Player Matchup

Neith
Neith
ArchentoTR
Neith
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 20L
1,509 Elo+
Solo
Mercury
Mercury
Fialic88
Mercury
Level 17
God Stats
15W - 5L
1,597 SR
Queue Stats
113W - 97L
1,307 Elo+
Solo
Ymir
Ymir
IshtarMD
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 69L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
SUNGJINMORI
Sun Wukong
Level 29
God Stats
9W - 10L
1,447 SR
Queue Stats
282W - 260L
1,551 Elo+
Party 1
Scylla
Scylla
SUNJINW00
Scylla
Level 29
God Stats
27W - 17L
1,473 SR
Queue Stats
416W - 345L
1,547 Elo+
Party 1
Team Averages
Level 24
1,503 SR
1,496 Elo+

VS

Team Averages
Level 19
1,520 SR
1,548 Elo+
Xbalanque
Xbalanque
CrupkA
Xbalanque
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
HecateCZ
Persephone
Level 25
God Stats
11W - 23L
1,183 SR
Queue Stats
79W - 80L
1,561 Elo+
Solo
Bacchus
Bacchus
SebqPDG
Bacchus
Level 18
God Stats
16W - 12L
1,710 SR
Queue Stats
141W - 145L
1,501 Elo+
Party 2
King Arthur
King Arthur
Ziemniak
King Arthur
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,676 Elo+
Party 2
Loki
Loki
xDevilD
Loki
Level 15
God Stats
5W - 2L
1,708 SR
Queue Stats
28W - 24L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
2 / 7 / 12
11,497
479
10,201
13,475
5,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
Fialic88
Mercury
20
16 / 2 / 11
16,214
676
23,275
18,514
7,908
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
20
6 / 3 / 14
12,904
538
8,727
15,845
14,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
SUNGJINMORI
Sun Wukong
20
11 / 1 / 5
14,484
604
15,808
14,358
12,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
SUNJINW00
Scylla
19
3 / 5 / 15
13,516
563
9,733
14,776
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CrupkA
Xbalanque
18
6 / 9 / 9
12,220
509
13,856
19,627
8,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
HecateCZ
Persephone
17
0 / 7 / 7
10,424
434
13,355
11,843
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
SebqPDG
Bacchus
14
1 / 6 / 12
9,750
406
9,525
15,874
18,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Ziemniak
King Arthur
14
2 / 8 / 3
9,531
397
3,977
19,683
16,717
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
xDevilD
Loki
18
9 / 8 / 4
12,028
501
8,922
20,314
8,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
53
38
Kills
18
18
Deaths
38
57
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
2
7
12
1.14
L
Xbalanque
CrupkA
Xbalanque
6
9
9
1.17
W
Mercury
Fialic88
Mercury
16
2
11
10.75
L
Persephone
HecateCZ
Persephone
0
7
7
0.5
W
Ymir
6
3
14
4.33
W
Sun Wukong
SUNGJINMORI
Sun Wukong
11
1
5
13.5
W
Scylla
SUNJINW00
Scylla
3
5
15
2.1
L
Bacchus
SebqPDG
Bacchus
1
6
12
1.17
L
King Arthur
Ziemniak
King Arthur
2
8
3
0.44
L
Loki
xDevilD
Loki
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,744
Damage
49,635
76,968
Taken
87,341
44,852
Mitigated
56,037
14,896
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,201
5,666
0
3,428
13,475
5,028
4,047
3,932
9,410
0
55,168
L
Xbalanque
CrupkA
Xbalanque
13,856
7,038
0
4,164
19,627
8,070
0
6,218
13,291
0
86,846
W
Mercury
Fialic88
Mercury
23,275
9,517
0
1,003
18,514
7,908
4,252
4,065
14,328
0
177,000
L
Persephone
HecateCZ
Persephone
13,355
923
171
1,994
11,843
4,906
0
3,074
8,600
67,033
0
W
Ymir
8,727
742
0
2,262
15,845
14,200
710
5,580
10,112
50,711
0
W
Sun Wukong
SUNGJINMORI
Sun Wukong
15,808
3,286
0
3,603
14,358
12,424
652
3,050
11,207
0
91,564
W
Scylla
SUNJINW00
Scylla
9,733
1,911
0
4,600
14,776
5,292
186
5,996
8,383
80,753
0
L
Bacchus
SebqPDG
Bacchus
9,525
805
0
1,186
15,874
18,140
0
3,450
12,325
26,453
0
L
King Arthur
Ziemniak
King Arthur
3,977
299
0
3,033
19,683
16,717
31
1,976
17,672
0
45,025
L
Loki
xDevilD
Loki
8,922
1,741
0
4,386
20,314
8,204
0
3,213
16,989
0
58,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,615
Gold Earned
53,953
687
Minions Killed
480
0
Camps Cleared
0
2,354,503
Distance Traveled
2,002,066
41
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,497
479
77
3
0
397,231
1
L
Xbalanque
12,220
509
137
6
0
401,527
2
W
Mercury
16,214
676
226
9
0
566,859
6
L
Persephone
10,424
434
115
5
0
403,454
2
W
Ymir
12,904
538
84
4
0
499,016
4
W
Sun Wukong
14,484
604
152
6
0
469,558
11
W
Scylla
13,516
563
148
6
0
421,839
19
L
Bacchus
9,750
406
24
1
0
425,048
10
L
King Arthur
9,531
397
97
4
0
384,096
0
L
Loki
12,028
501
107
4
0
387,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role