Player Matchup

Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
I vSnxgz TmT I
Bellona
Silver II
Level 43
God Stats
3W - 12L
1,393 SR
Queue Stats
13W - 34L
942 MMR
Solo
Xbalanque
Xbalanque
Silver IV
Rpaul06
Xbalanque
Silver IV
Level 70
God Stats
11W - 7L
1,497 SR
Queue Stats
531W - 528L
738 MMR
Solo
Chang'e
Chang'e
Silver III
iReX TeaTeer
Chang'e
Silver III
Level 58
God Stats
1W - 4L
1,487 SR
Queue Stats
358W - 355L
947 MMR
Solo
Awilix
Awilix
Silver II
ksuhy
Awilix
Silver II
Level 40
God Stats
23W - 25L
1,303 SR
Queue Stats
111W - 112L
1,123 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 63
1,436 SR
1,050 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,512 SR
990 MMR
Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver III
Mig173uel
Chaac
Silver III
Level 65
God Stats
3W - 2L
1,397 SR
Queue Stats
37W - 61L
952 MMR
Solo
Ratatoskr
Ratatoskr
Silver V
Radish-Gem
Ratatoskr
Silver V
Level 123
God Stats
16W - 18L
1,531 SR
Queue Stats
263W - 267L
575 MMR
Solo
Anubis
Anubis
Silver II
impulsiv600
Anubis
Silver II
Level 80
God Stats
31W - 26L
1,521 SR
Queue Stats
93W - 114L
976 MMR
Solo
Athena
Athena
Silver I
joker_zero20
Athena
Silver I
Level 105
God Stats
19W - 11L
1,612 SR
Queue Stats
283W - 297L
948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 2 / 2
6,417
428
3,614
9,931
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 3 / 1
6,560
437
3,964
9,644
6,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Rpaul06
Xbalanque
14
0 / 2 / 1
7,658
511
8,242
8,908
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
iReX TeaTeer
Chang'e
12
2 / 7 / 5
7,374
492
5,874
11,946
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
ksuhy
Awilix
13
4 / 4 / 2
7,801
520
7,180
11,264
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SusanoKing ArthurTsukuyomiCerberusNe Zha

VS

Bans
ScyllaAphroditeGuan YuIzanamiTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 2 / 3
7,501
500
6,521
10,622
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Mig173uel
Chaac
15
3 / 1 / 0
8,524
568
5,649
9,440
8,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ratatoskr
Radish-Gem
Ratatoskr
13
2 / 2 / 3
7,523
502
5,446
10,679
3,942
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
16
10 / 4 / 2
9,718
648
10,004
8,155
4,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
12
1 / 1 / 9
7,452
497
5,584
9,882
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
18
18
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
2
1.5
W
Danzaburou
 
Danzaburou
2
2
3
1.75
L
1
3
1
0.5
W
Chaac
Mig173uel
Chaac
3
1
0
3
W
Ratatoskr
Radish-Gem
Ratatoskr
2
2
3
1.75
L
Xbalanque
Rpaul06
Xbalanque
0
2
1
0.25
L
Chang'e
iReX TeaTeer
Chang'e
2
7
5
0.64
W
Anubis
10
4
2
2.75
W
Athena
1
1
9
5.5
L
Awilix
ksuhy
Awilix
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,874
Damage
33,204
51,693
Taken
48,778
21,329
Mitigated
26,051
13,918
Healing
15,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,614
675
0
2,745
9,931
5,144
0
2,477
7,454
18,336
0
W
Danzaburou
 
Danzaburou
6,521
3,608
212
5,439
10,622
3,701
0
1,146
9,472
0
44,944
L
3,964
1,437
0
2,294
9,644
6,567
0
564
8,680
880
26,064
W
Chaac
Mig173uel
Chaac
5,649
760
0
4,234
9,440
8,016
0
460
8,980
48
52,236
W
Ratatoskr
Radish-Gem
Ratatoskr
5,446
1,706
0
1,070
10,679
3,942
57
2,051
8,562
0
54,328
L
Xbalanque
Rpaul06
Xbalanque
8,242
3,462
0
4,012
8,908
3,052
672
593
8,315
0
53,759
L
Chang'e
iReX TeaTeer
Chang'e
5,874
782
650
3,707
11,946
3,261
0
7,561
4,385
33,639
0
W
Anubis
10,004
436
0
2,600
8,155
4,983
76
3,213
4,697
50,171
0
W
Athena
5,584
949
0
2,418
9,882
5,409
33
2,625
7,119
23,682
0
L
Awilix
ksuhy
Awilix
7,180
3,340
0
510
11,264
3,305
0
4,441
6,780
0
56,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,810
Gold Earned
40,718
357
Minions Killed
404
0
Camps Cleared
0
1,383,544
Distance Traveled
1,438,706
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,417
428
24
2
0
238,185
5
W
Danzaburou
7,501
500
89
6
0
269,647
6
L
Bellona
6,560
437
57
4
0
288,798
6
W
Chaac
8,524
568
101
7
0
290,067
1
W
Ratatoskr
7,523
502
101
7
0
332,157
4
L
Xbalanque
7,658
511
109
7
0
268,200
0
L
Chang'e
7,374
492
73
5
0
250,564
4
W
Anubis
9,718
648
90
6
0
249,412
11
W
Athena
7,452
497
23
2
0
297,423
7
L
Awilix
7,801
520
94
6
0
337,797
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role