Player Matchup

Cernunnos
Cernunnos
BLoodyMasteRF
Cernunnos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,289 Elo+
Solo
Zeus
Zeus
Elder7K
Zeus
Level 25
God Stats
3W - 4L
1,301 SR
Queue Stats
50W - 64L
1,345 Elo+
Solo
Bakasura
Bakasura
ferculo
Bakasura
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
jackeathor
Bellona
Level 8
God Stats
2W - 3L
1,308 SR
Queue Stats
32W - 44L
1,349 Elo+
Party 1
Khepri
Khepri
julytoelmalito
Khepri
Level 17
God Stats
5W - 9L
1,470 SR
Queue Stats
158W - 161L
1,395 Elo+
Party 1
Team Averages
Level 34
1,416 SR
1,376 Elo+

VS

Team Averages
Level 13
1,434 SR
1,415 Elo+
King Arthur
King Arthur
AnticDuck
King Arthur
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,466 Elo+
Solo
Danzaburou
Danzaburou
JazIsBussin
Danzaburou
Level 29
God Stats
18W - 21L
1,446 SR
Queue Stats
117W - 140L
1,437 Elo+
Solo
Olorun
Olorun
XIALIMU
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,441 Elo+
Solo
Jing Wei
Jing Wei
acgcc
Jing Wei
Level 8
God Stats
1W - 2L
1,244 SR
Queue Stats
5W - 12L
1,431 Elo+
Solo
Pele
Pele
eversonzoin
Pele
Level 14
God Stats
4W - 5L
1,480 SR
Queue Stats
9W - 17L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BLoodyMasteRF
Cernunnos
12
2 / 4 / 8
7,670
511
5,502
7,218
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
Elder7K
Zeus
14
8 / 6 / 6
8,699
580
8,389
7,876
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ferculo
Bakasura
16
10 / 2 / 5
9,640
643
12,758
10,660
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
jackeathor
Bellona
12
2 / 3 / 5
7,156
477
3,337
8,086
6,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

11
2 / 0 / 7
7,313
488
4,153
6,626
5,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnticDuck
King Arthur
11
4 / 6 / 0
6,999
467
4,852
12,678
10,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
JazIsBussin
Danzaburou
12
3 / 6 / 5
7,452
497
7,952
12,382
4,011
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
XIALIMU
Olorun
11
3 / 7 / 1
7,085
472
2,911
10,167
3,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
acgcc
Jing Wei
12
0 / 2 / 1
6,801
453
1,821
7,078
2,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 5 / 3
7,122
475
6,627
10,850
3,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
24
Kills
14
15
Deaths
26
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AnticDuck
King Arthur
4
6
0
0.67
W
Cernunnos
BLoodyMasteRF
Cernunnos
2
4
8
1.5
W
Zeus
Elder7K
Zeus
8
6
6
1.83
L
Danzaburou
JazIsBussin
Danzaburou
3
6
5
0.92
L
Olorun
XIALIMU
Olorun
3
7
1
0.5
L
Jing Wei
acgcc
Jing Wei
0
2
1
0.25
L
4
5
3
1.1
W
Bakasura
ferculo
Bakasura
10
2
5
6.25
W
Bellona
jackeathor
Bellona
2
3
5
1.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,139
Damage
24,163
40,466
Taken
53,155
23,802
Mitigated
23,147
6,717
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AnticDuck
King Arthur
4,852
777
0
441
12,678
10,129
52
1,220
11,263
370
18,624
W
Cernunnos
BLoodyMasteRF
Cernunnos
5,502
2,211
0
208
7,218
3,009
349
837
6,306
0
27,716
W
Zeus
Elder7K
Zeus
8,389
1,218
0
719
7,876
2,704
874
1,095
6,781
39,430
0
L
Danzaburou
JazIsBussin
Danzaburou
7,952
4,561
0
2,710
12,382
4,011
1,234
3,563
8,283
0
39,759
L
Olorun
XIALIMU
Olorun
2,911
950
0
1,510
10,167
3,206
0
2,683
6,335
24,086
0
L
Jing Wei
acgcc
Jing Wei
1,821
1,299
0
0
7,078
2,201
0
1,726
5,296
0
34,974
L
6,627
2,040
0
975
10,850
3,600
0
2,718
7,740
0
34,859
W
Bakasura
ferculo
Bakasura
12,758
8,294
188
3,902
10,660
5,934
2,827
1,124
9,511
0
48,466
W
Bellona
jackeathor
Bellona
3,337
1,827
0
671
8,086
6,256
1,034
94
7,592
0
25,115
W
4,153
299
0
1,029
6,626
5,899
49
76
6,525
21,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,478
Gold Earned
35,459
314
Minions Killed
286
0
Camps Cleared
0
1,468,090
Distance Traveled
1,390,866
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,999
467
31
2
0
285,638
0
W
Cernunnos
7,670
511
59
4
0
303,670
2
W
Zeus
8,699
580
69
5
0
232,443
0
L
Danzaburou
7,452
497
70
5
0
261,617
3
L
Olorun
7,085
472
51
3
0
287,584
2
L
Jing Wei
6,801
453
80
5
0
279,151
0
L
Pele
7,122
475
54
4
0
276,876
3
W
Bakasura
9,640
643
110
7
0
328,435
6
W
Bellona
7,156
477
44
3
0
312,603
0
W
Khepri
7,313
488
32
2
0
290,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role