Player Matchup

Baron Samedi
Baron Samedi
Adopt3dFir3
Baron Samedi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Susano
Susano
HRY7
Susano
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 1
Fenrir
Fenrir
ILUVTRAPS9103
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 1
Nemesis
Nemesis
Zurisadai
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
gamingcringe
Poseidon
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Team Averages
Level 5
1,500 SR
1,500 Elo+

VS

Team Averages
Level 14
1,530 SR
1,416 Elo+
Neith
Neith
SoMariaa
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
StefanZoe
Vamana
Level 27
God Stats
56W - 57L
1,455 SR
Queue Stats
114W - 153L
1,287 Elo+
Solo
Arachne
Arachne
Syntenics
Arachne
Level 17
God Stats
35W - 28L
1,543 SR
Queue Stats
55W - 51L
1,380 Elo+
Solo
Anubis
Anubis
X94Darkside94X
Anubis
Level 22
God Stats
42W - 24L
1,649 SR
Queue Stats
67W - 49L
1,412 Elo+
Solo
Agni
Agni
zImMrCh1cken
Agni
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adopt3dFir3
Baron Samedi
14
6 / 14 / 4
9,695
510
12,011
18,802
7,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
HRY7
Susano
12
2 / 7 / 1
7,786
410
4,423
14,329
5,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

11
1 / 13 / 4
7,868
414
4,632
18,263
13,175
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
Zurisadai
Nemesis
13
1 / 9 / 0
7,861
414
2,750
16,012
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Poseidon
gamingcringe
Poseidon
13
1 / 13 / 2
8,173
430
10,672
12,710
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SoMariaa
Neith
15
6 / 3 / 11
10,175
536
6,090
8,671
3,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
StefanZoe
Vamana
16
6 / 4 / 13
10,774
567
10,267
13,753
6,844
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Syntenics
Arachne
17
8 / 1 / 9
11,360
598
8,922
14,913
5,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
15 / 1 / 7
12,208
643
15,962
11,905
5,701
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
20 / 2 / 6
13,564
714
22,882
10,184
4,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
101
11
Kills
55
56
Deaths
11
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Adopt3dFir3
Baron Samedi
6
14
4
0.57
L
Susano
HRY7
Susano
2
7
1
0.36
L
1
13
4
0.23
W
Neith
SoMariaa
Neith
6
3
11
3.83
W
Vamana
StefanZoe
Vamana
6
4
13
3.13
W
Arachne
Syntenics
Arachne
8
1
9
12.5
W
15
1
7
18.5
L
Nemesis
Zurisadai
Nemesis
1
9
0
0.11
L
Poseidon
gamingcringe
Poseidon
1
13
2
0.15
W
20
2
6
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,488
Damage
64,123
80,116
Taken
59,426
34,900
Mitigated
26,188
9,361
Healing
29,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Adopt3dFir3
Baron Samedi
12,011
2,825
571
1,933
18,802
7,457
651
9,941
8,761
29,721
0
L
Susano
HRY7
Susano
4,423
1,140
159
1,424
14,329
5,341
0
7,677
6,652
0
23,813
L
4,632
740
0
1,107
18,263
13,175
401
7,949
10,314
0
21,957
W
Neith
SoMariaa
Neith
6,090
4,182
0
3,129
8,671
3,138
6,510
4,005
4,356
0
31,380
W
Vamana
StefanZoe
Vamana
10,267
7,171
255
4,593
13,753
6,844
724
4,362
9,135
0
55,198
W
Arachne
Syntenics
Arachne
8,922
7,109
534
9,647
14,913
5,905
1,187
3,595
11,176
0
63,295
W
15,962
1,281
0
8,240
11,905
5,701
1,935
6,900
4,567
59,963
0
L
Nemesis
Zurisadai
Nemesis
2,750
1,051
0
3,368
16,012
5,647
331
4,942
11,045
0
43,671
L
Poseidon
gamingcringe
Poseidon
10,672
2,155
0
799
12,710
3,280
794
8,210
4,500
43,287
0
W
22,882
4,690
0
3,320
10,184
4,600
3,850
2,501
7,509
109,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,383
Gold Earned
58,081
255
Minions Killed
535
0
Camps Cleared
0
1,485,617
Distance Traveled
1,729,431
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,695
510
40
2
0
248,376
3
L
Susano
7,786
410
39
2
0
332,577
4
L
Fenrir
7,868
414
23
1
0
295,030
1
W
Neith
10,175
536
59
3
0
327,219
1
W
Vamana
10,774
567
72
4
0
336,668
1
W
Arachne
11,360
598
116
6
0
376,991
0
W
Anubis
12,208
643
91
5
0
311,872
0
L
Nemesis
7,861
414
75
4
0
315,916
6
L
Poseidon
8,173
430
78
4
0
293,718
2
W
Agni
13,564
714
197
10
0
376,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role