Player Matchup

Ares
Ares
DAMNPUDGE
Ares
Level 17
God Stats
1W - 2L
1,652 SR
Queue Stats
41W - 33L
1,498 Elo+
Party 1
Bellona
Bellona
PlizBAnSinged
Bellona
Level 8
God Stats
1W - 1L
1,730 SR
Queue Stats
16W - 9L
1,628 Elo+
Solo
Thor
Thor
TGKaru
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,201 Elo+
Solo
Hou Yi
Hou Yi
TekTurk
Hou Yi
Level 28
God Stats
1W - 2L
1,914 SR
Queue Stats
40W - 32L
1,493 Elo+
Party 1
Chronos
Chronos
thefed56
Chronos
Level 17
God Stats
1W - 3L
1,719 SR
Queue Stats
1W - 5L
1,298 Elo+
Solo
Team Averages
Level 14
1,703 SR
1,424 Elo+

VS

Team Averages
Level 22
1,520 SR
1,379 Elo+
Hel
Hel
BLESSED25
Hel
Level 13
God Stats
12W - 16L
1,500 SR
Queue Stats
58W - 72L
1,271 Elo+
Solo
Ah Puch
Ah Puch
KRAKAKAKUSH
Ah Puch
Level 14
God Stats
5W - 3L
1,775 SR
Queue Stats
29W - 25L
1,522 Elo+
Solo
Cthulhu
Cthulhu
Zam01xis
Cthulhu
Level 27
God Stats
2W - 1L
1,574 SR
Queue Stats
105W - 112L
1,534 Elo+
Solo
Cernunnos
Cernunnos
byus
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,111 Elo+
Solo
Danzaburou
Danzaburou
ttv_DasDado
Danzaburou
Level 28
God Stats
2W - 3L
1,250 SR
Queue Stats
100W - 109L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 5 / 1
6,729
396
5,129
12,059
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
11
0 / 7 / 1
6,760
398
3,998
12,280
8,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
TGKaru
Thor
11
3 / 4 / 0
7,317
430
1,978
9,902
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
TekTurk
Hou Yi
11
1 / 1 / 1
6,652
391
7,035
7,833
2,685
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chronos
thefed56
Chronos
12
3 / 5 / 3
7,969
469
7,023
11,702
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,311
489
4,126
9,356
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
KRAKAKAKUSH
Ah Puch
16
11 / 0 / 2
10,223
601
12,421
5,826
2,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Zam01xis
Cthulhu
12
1 / 0 / 10
7,828
460
4,384
8,188
6,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
byus
Cernunnos
14
5 / 1 / 5
8,864
521
9,109
10,209
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ttv_DasDado
Danzaburou
14
4 / 0 / 8
9,572
563
8,248
7,218
2,540
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
8
Kills
22
22
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
7
3
0.36
L
Ares
1
5
1
0.3
W
Ah Puch
KRAKAKAKUSH
Ah Puch
11
0
2
12
L
Bellona
0
7
1
0.07
L
Thor
TGKaru
Thor
3
4
0
0.75
L
Hou Yi
TekTurk
Hou Yi
1
1
1
1.5
W
Cthulhu
Zam01xis
Cthulhu
1
0
10
6
W
Cernunnos
byus
Cernunnos
5
1
5
7.5
L
Chronos
thefed56
Chronos
3
5
3
0.9
W
Danzaburou
ttv_DasDado
Danzaburou
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,163
Damage
38,288
53,776
Taken
40,797
27,286
Mitigated
17,706
9,562
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,126
750
544
2,279
9,356
3,385
1,117
5,234
3,820
30,493
0
L
Ares
5,129
469
0
1,399
12,059
8,896
0
3,663
8,156
13,112
0
W
Ah Puch
KRAKAKAKUSH
Ah Puch
12,421
1,140
438
2,684
5,826
2,165
2,554
482
5,344
45,434
0
L
Bellona
3,998
1,036
0
1,748
12,280
8,378
368
5,855
6,350
0
29,262
L
Thor
TGKaru
Thor
1,978
639
0
2,286
9,902
3,212
0
3,440
6,353
0
32,716
L
Hou Yi
TekTurk
Hou Yi
7,035
1,754
0
1,660
7,833
2,685
0
1,773
5,985
0
35,965
W
Cthulhu
Zam01xis
Cthulhu
4,384
301
394
1,373
8,188
6,333
135
2,192
5,956
25,265
0
W
Cernunnos
byus
Cernunnos
9,109
4,473
0
3,237
10,209
3,283
942
1,765
8,390
0
44,315
L
Chronos
thefed56
Chronos
7,023
940
0
2,469
11,702
4,115
522
5,319
6,001
39,594
0
W
Danzaburou
ttv_DasDado
Danzaburou
8,248
4,984
0
2,932
7,218
2,540
3,216
2,057
5,135
0
62,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,427
Gold Earned
44,798
299
Minions Killed
340
0
Camps Cleared
0
1,440,399
Distance Traveled
1,531,179
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,311
489
67
4
0
275,349
0
L
Ares
6,729
396
14
1
0
302,073
4
W
Ah Puch
10,223
601
78
5
0
284,232
4
L
Bellona
6,760
398
54
3
0
292,387
0
L
Thor
7,317
430
66
4
0
326,205
0
L
Hou Yi
6,652
391
73
4
0
279,847
5
W
Cthulhu
7,828
460
31
2
0
338,697
2
W
Cernunnos
8,864
521
58
3
0
334,170
1
L
Chronos
7,969
469
92
5
0
239,887
3
W
Danzaburou
9,572
563
106
6
0
298,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role