Player Matchup

Nemesis
Nemesis
Aimi21
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
Ghejs
Hera
Level 2
God Stats
6W - 3L
1,500 SR
Queue Stats
7W - 5L
1,170 Elo+
Solo
Pele
Pele
SoveR1996
Pele
Level 28
God Stats
19W - 10L
1,594 SR
Queue Stats
78W - 95L
1,291 Elo+
Party 2
Neith
Neith
WrongShell90
Neith
Level 28
God Stats
13W - 25L
1,300 SR
Queue Stats
97W - 101L
1,320 Elo+
Party 2
King Arthur
King Arthur
lilbaksteen
King Arthur
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 13L
1,663 Elo+
Solo
Team Averages
Level 12
1,479 SR
1,389 Elo+

VS

Team Averages
Level 34
1,554 SR
1,278 Elo+
Loki
Loki
CyprixDE
Loki
Level 100
God Stats
6W - 5L
1,649 SR
Queue Stats
67W - 90L
1,313 Elo+
Party 1
Danzaburou
Danzaburou
D6A90N
Danzaburou
Level 13
God Stats
0W - 1L
1,759 SR
Queue Stats
24W - 23L
1,216 Elo+
Solo
Nu Wa
Nu Wa
Infected_X92
Nu Wa
Level 8
God Stats
0W - 2L
1,287 SR
Queue Stats
22W - 38L
1,097 Elo+
Party 1
Sun Wukong
Sun Wukong
PHINEAZ720
Sun Wukong
Level 17
God Stats
7W - 13L
1,411 SR
Queue Stats
101W - 121L
1,347 Elo+
Party 1
Cerberus
Cerberus
evOlynn
Cerberus
Level 30
God Stats
24W - 27L
1,664 SR
Queue Stats
428W - 474L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aimi21
Nemesis
9
2 / 2 / 2
5,424
452
2,393
4,917
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Ghejs
Hera
13
4 / 1 / 1
7,422
619
5,949
3,966
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
9
0 / 1 / 2
5,479
457
1,330
6,637
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
4 / 0 / 1
6,970
581
7,475
5,293
1,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

King Arthur
lilbaksteen
King Arthur
11
4 / 2 / 1
6,481
540
7,572
9,274
4,689
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
5 / 1 / 1
7,180
598
4,025
6,360
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
D6A90N
Danzaburou
8
0 / 3 / 1
5,029
419
2,507
5,678
1,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 0
5,609
467
2,659
5,162
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
PHINEAZ720
Sun Wukong
10
0 / 5 / 3
6,282
524
4,907
10,406
4,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
evOlynn
Cerberus
8
0 / 2 / 2
5,393
449
2,150
6,517
2,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
14
Kills
6
6
Deaths
14
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aimi21
Nemesis
2
2
2
1.5
L
Loki
5
1
1
5.5
L
Danzaburou
D6A90N
Danzaburou
0
3
1
0.17
W
Hera
Ghejs
Hera
4
1
1
4.5
L
1
3
0
0.33
L
Sun Wukong
PHINEAZ720
Sun Wukong
0
5
3
0.3
W
Pele
0
1
2
1
W
4
0
1
4.5
L
Cerberus
evOlynn
Cerberus
0
2
2
0.5
W
King Arthur
lilbaksteen
King Arthur
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,719
Damage
16,248
30,087
Taken
34,123
10,202
Mitigated
11,997
9,342
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aimi21
Nemesis
2,393
648
0
170
4,917
1,220
0
1,334
3,541
0
8,999
L
Loki
4,025
937
0
2,035
6,360
1,986
0
555
5,749
0
36,370
L
Danzaburou
D6A90N
Danzaburou
2,507
781
0
769
5,678
1,452
132
0
5,678
0
17,875
W
Hera
Ghejs
Hera
5,949
1,385
0
982
3,966
950
0
1,369
2,400
46,018
0
L
2,659
850
0
890
5,162
1,417
0
4,044
796
19,025
0
L
Sun Wukong
PHINEAZ720
Sun Wukong
4,907
1,245
0
1,770
10,406
4,793
326
905
9,434
0
35,724
W
Pele
1,330
104
0
3,794
6,637
1,724
0
210
6,385
0
25,353
W
7,475
3,205
0
2,706
5,293
1,619
343
1,234
4,017
0
39,576
L
Cerberus
evOlynn
Cerberus
2,150
104
0
2,179
6,517
2,349
0
0
6,517
16,064
0
W
King Arthur
lilbaksteen
King Arthur
7,572
1,385
0
1,690
9,274
4,689
74
299
8,935
0
29,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,776
Gold Earned
29,493
305
Minions Killed
253
0
Camps Cleared
0
995,755
Distance Traveled
1,099,157
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,424
452
13
1
0
204,659
3
L
Loki
7,180
598
82
7
0
257,841
2
L
Danzaburou
5,029
419
36
3
0
219,636
5
W
Hera
7,422
619
103
9
0
218,569
4
L
Nu Wa
5,609
467
37
3
0
206,329
1
L
Sun Wukong
6,282
524
69
6
0
192,971
1
W
Pele
5,479
457
54
5
0
151,687
3
W
Neith
6,970
581
81
7
0
175,760
4
L
Cerberus
5,393
449
29
2
0
222,380
0
W
King Arthur
6,481
540
54
5
0
245,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role