Player Matchup

King Arthur
King Arthur
LordMazuraffII
King Arthur
Level 29
God Stats
6W - 8L
1,562 SR
Queue Stats
188W - 183L
1,505 Elo+
Solo
Nemesis
Nemesis
Ragoholic
Nemesis
Level 8
God Stats
3W - 5L
1,763 SR
Queue Stats
89W - 74L
1,513 Elo+
Solo
Sylvanus
Sylvanus
Rigboned
Sylvanus
Level 23
God Stats
6W - 5L
1,712 SR
Queue Stats
437W - 353L
1,623 Elo+
Solo
Scylla
Scylla
SteelLift
Scylla
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
82W - 88L
1,559 Elo+
Solo
Danzaburou
Danzaburou
sonofadenim
Danzaburou
Level 7
God Stats
0W - 2L
1,784 SR
Queue Stats
1W - 2L
1,682 Elo+
Solo
Team Averages
Level 19
1,664 SR
1,576 Elo+

VS

Team Averages
Level 25
1,605 SR
1,568 Elo+
Ra
Ra
BigStu1217
Ra
Level 29
God Stats
32W - 36L
1,522 SR
Queue Stats
688W - 666L
1,552 Elo+
Solo
Guan Yu
Guan Yu
ProCise
Guan Yu
Level 16
God Stats
1W - 0L
1,755 SR
Queue Stats
32W - 24L
1,509 Elo+
Solo
Mercury
Mercury
SLÜD
Mercury
Level 26
God Stats
16W - 6L
1,750 SR
Queue Stats
133W - 67L
1,710 Elo+
Party 1
Cupid
Cupid
Sharptooths
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ⓔegos
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LordMazuraffII
King Arthur
16
1 / 4 / 4
9,747
487
6,222
17,693
11,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Ragoholic
Nemesis
17
1 / 2 / 1
9,607
480
7,318
12,233
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Rigboned
Sylvanus
11
0 / 7 / 1
8,297
415
5,056
21,759
15,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
SteelLift
Scylla
15
4 / 6 / 0
9,098
455
5,867
11,853
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sonofadenim
Danzaburou
12
1 / 8 / 0
8,081
404
6,511
12,766
4,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 8
11,290
565
10,153
5,516
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
ProCise
Guan Yu
17
4 / 2 / 11
10,758
538
10,674
14,280
9,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
SLÜD
Mercury
20
18 / 0 / 2
12,977
649
18,138
13,361
7,296
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 4 / 1
9,648
482
5,658
13,776
4,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
ⓔegos
Khepri
14
2 / 2 / 10
9,177
459
7,483
17,765
12,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
7
Kills
27
27
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
King Arthur
LordMazuraffII
King Arthur
1
4
4
0.75
W
Guan Yu
ProCise
Guan Yu
4
2
11
4.75
L
Nemesis
Ragoholic
Nemesis
1
2
1
0.75
L
Sylvanus
Rigboned
Sylvanus
0
7
1
0.07
W
Mercury
SLÜD
Mercury
18
0
2
19
W
1
4
1
0.38
L
Scylla
SteelLift
Scylla
4
6
0
0.67
L
Danzaburou
sonofadenim
Danzaburou
1
8
0
0.13
W
Khepri
ⓔegos
Khepri
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,974
Damage
52,106
76,304
Taken
64,698
38,126
Mitigated
37,484
13,363
Healing
22,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,153
941
1,378
3,507
5,516
2,861
373
1,520
3,844
77,966
0
L
King Arthur
LordMazuraffII
King Arthur
6,222
678
0
3,160
17,693
11,309
377
3,963
13,593
0
55,618
W
Guan Yu
ProCise
Guan Yu
10,674
1,767
826
5,257
14,280
9,811
1,368
2,717
11,481
14
60,582
L
Nemesis
Ragoholic
Nemesis
7,318
3,757
0
1,959
12,233
4,214
0
506
11,717
0
83,931
L
Sylvanus
Rigboned
Sylvanus
5,056
1,714
602
4,203
21,759
15,721
0
6,079
15,576
20,702
0
W
Mercury
SLÜD
Mercury
18,138
11,683
0
1,010
13,361
7,296
702
1,640
11,657
0
122,514
W
5,658
2,934
0
6,270
13,776
4,689
908
755
13,021
0
59,744
L
Scylla
SteelLift
Scylla
5,867
700
0
1,683
11,853
2,817
0
2,782
8,857
47,044
0
L
Danzaburou
sonofadenim
Danzaburou
6,511
1,877
0
1,756
12,766
4,065
0
3,737
8,925
0
42,083
W
Khepri
ⓔegos
Khepri
7,483
1,551
0
4,571
17,765
12,827
112
3,953
13,772
37,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,830
Gold Earned
53,850
467
Minions Killed
582
0
Camps Cleared
0
1,658,701
Distance Traveled
1,924,298
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,290
565
168
8
0
435,828
0
L
King Arthur
9,747
487
123
6
0
381,803
3
W
Guan Yu
10,758
538
110
6
0
385,667
3
L
Nemesis
9,607
480
130
7
0
409,833
4
L
Sylvanus
8,297
415
24
1
0
232,687
2
W
Mercury
12,977
649
165
8
0
493,566
5
W
Cupid
9,648
482
108
5
0
300,490
1
L
Scylla
9,098
455
99
5
0
288,811
2
L
Danzaburou
8,081
404
91
5
0
345,567
2
W
Khepri
9,177
459
31
2
0
308,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role