Player Matchup

Hercules
Hercules
EagleScope
Hercules
Level 66
God Stats
1W - 1L
1,279 SR
Queue Stats
65W - 115L
1,298 Elo+
Party 2
Izanami
Izanami
glennkvo
Izanami
Level 90
God Stats
2W - 0L
1,722 SR
Queue Stats
131W - 166L
1,321 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lennert14vdw
Tsukuyomi
Level 49
God Stats
18W - 27L
1,333 SR
Queue Stats
58W - 107L
1,291 Elo+
Party 2
Ymir
Ymir
rbbe209
Ymir
Level 66
God Stats
12W - 16L
1,714 SR
Queue Stats
331W - 371L
1,305 Elo+
Party 2
Scylla
Scylla
willemtell75
Scylla
Level 47
God Stats
12W - 22L
1,330 SR
Queue Stats
91W - 158L
1,273 Elo+
Party 2
Team Averages
Level 64
1,476 SR
1,298 Elo+

VS

Team Averages
Level 85
1,555 SR
1,414 Elo+
Tyr
Tyr
Hrom007
Tyr
Level 85
God Stats
14W - 8L
1,517 SR
Queue Stats
26W - 22L
1,440 Elo+
Party 3
Jormungandr
Jormungandr
Sakkiegamer16
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,267 Elo+
Party 1
Cernunnos
Cernunnos
TheDARKenDRAGONX
Cernunnos
Level 54
God Stats
1W - 1L
1,690 SR
Queue Stats
2W - 6L
1,491 Elo+
Party 1
Nox
Nox
nvmbruhh
Nox
Level 120
God Stats
9W - 9L
1,453 SR
Queue Stats
206W - 253L
1,432 Elo+
Solo
Loki
Loki
ПотныйЕбатель
Loki
Level 101
God Stats
6W - 3L
1,613 SR
Queue Stats
26W - 23L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EagleScope
Hercules
14
3 / 2 / 0
8,223
457
4,313
9,194
9,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
glennkvo
Izanami
15
6 / 4 / 2
9,287
516
10,236
12,073
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
lennert14vdw
Tsukuyomi
17
6 / 2 / 5
10,020
557
9,589
12,709
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
rbbe209
Ymir
14
3 / 1 / 7
9,048
503
8,484
14,519
11,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
15
1 / 1 / 3
8,561
476
5,434
7,877
2,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
3 / 6 / 3
9,158
509
9,025
13,948
12,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Sakkiegamer16
Jormungandr
12
2 / 2 / 0
7,339
408
8,005
9,939
5,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
13
0 / 5 / 6
7,879
438
7,922
13,283
4,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 1
9,350
519
8,128
8,215
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 3
9,015
501
5,908
10,372
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
19
Kills
10
10
Deaths
19
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
EagleScope
Hercules
3
2
0
1.5
L
Tyr
3
6
3
0.75
L
Jormungandr
Sakkiegamer16
Jormungandr
2
2
0
1
L
Cernunnos
0
5
6
0.6
W
Izanami
glennkvo
Izanami
6
4
2
1.75
W
Tsukuyomi
lennert14vdw
Tsukuyomi
6
2
5
4.25
L
2
3
1
0.83
W
Ymir
rbbe209
Ymir
3
1
7
6.5
W
Scylla
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,056
Damage
38,988
56,372
Taken
55,757
33,912
Mitigated
28,503
18,369
Healing
14,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
EagleScope
Hercules
4,313
567
0
2,620
9,194
9,313
173
459
8,735
0
32,443
L
Tyr
9,025
1,715
0
1,625
13,948
12,371
0
737
12,886
0
46,119
L
Jormungandr
Sakkiegamer16
Jormungandr
8,005
1,165
848
1,774
9,939
5,300
0
4,187
5,708
42,750
0
L
Cernunnos
7,922
3,429
0
3,920
13,283
4,244
0
3,470
9,741
0
40,691
W
Izanami
glennkvo
Izanami
10,236
6,362
0
4,104
12,073
4,666
738
2,143
9,910
0
68,026
W
Tsukuyomi
lennert14vdw
Tsukuyomi
9,589
2,011
0
4,765
12,709
5,413
0
2,457
10,055
0
65,146
L
8,128
771
0
1,528
8,215
2,987
0
3,251
4,708
49,027
0
W
Ymir
rbbe209
Ymir
8,484
2,036
0
3,466
14,519
11,751
330
5,746
8,607
30,776
0
W
Scylla
5,434
150
0
3,414
7,877
2,769
392
4,701
2,932
46,845
0
L
5,908
1,559
496
4,222
10,372
3,601
0
1,787
8,471
0
55,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,139
Gold Earned
42,741
447
Minions Killed
397
0
Camps Cleared
0
1,628,772
Distance Traveled
1,695,398
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,223
457
62
3
0
338,067
2
L
Tyr
9,158
509
75
4
0
347,112
5
L
Jormungandr
7,339
408
52
3
0
350,120
2
L
Cernunnos
7,879
438
72
4
0
284,684
1
W
Izanami
9,287
516
139
8
0
292,017
3
W
Tsukuyomi
10,020
557
105
6
0
343,707
4
L
Nox
9,350
519
108
6
0
325,282
5
W
Ymir
9,048
503
34
2
0
329,967
1
W
Scylla
8,561
476
107
6
0
325,014
7
L
Loki
9,015
501
90
5
0
388,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role