Player Matchup

Kuzenbo
Kuzenbo
MALIBU_game8577
Kuzenbo
Level 85
God Stats
1W - 4L
1,596 SR
Queue Stats
173W - 174L
1,473 Elo+
Solo
Hades
Hades
angelbee
Hades
Level 109
God Stats
79W - 101L
1,364 SR
Queue Stats
129W - 182L
1,356 Elo+
Party 1
Anubis
Anubis
ii x Autumn
Anubis
Level 98
God Stats
4W - 5L
1,188 SR
Queue Stats
233W - 224L
1,481 Elo+
Solo
Loki
Loki
ramevimex
Loki
Level 95
God Stats
4W - 7L
1,446 SR
Queue Stats
214W - 230L
1,365 Elo+
Solo
Hachiman
Hachiman
v3ss0n
Hachiman
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 101
1,419 SR
1,435 Elo+

VS

Team Averages
Level 80
1,536 SR
1,468 Elo+
Zhong Kui
Zhong Kui
HasteHunter
Zhong Kui
Level 124
God Stats
30W - 21L
1,538 SR
Queue Stats
242W - 222L
1,501 Elo+
Solo
Ra
Ra
ONE_PUMP_CHUNK
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
Phoeph
Nemesis
Level 68
God Stats
4W - 3L
1,657 SR
Queue Stats
149W - 129L
1,478 Elo+
Solo
Anhur
Anhur
meeco33
Anhur
Level 140
God Stats
2W - 3L
1,485 SR
Queue Stats
266W - 296L
1,360 Elo+
Solo
Odin
Odin
pottstown1
Odin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
7,940
529
4,322
10,032
8,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
angelbee
Hades
10
4 / 1 / 3
7,172
478
4,919
6,100
2,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
15
14 / 2 / 1
9,166
611
13,510
9,431
4,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
12
4 / 3 / 6
7,541
503
5,077
7,701
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
v3ss0n
Hachiman
8
1 / 2 / 2
5,897
393
1,793
3,622
661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HasteHunter
Zhong Kui
15
4 / 3 / 0
8,992
599
10,626
10,662
6,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 7 / 0
5,780
385
1,835
7,407
4,664
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Phoeph
Nemesis
13
1 / 2 / 2
7,374
492
4,374
9,856
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
meeco33
Anhur
12
2 / 5 / 1
7,228
482
3,393
9,078
2,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 8 / 0
5,702
380
4,251
10,545
2,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
25
Kills
7
8
Deaths
25
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
HasteHunter
Zhong Kui
4
3
0
1.33
L
2
0
8
6
W
0
7
0
0
W
Nemesis
Phoeph
Nemesis
1
2
2
1
L
Hades
angelbee
Hades
4
1
3
5.5
L
Anubis
14
2
1
7.25
W
Anhur
meeco33
Anhur
2
5
1
0.5
W
0
8
0
0
L
Loki
4
3
6
2.33
L
Hachiman
v3ss0n
Hachiman
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,621
Damage
24,479
36,886
Taken
47,548
19,133
Mitigated
19,792
12,966
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
HasteHunter
Zhong Kui
10,626
1,080
0
4,354
10,662
6,321
0
6,412
4,250
63,106
0
L
4,322
1,786
0
1,916
10,032
8,348
0
3,866
6,166
24,373
0
W
1,835
396
50
368
7,407
4,664
450
4,242
3,165
21,936
0
W
Nemesis
Phoeph
Nemesis
4,374
1,625
0
396
9,856
3,446
0
3,760
6,096
0
53,485
L
Hades
angelbee
Hades
4,919
764
21
3,091
6,100
2,882
600
1,121
4,979
28,796
0
L
Anubis
13,510
352
0
5,371
9,431
4,868
314
4,779
4,652
50,598
0
W
Anhur
meeco33
Anhur
3,393
889
0
2,575
9,078
2,366
1,080
2,070
7,008
0
32,521
W
4,251
1,736
0
1,066
10,545
2,995
1,621
6,267
4,278
0
18,525
L
Loki
5,077
1,207
207
2,276
7,701
2,374
621
2,695
5,006
0
30,808
L
Hachiman
v3ss0n
Hachiman
1,793
1,187
0
84
3,622
661
477
0
3,622
0
15,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,716
Gold Earned
35,076
295
Minions Killed
338
0
Camps Cleared
0
1,131,216
Distance Traveled
1,247,155
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,992
599
122
8
0
230,628
5
L
Kuzenbo
7,940
529
41
3
0
299,842
1
W
Ra
5,780
385
34
2
0
215,787
1
W
Nemesis
7,374
492
86
6
0
295,596
2
L
Hades
7,172
478
60
4
0
140,800
1
L
Anubis
9,166
611
100
7
0
234,992
2
W
Anhur
7,228
482
59
4
0
253,092
2
W
Odin
5,702
380
37
2
0
252,052
1
L
Loki
7,541
503
65
4
0
276,045
1
L
Hachiman
5,897
393
29
2
0
179,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role