Player Matchup

Ymir
Ymir
GARGAAA
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 82L
1,746 Elo+
Party 1
Heimdallr
Heimdallr
Maddiepupp
Heimdallr
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 20L
1,638 Elo+
Party 1
Chernobog
Chernobog
bad_ale05
Chernobog
Level 22
God Stats
1W - 2L
1,089 SR
Queue Stats
20W - 24L
1,153 Elo+
Solo
Kukulkan
Kukulkan
mjgcomputer
Kukulkan
Level 20
God Stats
1W - 2L
1,357 SR
Queue Stats
350W - 328L
1,530 Elo+
Solo
Pele
Pele
zmow050201
Pele
Level 28
God Stats
25W - 24L
1,787 SR
Queue Stats
148W - 156L
1,354 Elo+
Solo
Team Averages
Level 22
1,447 SR
1,484 Elo+

VS

Team Averages
Level 18
1,512 SR
1,379 Elo+
Anubis
Anubis
EpiKkzz
Anubis
Level 9
God Stats
4W - 2L
1,886 SR
Queue Stats
14W - 11L
1,537 Elo+
Solo
Susano
Susano
ItssHidden
Susano
Level 27
God Stats
3W - 7L
1,337 SR
Queue Stats
130W - 151L
1,251 Elo+
Solo
Yemoja
Yemoja
Sed0hR
Yemoja
Level 17
God Stats
3W - 2L
1,458 SR
Queue Stats
20W - 29L
1,003 Elo+
Solo
Bellona
Bellona
firm-reflex1999
Bellona
Level 14
God Stats
2W - 3L
1,519 SR
Queue Stats
20W - 15L
1,568 Elo+
Solo
Izanami
Izanami
sopor_ninja
Izanami
Level 24
God Stats
6W - 9L
1,361 SR
Queue Stats
162W - 160L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GARGAAA
Ymir
16
7 / 4 / 13
10,927
607
12,527
16,151
11,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Maddiepupp
Heimdallr
17
13 / 0 / 5
11,030
613
15,394
10,051
6,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
bad_ale05
Chernobog
12
0 / 2 / 6
7,637
424
1,643
6,877
1,756
Kukulkan
mjgcomputer
Kukulkan
14
3 / 2 / 9
9,045
503
10,269
5,621
1,783
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 2
8,959
498
4,019
9,345
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EpiKkzz
Anubis
14
5 / 4 / 1
8,410
467
10,268
13,836
6,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
ItssHidden
Susano
13
3 / 8 / 0
8,225
457
4,155
16,754
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Sed0hR
Yemoja
10
0 / 5 / 1
7,016
390
2,002
8,594
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 2 / 3
6,723
374
6,648
8,791
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
sopor_ninja
Izanami
11
0 / 7 / 0
7,198
400
3,272
14,787
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
25
Kills
8
9
Deaths
26
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
EpiKkzz
Anubis
5
4
1
1.38
W
Ymir
GARGAAA
Ymir
7
4
13
3.38
L
Susano
ItssHidden
Susano
3
8
0
0.38
W
Heimdallr
Maddiepupp
Heimdallr
13
0
5
15.5
L
Yemoja
Sed0hR
Yemoja
0
5
1
0.1
W
Chernobog
bad_ale05
Chernobog
0
2
6
1.5
L
0
2
3
0.75
W
Kukulkan
mjgcomputer
Kukulkan
3
2
9
3.75
L
Izanami
sopor_ninja
Izanami
0
7
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,852
Damage
26,345
48,045
Taken
62,762
24,736
Mitigated
26,595
11,459
Healing
17,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
EpiKkzz
Anubis
10,268
651
0
5,000
13,836
6,576
31
6,354
7,482
57,953
0
W
Ymir
GARGAAA
Ymir
12,527
3,527
0
4,331
16,151
11,908
0
3,557
12,594
53,103
0
L
Susano
ItssHidden
Susano
4,155
1,195
0
5,093
16,754
5,665
0
3,712
13,039
0
49,460
W
Heimdallr
Maddiepupp
Heimdallr
15,394
3,561
0
2,290
10,051
6,554
1,971
1,832
8,219
0
55,297
L
Yemoja
Sed0hR
Yemoja
2,002
473
2,050
560
8,594
4,813
0
3,593
4,998
14,996
0
W
Chernobog
bad_ale05
Chernobog
1,643
656
0
1,108
6,877
1,756
184
3,199
2,809
0
23,019
L
6,648
2,448
0
1,446
8,791
4,926
336
2,869
5,922
0
23,398
W
Kukulkan
mjgcomputer
Kukulkan
10,269
338
0
0
5,621
1,783
885
2,318
3,303
50,230
0
L
Izanami
sopor_ninja
Izanami
3,272
1,527
812
2,476
14,787
4,615
1,096
6,268
8,519
0
37,598
W
4,019
999
0
3,730
9,345
2,735
1,602
1,364
7,981
0
53,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,598
Gold Earned
37,572
394
Minions Killed
318
0
Camps Cleared
0
1,721,076
Distance Traveled
1,706,277
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,410
467
91
5
0
337,710
3
W
Ymir
10,927
607
77
4
0
360,011
4
L
Susano
8,225
457
83
5
0
390,536
0
W
Heimdallr
11,030
613
97
5
0
331,381
1
L
Yemoja
7,016
390
33
2
0
340,254
0
W
Chernobog
7,637
424
32
2
0
306,865
1
L
Bellona
6,723
374
37
2
0
329,832
0
W
Kukulkan
9,045
503
97
5
0
349,675
1
L
Izanami
7,198
400
74
4
0
307,945
1
W
Pele
8,959
498
91
5
0
373,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role