Player Matchup

Olorun
Olorun
Ms_Clumsi
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 51L
1,651 Elo+
Party 1
Sun Wukong
Sun Wukong
NOOBMESTARI69
Sun Wukong
Level 55
God Stats
2W - 1L
1,696 SR
Queue Stats
104W - 172L
1,296 Elo+
Solo
Chang'e
Chang'e
SuRge VaiN
Chang'e
Level 104
God Stats
2W - 1L
1,586 SR
Queue Stats
37W - 68L
1,410 Elo+
Party 1
Team Averages
Level 55
1,594 SR
1,452 Elo+

VS

Team Averages
Level 37
1,424 SR
1,396 Elo+
Cthulhu
Cthulhu
GOD LIKE IMAGE
Cthulhu
Level 85
God Stats
6W - 10L
1,369 SR
Queue Stats
189W - 263L
1,374 Elo+
Solo
Danzaburou
Danzaburou
mf31500
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
nemesispol
Zeus
Level 22
God Stats
13W - 15L
1,404 SR
Queue Stats
23W - 34L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ms_Clumsi
Olorun
15
0 / 7 / 6
12,544
545
6,192
17,334
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
NOOBMESTARI69
Sun Wukong
18
2 / 3 / 5
14,422
627
12,104
19,517
16,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
SuRge VaiN
Chang'e
20
9 / 2 / 1
15,830
688
17,856
24,442
9,591
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 8
13,752
598
11,938
26,480
26,029
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
mf31500
Danzaburou
4
0 / 2 / 0
10,013
435
609
2,088
670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 6 / 1
14,517
631
28,628
14,480
5,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
11
Kills
12
12
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
8
2
W
Olorun
Ms_Clumsi
Olorun
0
7
6
0.43
W
Sun Wukong
NOOBMESTARI69
Sun Wukong
2
3
5
1.5
W
Chang'e
SuRge VaiN
Chang'e
9
2
1
4.75
L
Danzaburou
mf31500
Danzaburou
0
2
0
0
L
10
6
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,152
Damage
41,175
61,293
Taken
43,048
31,803
Mitigated
32,109
27,745
Healing
3,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,938
1,246
111
628
26,480
26,029
437
14,999
11,481
66,084
0
W
Olorun
Ms_Clumsi
Olorun
6,192
3,117
676
3,292
17,334
5,738
0
15,382
1,952
27,530
0
W
Sun Wukong
NOOBMESTARI69
Sun Wukong
12,104
3,511
0
2,014
19,517
16,474
697
11,180
8,337
139
75,276
W
Chang'e
SuRge VaiN
Chang'e
17,856
1,979
6,349
15,414
24,442
9,591
1,305
14,726
9,716
90,943
0
L
Danzaburou
mf31500
Danzaburou
609
404
0
336
2,088
670
0
925
1,163
0
2,837
L
28,628
2,299
267
1,674
14,480
5,410
385
8,213
6,267
77,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
38,282
241
Minions Killed
189
0
Camps Cleared
0
1,134,850
Distance Traveled
725,302
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,752
598
93
4
0
350,694
0
W
Olorun
12,544
545
40
2
0
330,738
1
W
Sun Wukong
14,422
627
77
3
0
391,256
6
W
Chang'e
15,830
688
124
5
0
412,856
2
L
Danzaburou
10,013
435
3
0
0
40,413
0
L
Zeus
14,517
631
93
4
0
334,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role