Player Matchup

Tsukuyomi
Tsukuyomi
ELVerde2992
Tsukuyomi
Level 28
God Stats
1W - 2L
1,437 SR
Queue Stats
137W - 168L
1,357 Elo+
Solo
Neith
Neith
V1T0TUX3D00
Neith
Level 26
God Stats
1W - 2L
1,342 SR
Queue Stats
36W - 52L
1,317 Elo+
Solo
Jormungandr
Jormungandr
benson2482
Jormungandr
Level 6
God Stats
8W - 19L
1,183 SR
Queue Stats
8W - 19L
1,071 Elo+
Party 2
Achilles
Achilles
nampos
Achilles
Level 24
God Stats
4W - 11L
1,278 SR
Queue Stats
508W - 502L
1,425 Elo+
Solo
Tiamat
Tiamat
regie3d
Tiamat
Level 14
God Stats
1W - 7L
1,500 SR
Queue Stats
7W - 14L
1,104 Elo+
Party 2
Team Averages
Level 20
1,348 SR
1,255 Elo+

VS

Team Averages
Level 39
1,458 SR
1,286 Elo+
Nemesis
Nemesis
GhostyFever
Nemesis
Level 12
God Stats
24W - 16L
1,488 SR
Queue Stats
49W - 54L
1,365 Elo+
Party 1
Athena
Athena
JackRanger
Athena
Level 15
God Stats
20W - 14L
1,321 SR
Queue Stats
80W - 91L
1,339 Elo+
Party 1
Scylla
Scylla
Nepsis
Scylla
Level 139
God Stats
17W - 11L
1,627 SR
Queue Stats
73W - 84L
1,420 Elo+
Party 1
Neith
Neith
QsL Jailbait
Neith
Level 24
God Stats
13W - 16L
1,353 SR
Queue Stats
32W - 43L
1,285 Elo+
Solo
Yemoja
Yemoja
itsAlej18
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,022 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ELVerde2992
Tsukuyomi
16
4 / 8 / 4
10,173
424
9,293
17,595
6,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 6 / 1
10,935
456
15,479
18,328
6,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
benson2482
Jormungandr
14
3 / 7 / 1
9,139
381
6,822
18,109
7,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
nampos
Achilles
15
7 / 7 / 3
10,308
430
9,894
22,216
14,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
regie3d
Tiamat
13
0 / 8 / 0
8,738
364
3,586
11,542
5,693
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GhostyFever
Nemesis
19
15 / 1 / 10
12,836
535
14,361
15,240
8,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
JackRanger
Athena
16
4 / 3 / 21
10,852
452
10,352
22,627
23,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Nepsis
Scylla
20
16 / 2 / 7
13,099
546
32,007
12,532
5,105
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 4 / 3
12,555
523
9,142
16,714
6,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
itsAlej18
Yemoja
14
0 / 7 / 6
9,754
406
1,661
14,863
11,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
83
16
Kills
36
36
Deaths
17
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ELVerde2992
Tsukuyomi
4
8
4
0.75
W
Nemesis
GhostyFever
Nemesis
15
1
10
20
W
Athena
JackRanger
Athena
4
3
21
4.83
W
Scylla
Nepsis
Scylla
16
2
7
9.75
W
1
4
3
0.63
L
2
6
1
0.42
L
Jormungandr
benson2482
Jormungandr
3
7
1
0.5
W
Yemoja
itsAlej18
Yemoja
0
7
6
0.43
L
Achilles
nampos
Achilles
7
7
3
1.21
L
Tiamat
regie3d
Tiamat
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,074
Damage
67,523
87,790
Taken
81,976
41,323
Mitigated
55,591
14,136
Healing
17,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ELVerde2992
Tsukuyomi
9,293
1,668
0
2,120
17,595
6,636
0
7,703
9,892
0
56,504
W
Nemesis
GhostyFever
Nemesis
14,361
6,269
0
2,629
15,240
8,308
2,324
2,248
12,992
0
59,792
W
Athena
JackRanger
Athena
10,352
3,419
0
6,904
22,627
23,766
260
3,975
18,652
23,922
1,319
W
Scylla
Nepsis
Scylla
32,007
2,441
0
0
12,532
5,105
1,636
1,801
10,731
98,254
0
W
9,142
4,093
0
5,722
16,714
6,596
5,552
589
16,125
0
83,294
L
15,479
6,552
0
5,783
18,328
6,441
1,262
5,608
12,720
0
78,785
L
Jormungandr
benson2482
Jormungandr
6,822
1,669
72
1,670
18,109
7,791
537
10,598
7,511
41,371
0
W
Yemoja
itsAlej18
Yemoja
1,661
601
1,729
883
14,863
11,816
2,042
1,795
13,068
21,392
0
L
Achilles
nampos
Achilles
9,894
1,916
0
3,639
22,216
14,762
0
14,531
7,685
0
40,890
L
Tiamat
regie3d
Tiamat
3,586
1,095
0
852
11,542
5,693
799
5,220
6,322
41,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,293
Gold Earned
59,096
433
Minions Killed
450
0
Camps Cleared
0
1,869,766
Distance Traveled
2,234,242
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,173
424
70
3
0
409,092
0
W
Nemesis
12,836
535
103
4
0
527,445
1
W
Athena
10,852
452
37
2
0
404,345
0
W
Scylla
13,099
546
125
5
0
445,589
0
W
Neith
12,555
523
154
6
0
417,965
0
L
Neith
10,935
456
139
6
0
366,849
3
L
Jormungandr
9,139
381
76
3
0
357,869
1
W
Yemoja
9,754
406
31
1
0
438,898
3
L
Achilles
10,308
430
70
3
0
375,319
0
L
Tiamat
8,738
364
78
3
0
360,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role