
0
3,913
19,411
13,047
162
7,350
11,498
0
26,828
W
Anubis
7,908
563
510
6,249
14,883
6,922
1,172
1,396
13,385
57,281
0
L
Discordia
Simplicio92
Discordia
10,857
220
0
1,633
13,836
4,393
198
2,756
11,080
52,698
0
L
10,202
702
2,989
6,098
12,672
5,494
0
2,160
10,512
41,998
0
L
Danzaburou
irondevi8
Danzaburou
17,147
8,279
907
4,281
16,094
6,420
1,797
2,775
13,319
0
54,098
W
Persephone
octopocto
Persephone
7,926
283
1,047
2,857
8,640
3,101
590
3,477
4,814
60,685
0
L
Osiris
ruviales98
Osiris
9,887
3,056
0
2,097
16,201
13,434
780
7,278
8,923
0
59,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,374
Gold Earned
47,429
450
Minions Killed
391
0
Camps Cleared
0
1,683,650
Distance Traveled
1,719,664
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,756
438
55
3
0
305,075
2
W
Cernunnos
9,100
455
86
4
0
319,846
0
W
Tsukuyomi
11,640
582
109
5
0
405,303
4
W
Hercules
8,292
415
36
2
0
318,339
3
W
Anubis
9,428
471
114
6
0
286,374
3
L
Discordia
9,562
478
89
4
0
337,817
4
L
Hel
8,377
419
73
4
0
354,121
1
L
Danzaburou
10,660
533
75
4
0
345,444
3
W
Persephone
9,914
496
105
5
0
353,788
5
L
Osiris
10,074
504
99
5
0
377,207
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role