Player Matchup

Bellona
Bellona
EAR_Familia
Bellona
Level 27
God Stats
1W - 3L
1,555 SR
Queue Stats
31W - 73L
1,359 Elo+
Solo
Izanami
Izanami
RedArhurGG13
Izanami
Level 15
God Stats
4W - 6L
1,349 SR
Queue Stats
12W - 14L
1,168 Elo+
Solo
Loki
Loki
TRNLYaleb
Loki
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,102 Elo+
Solo
Heimdallr
Heimdallr
diabl0h
Heimdallr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
yZurgBR
Chaac
Level 25
God Stats
5W - 3L
1,399 SR
Queue Stats
63W - 105L
1,181 Elo+
Solo
Team Averages
Level 20
1,461 SR
1,262 Elo+

VS

Team Averages
Level 19
1,462 SR
1,314 Elo+
Yemoja
Yemoja
ADRAWD_BRpegador
Yemoja
Level 29
God Stats
5W - 3L
1,762 SR
Queue Stats
240W - 261L
1,440 Elo+
Solo
Fenrir
Fenrir
Arman549
Fenrir
Level 7
God Stats
7W - 11L
1,168 SR
Queue Stats
12W - 12L
1,082 Elo+
Party 1
Rama
Rama
Asioleh
Rama
Level 28
God Stats
1W - 1L
1,892 SR
Queue Stats
54W - 30L
1,695 Elo+
Solo
Kali
Kali
VRS_TheNoobie18
Kali
Level 8
God Stats
1W - 3L
1,502 SR
Queue Stats
14W - 17L
1,177 Elo+
Party 1
Ra
Ra
pipo967melani
Ra
Level 23
God Stats
0W - 9L
984 SR
Queue Stats
14W - 39L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EAR_Familia
Bellona
17
3 / 10 / 7
11,931
459
7,706
20,466
16,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
RedArhurGG13
Izanami
14
5 / 8 / 3
11,384
438
7,201
11,440
3,671
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
17
4 / 2 / 14
12,167
468
8,546
10,137
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
diabl0h
Heimdallr
20
16 / 1 / 6
15,760
606
45,230
29,106
17,156
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
yZurgBR
Chaac
17
3 / 2 / 8
11,921
459
3,412
11,289
12,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 6
10,459
402
5,028
22,500
21,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Arman549
Fenrir
17
8 / 7 / 5
12,232
470
8,923
26,596
15,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Asioleh
Rama
20
12 / 4 / 2
17,014
654
27,278
29,054
13,229
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 12 / 10
11,053
425
6,098
24,758
10,845
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 3 / 0
8,705
335
499
3,671
1,158
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
45
31
Kills
22
23
Deaths
32
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
L
Fenrir
Arman549
Fenrir
8
7
5
1.5
L
Rama
Asioleh
Rama
12
4
2
3.25
W
Bellona
EAR_Familia
Bellona
3
10
7
0.65
W
Izanami
RedArhurGG13
Izanami
5
8
3
0.81
W
Loki
4
2
14
5.5
L
1
12
10
0.5
W
Heimdallr
diabl0h
Heimdallr
16
1
6
19
L
1
3
0
0.33
W
Chaac
yZurgBR
Chaac
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,095
Damage
47,826
82,438
Taken
106,579
54,993
Mitigated
62,704
27,899
Healing
36,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,028
1,433
2,226
5,301
22,500
21,885
60
1,209
21,291
27,864
0
L
Fenrir
Arman549
Fenrir
8,923
2,582
0
6,495
26,596
15,587
290
1,721
24,875
0
37,280
L
Rama
Asioleh
Rama
27,278
25,566
0
17,459
29,054
13,229
2,600
1,190
27,864
0
189,867
W
Bellona
EAR_Familia
Bellona
7,706
3,216
0
918
20,466
16,308
1,904
836
19,630
0
67,468
W
Izanami
RedArhurGG13
Izanami
7,201
4,740
0
1,984
11,440
3,671
1,398
0
11,440
0
43,557
W
Loki
8,546
867
0
2,113
10,137
5,230
2,979
786
9,351
0
38,723
L
6,098
3,029
386
4,646
24,758
10,845
214
1,175
23,583
0
46,996
W
Heimdallr
diabl0h
Heimdallr
45,230
34,089
0
20,473
29,106
17,156
2,550
2,446
26,660
0
148,188
L
499
100
10
446
3,671
1,158
60
0
3,671
11,078
0
W
Chaac
yZurgBR
Chaac
3,412
516
0
2,411
11,289
12,628
104
1,459
9,830
10,217
27,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,163
Gold Earned
59,463
452
Minions Killed
450
0
Camps Cleared
0
2,038,562
Distance Traveled
1,977,057
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,459
402
43
2
0
477,876
1
L
Fenrir
12,232
470
51
2
0
471,885
0
L
Rama
17,014
654
282
11
0
391,821
5
W
Bellona
11,931
459
80
3
0
487,154
0
W
Izanami
11,384
438
96
4
0
216,483
0
W
Loki
12,167
468
57
2
0
580,869
2
L
Kali
11,053
425
64
2
0
437,187
2
W
Heimdallr
15,760
606
170
7
0
469,262
0
L
Ra
8,705
335
10
0
0
198,288
1
W
Chaac
11,921
459
49
2
0
284,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role