Player Matchup

Khepri
Khepri
Ddarkness_1974
Khepri
Level 86
God Stats
6W - 5L
1,290 SR
Queue Stats
221W - 234L
1,441 Elo+
Party 3
Danzaburou
Danzaburou
Ddarknessin
Danzaburou
Level 67
God Stats
7W - 9L
1,499 SR
Queue Stats
215W - 253L
1,440 Elo+
Party 3
Scylla
Scylla
ZeUuSPG69
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,541 Elo+
Party 2
Cerberus
Cerberus
jclperez04
Cerberus
Level 78
God Stats
1W - 4L
1,402 SR
Queue Stats
68W - 102L
1,365 Elo+
Party 2
Cernunnos
Cernunnos
super_ppo0yiaSB
Cernunnos
Level 109
God Stats
1W - 2L
1,503 SR
Queue Stats
69W - 83L
1,459 Elo+
Party 2
Team Averages
Level 74
1,439 SR
1,449 Elo+

VS

Team Averages
Level 56
1,669 SR
1,433 Elo+
Jormungandr
Jormungandr
Findoz8
Jormungandr
Level 46
God Stats
12W - 11L
1,692 SR
Queue Stats
57W - 78L
1,419 Elo+
Party 1
Achilles
Achilles
Son-Raituhok
Achilles
Level 63
God Stats
1W - 0L
1,729 SR
Queue Stats
2W - 1L
1,502 Elo+
Party 1
Scylla
Scylla
TaneKi01
Scylla
Level 85
God Stats
2W - 3L
1,715 SR
Queue Stats
47W - 60L
1,384 Elo+
Party 1
Susano
Susano
Xtherealhrvat
Susano
Level 68
God Stats
7W - 6L
1,681 SR
Queue Stats
241W - 234L
1,448 Elo+
Solo
Danzaburou
Danzaburou
elzar1301
Danzaburou
Level 17
God Stats
12W - 21L
1,526 SR
Queue Stats
43W - 62L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,125
471
3,509
6,383
5,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Ddarknessin
Danzaburou
12
3 / 0 / 0
7,757
597
3,147
7,509
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
ZeUuSPG69
Scylla
10
0 / 4 / 1
6,213
478
1,374
7,068
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
jclperez04
Cerberus
11
2 / 5 / 1
6,790
522
3,384
10,414
7,267
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
super_ppo0yiaSB
Cernunnos
10
1 / 3 / 3
6,097
469
7,488
7,519
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Findoz8
Jormungandr
11
0 / 1 / 7
6,348
488
3,856
9,400
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
Son-Raituhok
Achilles
12
1 / 0 / 1
6,622
509
4,949
7,492
6,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
TaneKi01
Scylla
12
5 / 1 / 2
7,321
563
7,314
4,519
1,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 2 / 2
7,356
566
4,881
8,702
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
elzar1301
Danzaburou
10
3 / 2 / 5
6,504
500
3,400
6,817
1,983
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
14
14
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Danzaburou
Ddarknessin
Danzaburou
3
0
0
3
W
Jormungandr
Findoz8
Jormungandr
0
1
7
3.5
W
Achilles
Son-Raituhok
Achilles
1
0
1
1.5
W
Scylla
TaneKi01
Scylla
5
1
2
6
W
5
2
2
3
L
Scylla
ZeUuSPG69
Scylla
0
4
1
0.13
W
Danzaburou
elzar1301
Danzaburou
3
2
5
2.75
L
Cerberus
jclperez04
Cerberus
2
5
1
0.5
L
Cernunnos
super_ppo0yiaSB
Cernunnos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,902
Damage
24,400
38,893
Taken
36,930
19,239
Mitigated
17,344
10,096
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,509
1,199
0
672
6,383
5,439
0
390
5,675
20,133
0
L
Danzaburou
Ddarknessin
Danzaburou
3,147
1,321
0
2,768
7,509
2,359
774
919
6,318
0
44,873
W
Jormungandr
Findoz8
Jormungandr
3,856
860
330
2,598
9,400
4,719
325
2,353
7,007
17,276
0
W
Achilles
Son-Raituhok
Achilles
4,949
752
0
3,077
7,492
6,666
654
2,597
4,895
0
30,199
W
Scylla
TaneKi01
Scylla
7,314
397
0
870
4,519
1,100
87
751
3,690
33,891
0
W
4,881
1,479
0
3,180
8,702
2,876
89
1,393
7,299
0
40,633
L
Scylla
ZeUuSPG69
Scylla
1,374
558
0
1,493
7,068
1,966
321
3,863
2,861
24,269
0
W
Danzaburou
elzar1301
Danzaburou
3,400
926
483
2,845
6,817
1,983
261
1,045
5,772
0
31,566
L
Cerberus
jclperez04
Cerberus
3,384
153
195
2,452
10,414
7,267
311
2,780
7,594
31,789
0
L
Cernunnos
super_ppo0yiaSB
Cernunnos
7,488
3,702
0
2,516
7,519
2,208
371
2,634
4,784
0
32,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,982
Gold Earned
34,151
313
Minions Killed
290
0
Camps Cleared
0
1,192,296
Distance Traveled
1,200,340
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,125
471
43
3
0
231,642
1
L
Danzaburou
7,757
597
96
7
0
282,860
0
W
Jormungandr
6,348
488
35
3
0
228,633
3
W
Achilles
6,622
509
65
5
0
234,851
2
W
Scylla
7,321
563
59
5
0
237,185
3
W
Susano
7,356
566
80
6
0
285,278
0
L
Scylla
6,213
478
59
5
0
226,183
2
W
Danzaburou
6,504
500
51
4
0
214,393
6
L
Cerberus
6,790
522
57
4
0
240,384
3
L
Cernunnos
6,097
469
58
4
0
211,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role