Player Matchup

Athena
Athena
Akinulebg
Athena
Level 12
God Stats
20W - 16L
1,555 SR
Queue Stats
30W - 25L
1,536 Elo+
Party 1
He Bo
He Bo
DemoXion
He Bo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Prøtotÿpe
Aphrodite
Level 18
God Stats
6W - 6L
1,542 SR
Queue Stats
10W - 9L
1,582 Elo+
Party 1
Ymir
Ymir
asadasasadf
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
elnicotrue
Izanami
Level 3
God Stats
2W - 15L
1,500 SR
Queue Stats
162W - 206L
1,646 Elo+
Solo
Team Averages
Level 27
1,519 SR
1,553 Elo+

VS

Team Averages
Level 18
1,560 SR
1,566 Elo+
Medusa
Medusa
Dahrling
Medusa
Level 29
God Stats
2W - 1L
1,548 SR
Queue Stats
263W - 260L
1,572 Elo+
Solo
Hera
Hera
Ghejs
Hera
Level 3
God Stats
6W - 3L
1,754 SR
Queue Stats
7W - 5L
1,389 Elo+
Solo
Bacchus
Bacchus
KronaMex
Bacchus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 93L
1,539 Elo+
Solo
Danzaburou
Danzaburou
S3thl_zZ
Danzaburou
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 48L
1,555 Elo+
Solo
Bellona
Bellona
swach0
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Akinulebg
Athena
11
1 / 4 / 4
6,818
487
5,074
10,456
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
DemoXion
He Bo
11
2 / 8 / 4
6,743
482
5,769
8,674
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Prøtotÿpe
Aphrodite
11
1 / 4 / 1
6,641
474
4,404
9,804
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 2 / 2
7,449
532
5,450
11,944
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
elnicotrue
Izanami
11
0 / 7 / 0
6,900
493
2,230
7,900
2,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dahrling
Medusa
14
3 / 2 / 4
8,014
572
7,211
8,120
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
Ghejs
Hera
15
7 / 2 / 1
8,802
629
11,906
6,449
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
KronaMex
Bacchus
11
1 / 1 / 12
7,170
512
5,496
9,103
7,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
S3thl_zZ
Danzaburou
12
4 / 1 / 8
7,752
554
5,697
7,896
2,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
swach0
Bellona
15
10 / 2 / 3
9,249
661
7,427
11,340
7,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
25
25
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Athena
Akinulebg
Athena
1
4
4
0.75
W
Medusa
Dahrling
Medusa
3
2
4
2.5
L
He Bo
DemoXion
He Bo
2
8
4
0.5
W
Hera
Ghejs
Hera
7
2
1
3.75
W
Bacchus
KronaMex
Bacchus
1
1
12
7
L
Aphrodite
Prøtotÿpe
Aphrodite
1
4
1
0.38
W
Danzaburou
S3thl_zZ
Danzaburou
4
1
8
8
L
4
2
2
2.5
L
Izanami
elnicotrue
Izanami
0
7
0
0
W
Bellona
swach0
Bellona
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,927
Damage
37,737
48,778
Taken
42,908
19,862
Mitigated
23,167
10,191
Healing
15,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Akinulebg
Athena
5,074
1,466
0
490
10,456
6,081
256
2,299
8,127
19,315
0
W
Medusa
Dahrling
Medusa
7,211
2,483
0
2,995
8,120
2,731
182
3,616
4,384
0
62,951
L
He Bo
DemoXion
He Bo
5,769
351
0
512
8,674
2,556
0
4,589
3,947
24,867
0
W
Hera
Ghejs
Hera
11,906
4,616
0
1,330
6,449
2,444
81
3,941
2,362
66,163
0
W
Bacchus
KronaMex
Bacchus
5,496
1,264
0
2,976
9,103
7,417
260
4,331
4,603
16,011
0
L
Aphrodite
Prøtotÿpe
Aphrodite
4,404
714
1,788
4,326
9,804
4,401
0
3,132
6,650
32,820
0
W
Danzaburou
S3thl_zZ
Danzaburou
5,697
1,873
0
3,147
7,896
2,837
298
3,486
4,364
0
33,505
L
5,450
748
0
2,414
11,944
4,213
0
6,489
5,344
36,704
0
L
Izanami
elnicotrue
Izanami
2,230
1,465
0
661
7,900
2,611
3,374
592
7,308
0
37,953
W
Bellona
swach0
Bellona
7,427
2,040
0
4,857
11,340
7,738
956
4,768
6,498
0
51,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,551
Gold Earned
40,987
292
Minions Killed
415
0
Camps Cleared
0
1,269,399
Distance Traveled
1,363,621
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,818
487
31
2
0
274,728
5
W
Medusa
8,014
572
103
7
0
229,303
7
L
He Bo
6,743
482
47
3
0
258,846
2
W
Hera
8,802
629
114
8
0
265,959
4
W
Bacchus
7,170
512
16
1
0
290,662
2
L
Aphrodite
6,641
474
50
4
0
258,184
3
W
Danzaburou
7,752
554
61
4
0
283,726
6
L
Ymir
7,449
532
72
5
0
269,069
4
L
Izanami
6,900
493
92
7
0
208,572
1
W
Bellona
9,249
661
121
9
0
293,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role