Player Matchup

Serqet
Serqet
Gold V
Beastie123456
Serqet
Gold V
Level 109
God Stats
6W - 4L
1,638 SR
Queue Stats
74W - 79L
1,200 MMR
Party 3
Chang'e
Chang'e
Gold V
Kenekai444
Chang'e
Gold V
Level 125
God Stats
10W - 7L
1,599 SR
Queue Stats
74W - 79L
1,200 MMR
Party 3
Thanatos
Thanatos
Silver IV
SkullDos
Thanatos
Silver IV
Level 85
God Stats
20W - 22L
1,527 SR
Queue Stats
33W - 35L
1,312 MMR
Solo
Heimdallr
Heimdallr
Silver I
VerdamteMaschine
Heimdallr
Silver I
Level 96
God Stats
1W - 3L
1,593 SR
Queue Stats
73W - 68L
1,215 MMR
Solo
Kukulkan
Kukulkan
Silver I
kerostylz
Kukulkan
Silver I
Level 87
God Stats
2W - 1L
1,091 SR
Queue Stats
95W - 105L
1,280 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,490 SR
1,242 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,498 SR
1,237 MMR
Thor
Thor
Silver III
FaTe_damo
Thor
Silver III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,086 MMR
Party 2
Nike
Nike
Gold V
HEROJO_86
Nike
Gold V
Level 143
God Stats
5W - 4L
1,540 SR
Queue Stats
625W - 652L
1,330 MMR
Solo
Olorun
Olorun
Silver II
SargentoPuyana
Olorun
Silver II
Level 141
God Stats
4W - 6L
1,387 SR
Queue Stats
561W - 543L
1,086 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
c3sar-cirria
Kuzenbo
Bronze III
Level 86
God Stats
4W - 6L
1,385 SR
Queue Stats
37W - 44L
1,330 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
superafroman667
Danzaburou
Bronze III
Level 33
God Stats
0W - 3L
1,676 SR
Queue Stats
6W - 10L
1,355 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
9,936
523
5,275
8,966
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Kenekai444
Chang'e
18
3 / 2 / 4
10,817
569
9,606
10,966
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
SkullDos
Thanatos
18
2 / 0 / 3
10,507
553
4,402
11,269
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
18
2 / 0 / 5
10,995
579
7,888
6,584
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
kerostylz
Kukulkan
17
6 / 0 / 1
10,816
569
14,260
8,192
3,496
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TsukuyomiScyllaNu WaSetKing Arthur

VS

Bans
ApolloGuan YuPeleCthulhuArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
0 / 5 / 0
8,717
459
4,920
14,203
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
15
1 / 4 / 1
8,593
452
7,876
12,728
9,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 1 / 0
8,216
432
2,552
7,663
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
c3sar-cirria
Kuzenbo
12
0 / 5 / 0
7,428
391
3,107
11,156
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
superafroman667
Danzaburou
14
0 / 4 / 0
8,605
453
1,256
12,872
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
19
Kills
1
2
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Thor
0
5
0
0
L
Nike
1
4
1
0.38
W
Chang'e
Kenekai444
Chang'e
3
2
4
2.5
L
0
1
0
0
W
Thanatos
SkullDos
Thanatos
2
0
3
3.5
W
Heimdallr
2
0
5
4.5
L
Kuzenbo
c3sar-cirria
Kuzenbo
0
5
0
0
W
Kukulkan
kerostylz
Kukulkan
6
0
1
6.5
L
Danzaburou
superafroman667
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,431
Damage
19,711
45,977
Taken
58,622
22,551
Mitigated
31,447
26,218
Healing
17,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,275
622
0
1,720
8,966
6,937
297
2,048
6,918
0
16,609
L
Thor
4,920
1,066
0
4,962
14,203
4,901
0
4,663
8,893
0
65,388
L
Nike
7,876
518
0
3,177
12,728
9,812
488
6,636
5,304
303
55,593
W
Chang'e
Kenekai444
Chang'e
9,606
542
1,506
6,282
10,966
5,073
282
425
10,541
70,789
0
L
2,552
1,249
258
2,622
7,663
2,939
0
5,015
2,416
62,705
0
W
Thanatos
SkullDos
Thanatos
4,402
434
0
10,555
11,269
4,258
0
1,528
9,741
0
103,966
W
Heimdallr
7,888
2,616
0
3,838
6,584
2,787
2,839
406
6,178
0
83,810
L
Kuzenbo
c3sar-cirria
Kuzenbo
3,107
1,258
0
1,614
11,156
9,332
0
4,841
6,277
19,171
0
W
Kukulkan
kerostylz
Kukulkan
14,260
1,375
0
2,317
8,192
3,496
1,139
2,327
5,865
79,409
0
L
Danzaburou
superafroman667
Danzaburou
1,256
400
111
4,285
12,872
4,463
330
2,043
10,829
0
59,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,071
Gold Earned
41,559
618
Minions Killed
510
0
Camps Cleared
0
1,853,089
Distance Traveled
1,830,917
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,936
523
24
1
0
408,983
4
L
Thor
8,717
459
135
7
0
387,312
2
L
Nike
8,593
452
106
6
0
288,491
4
W
Chang'e
10,817
569
143
8
0
337,937
2
L
Olorun
8,216
432
131
7
0
376,699
11
W
Thanatos
10,507
553
136
7
0
430,883
2
W
Heimdallr
10,995
579
153
8
0
329,537
8
L
Kuzenbo
7,428
391
32
2
0
396,030
6
W
Kukulkan
10,816
569
162
9
0
345,749
4
L
Danzaburou
8,605
453
106
6
0
382,385
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role