Player Matchup

Loki
Loki
AymishTayy
Loki
Level 18
God Stats
6W - 3L
1,472 SR
Queue Stats
52W - 39L
1,409 Elo+
Solo
Khepri
Khepri
GRout57Lo8
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
The Morrigan
The Morrigan
JuzO97
The Morrigan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 238L
1,398 Elo+
Solo
Bellona
Bellona
balrog58-
Bellona
Level 24
God Stats
2W - 2L
1,550 SR
Queue Stats
8W - 18L
1,346 Elo+
Solo
Skadi
Skadi
elementriks
Skadi
Level 29
God Stats
11W - 18L
1,424 SR
Queue Stats
147W - 167L
1,380 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,406 Elo+

VS

Team Averages
Level 24
1,539 SR
1,368 Elo+
Artemis
Artemis
C4ctusPie2
Artemis
Level 18
God Stats
4W - 3L
1,432 SR
Queue Stats
150W - 130L
1,381 Elo+
Solo
King Arthur
King Arthur
DronMr
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 175L
1,341 Elo+
Party 1
He Bo
He Bo
GODTORCH
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,326 Elo+
Solo
Hel
Hel
Rormina
Hel
Level 28
God Stats
43W - 43L
1,491 SR
Queue Stats
108W - 140L
1,351 Elo+
Party 1
Bakasura
Bakasura
Zolenor
Bakasura
Level 18
God Stats
2W - 1L
1,772 SR
Queue Stats
29W - 34L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 1
8,640
540
8,918
9,330
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
GRout57Lo8
Khepri
10
0 / 9 / 5
7,018
439
3,247
14,497
8,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
JuzO97
The Morrigan
13
0 / 6 / 3
8,011
501
5,647
9,715
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
balrog58-
Bellona
12
2 / 5 / 0
7,679
480
2,362
10,637
6,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 7 / 1
8,827
552
10,163
16,046
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
C4ctusPie2
Artemis
14
6 / 3 / 14
8,835
552
11,138
10,102
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
DronMr
King Arthur
13
5 / 4 / 7
8,370
523
6,689
11,747
11,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

He Bo
GODTORCH
He Bo
14
4 / 5 / 3
8,638
540
6,682
9,637
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
15
10 / 2 / 8
9,705
607
12,680
8,132
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Zolenor
Bakasura
16
7 / 2 / 4
9,834
615
8,527
11,827
6,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
16
Kills
32
32
Deaths
16
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
7
5
1
1.5
W
Artemis
C4ctusPie2
Artemis
6
3
14
4.33
W
King Arthur
DronMr
King Arthur
5
4
7
2.13
W
He Bo
GODTORCH
He Bo
4
5
3
1.1
L
Khepri
GRout57Lo8
Khepri
0
9
5
0.28
L
The Morrigan
JuzO97
The Morrigan
0
6
3
0.25
W
Hel
10
2
8
7
W
Bakasura
Zolenor
Bakasura
7
2
4
4.5
L
Bellona
balrog58-
Bellona
2
5
0
0.4
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,337
Damage
45,716
60,225
Taken
51,445
27,173
Mitigated
29,563
10,812
Healing
18,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,918
2,236
0
2,172
9,330
3,038
0
1,937
7,204
0
42,669
W
Artemis
C4ctusPie2
Artemis
11,138
5,165
0
2,213
10,102
3,879
308
2,164
7,900
0
43,110
W
King Arthur
DronMr
King Arthur
6,689
1,331
0
475
11,747
11,629
182
1,012
10,682
0
29,361
W
He Bo
GODTORCH
He Bo
6,682
615
0
1,444
9,637
2,965
652
1,608
7,747
43,812
0
L
Khepri
GRout57Lo8
Khepri
3,247
457
0
572
14,497
8,822
0
4,459
9,870
21,810
0
L
The Morrigan
JuzO97
The Morrigan
5,647
1,143
0
1,529
9,715
3,599
266
3,098
6,116
44,572
540
W
Hel
12,680
1,185
4,205
5,578
8,132
4,977
470
2,026
6,030
41,786
0
W
Bakasura
Zolenor
Bakasura
8,527
5,894
0
4,383
11,827
6,113
918
1,051
10,732
0
62,084
L
Bellona
balrog58-
Bellona
2,362
943
0
25
10,637
6,013
846
4,265
5,974
0
38,167
L
10,163
5,918
1,074
5,440
16,046
5,701
365
5,202
10,420
0
41,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,175
Gold Earned
45,382
328
Minions Killed
353
0
Camps Cleared
0
1,401,123
Distance Traveled
1,425,804
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,640
540
74
5
0
328,954
3
W
Artemis
8,835
552
51
3
0
260,734
1
W
King Arthur
8,370
523
42
3
0
294,359
1
W
He Bo
8,638
540
86
5
0
270,755
0
L
Khepri
7,018
439
26
2
0
288,008
1
L
The Morrigan
8,011
501
87
5
0
267,430
0
W
Hel
9,705
607
57
4
0
289,497
0
W
Bakasura
9,834
615
117
7
0
310,459
0
L
Bellona
7,679
480
73
5
0
274,559
7
L
Skadi
8,827
552
68
4
0
242,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role