Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
B3STI4L__D4DDY
Susano
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,469 Elo+
Solo
Jormungandr
Jormungandr
Overdrive-987
Jormungandr
Level 103
God Stats
0W - 4L
1,871 SR
Queue Stats
60W - 74L
1,796 Elo+
Solo
Bakasura
Bakasura
SHAMEFORCE
Bakasura
Level 64
God Stats
0W - 1L
1,644 SR
Queue Stats
11W - 13L
1,421 Elo+
Solo
Xing Tian
Xing Tian
youngxmateo
Xing Tian
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 135L
1,411 Elo+
Party 1
Team Averages
Level 110
1,603 SR
1,519 Elo+

VS

Team Averages
Level 98
1,547 SR
1,524 Elo+
Chaac
Chaac
Gevalia Coffee
Chaac
Level 126
God Stats
4W - 2L
1,478 SR
Queue Stats
215W - 189L
1,532 Elo+
Solo
Athena
Athena
MOstly_Rogue15
Athena
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 92L
1,514 Elo+
Solo
Ah Puch
Ah Puch
Plz Kevin STOP
Ah Puch
Level 96
God Stats
5W - 4L
1,478 SR
Queue Stats
161W - 150L
1,542 Elo+
Solo
Chronos
Chronos
SpicyXcReaper
Chronos
Level 106
God Stats
5W - 0L
1,780 SR
Queue Stats
218W - 235L
1,536 Elo+
Solo
Ratatoskr
Ratatoskr
broditooorawww
Ratatoskr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 292L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 5 / 8
8,993
692
7,609
13,452
7,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 5 / 7
9,695
746
16,260
10,122
4,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Overdrive-987
Jormungandr
17
7 / 7 / 7
10,302
792
10,995
16,325
6,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bakasura
SHAMEFORCE
Bakasura
15
1 / 8 / 11
9,068
698
7,697
12,858
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
youngxmateo
Xing Tian
16
3 / 7 / 8
10,259
789
8,260
16,712
15,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 15
11,056
850
11,438
17,925
16,912
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 3 / 23
10,878
837
6,294
16,798
20,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
15 / 5 / 8
12,418
955
23,865
9,843
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
16
3 / 5 / 14
10,433
803
12,151
13,273
5,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
broditooorawww
Ratatoskr
17
7 / 3 / 14
10,781
829
8,105
11,854
7,879
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
106
19
Kills
32
32
Deaths
19
41
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
5
8
1.4
L
5
5
7
1.7
W
6
3
15
4.5
W
1
3
23
4.17
L
Jormungandr
Overdrive-987
Jormungandr
7
7
7
1.5
W
15
5
8
3.8
L
Bakasura
SHAMEFORCE
Bakasura
1
8
11
0.81
W
Chronos
3
5
14
2
W
Ratatoskr
broditooorawww
Ratatoskr
7
3
14
4.67
L
Xing Tian
youngxmateo
Xing Tian
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,821
Damage
61,853
69,469
Taken
69,693
39,111
Mitigated
54,190
14,251
Healing
28,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,609
509
605
3,628
13,452
7,282
0
9,523
3,929
19,252
0
L
16,260
426
1,979
1,360
10,122
4,233
0
5,911
4,211
0
21,721
W
11,438
1,137
2,398
7,777
17,925
16,912
919
6,202
11,600
0
26,611
W
6,294
1,046
1,092
3,154
16,798
20,511
798
5,707
10,740
14,383
0
L
Jormungandr
Overdrive-987
Jormungandr
10,995
2,291
1,236
2,694
16,325
6,937
0
9,740
6,585
30,462
0
W
23,865
617
2,552
1,947
9,843
3,761
1,457
3,665
6,178
49,381
0
L
Bakasura
SHAMEFORCE
Bakasura
7,697
5,239
0
1,353
12,858
5,383
0
7,651
5,207
0
11,551
W
Chronos
12,151
3,642
786
2,402
13,273
5,127
2,349
5,892
7,160
32,911
0
W
Ratatoskr
broditooorawww
Ratatoskr
8,105
1,170
2,378
3,580
11,854
7,879
284
5,398
6,456
0
12,135
L
Xing Tian
youngxmateo
Xing Tian
8,260
1,114
101
1,295
16,712
15,276
0
9,485
7,227
16,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,317
Gold Earned
55,566
112
Minions Killed
171
0
Camps Cleared
0
1,060,493
Distance Traveled
1,217,258
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,993
692
20
2
0
213,822
0
L
Susano
9,695
746
15
1
0
255,415
2
W
Chaac
11,056
850
39
3
0
233,143
0
W
Athena
10,878
837
17
1
0
266,679
0
L
Jormungandr
10,302
792
37
3
0
188,505
0
W
Ah Puch
12,418
955
66
5
0
232,437
1
L
Bakasura
9,068
698
27
2
0
209,805
0
W
Chronos
10,433
803
45
3
0
234,284
0
W
Ratatoskr
10,781
829
4
0
0
250,715
3
L
Xing Tian
10,259
789
13
1
0
192,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role