Player Matchup

Ao Kuang
Ao Kuang
AkRiM224
Ao Kuang
Level 7
God Stats
2W - 4L
1,319 SR
Queue Stats
8W - 14L
1,365 Elo+
Solo
Anhur
Anhur
CVines
Anhur
Level 7
God Stats
3W - 11L
1,097 SR
Queue Stats
13W - 20L
1,088 Elo+
Party 1
Cerberus
Cerberus
JTEVSxx
Cerberus
Level 6
God Stats
4W - 5L
1,249 SR
Queue Stats
12W - 18L
1,062 Elo+
Party 1
Cabrakan
Cabrakan
VIIKINGS1102
Cabrakan
Level 8
God Stats
13W - 0L
2,110 SR
Queue Stats
48W - 25L
1,782 Elo+
Party 2
Neith
Neith
thebest94270
Neith
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 34L
1,500 Elo+
Party 2
Team Averages
Level 6
1,455 SR
1,359 Elo+

VS

Team Averages
Level 19
1,572 SR
1,355 Elo+
Ares
Ares
AbyssSubjugater
Ares
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
85W - 82L
1,455 Elo+
Solo
Khepri
Khepri
PercyJackson2412
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,440 Elo+
Solo
Danzaburou
Danzaburou
black_chin-a
Danzaburou
Level 13
God Stats
0W - 1L
1,719 SR
Queue Stats
15W - 34L
1,131 Elo+
Solo
Agni
Agni
lewism2020
Agni
Level 14
God Stats
1W - 1L
1,642 SR
Queue Stats
51W - 83L
1,245 Elo+
Solo
Artio
Artio
otsman
Artio
Level 28
God Stats
11W - 12L
1,500 SR
Queue Stats
107W - 127L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AkRiM224
Ao Kuang
19
1 / 2 / 7
12,649
791
4,819
5,112
3,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
CVines
Anhur
20
3 / 7 / 12
14,794
925
16,573
16,305
7,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
JTEVSxx
Cerberus
20
5 / 2 / 15
14,996
937
12,768
23,805
24,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cabrakan
VIIKINGS1102
Cabrakan
20
10 / 0 / 14
16,632
1,040
25,997
12,770
25,121
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
11 / 0 / 9
15,924
995
28,155
13,055
6,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 4
15,592
975
24,411
17,886
33,163
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 5 / 6
13,987
874
13,843
23,983
43,780
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
black_chin-a
Danzaburou
18
0 / 6 / 2
12,151
759
4,610
10,107
4,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
0 / 14 / 2
13,256
829
2,402
20,822
9,895
Artio
otsman
Artio
20
5 / 4 / 3
14,419
901
17,050
28,426
19,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
28
30
Kills
11
11
Deaths
30
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
1
4
7
W
Ao Kuang
AkRiM224
Ao Kuang
1
2
7
2.25
W
Anhur
CVines
Anhur
3
7
12
1.29
W
Cerberus
JTEVSxx
Cerberus
5
2
15
6.25
L
1
5
6
0.8
W
Cabrakan
VIIKINGS1102
Cabrakan
10
0
14
17
L
Danzaburou
black_chin-a
Danzaburou
0
6
2
0.17
L
0
14
2
0.07
L
Artio
otsman
Artio
5
4
3
1.63
W
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,312
Damage
62,316
71,047
Taken
101,224
66,882
Mitigated
110,504
11,334
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,411
2,188
0
974
17,886
33,163
0
8,342
9,544
49,389
0
W
Ao Kuang
AkRiM224
Ao Kuang
4,819
2,081
0
542
5,112
3,265
0
4,115
997
7,363
0
W
Anhur
CVines
Anhur
16,573
10,308
0
1,872
16,305
7,615
0
13,278
3,027
0
55,847
W
Cerberus
JTEVSxx
Cerberus
12,768
2,357
949
2,655
23,805
24,108
0
19,643
4,162
34,534
0
L
13,843
1,643
495
731
23,983
43,780
0
11,549
12,097
34,243
0
W
Cabrakan
VIIKINGS1102
Cabrakan
25,997
2,606
0
808
12,770
25,121
0
9,962
2,808
59,636
0
L
Danzaburou
black_chin-a
Danzaburou
4,610
2,446
0
453
10,107
4,217
0
6,049
4,058
0
19,724
L
2,402
54
267
13
20,822
9,895
0
4,708
16,114
46,343
0
L
Artio
otsman
Artio
17,050
1,491
395
2,165
28,426
19,449
0
12,936
15,242
33,166
0
W
28,155
13,172
0
4,508
13,055
6,773
0
10,708
2,347
0
66,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,995
Gold Earned
69,405
322
Minions Killed
237
5
Camps Cleared
5
1,119,871
Distance Traveled
1,246,634
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
15,592
975
50
3
2
317,279
0
W
Ao Kuang
12,649
791
2
0
0
40,262
0
W
Anhur
14,794
925
84
5
0
230,367
2
W
Cerberus
14,996
937
53
3
1
313,734
0
L
Khepri
13,987
874
44
3
2
245,864
0
W
Cabrakan
16,632
1,040
78
5
1
262,959
0
L
Danzaburou
12,151
759
32
2
0
141,070
0
L
Agni
13,256
829
82
5
0
224,937
2
L
Artio
14,419
901
29
2
1
317,484
0
W
Neith
15,924
995
105
7
3
272,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role