Player Matchup

Mercury
Mercury
 
Mercury
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Lucifer420_69
Eset
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
387W - 501L
1,270 Elo+
Solo
Bellona
Bellona
TeXcelsior
Bellona
Level 101
God Stats
11W - 13L
1,407 SR
Queue Stats
157W - 248L
1,318 Elo+
Solo
Xbalanque
Xbalanque
joshuavillalva99
Xbalanque
Level 67
God Stats
15W - 8L
1,476 SR
Queue Stats
157W - 178L
1,372 Elo+
Solo
Team Averages
Level 97
1,477 SR
1,392 Elo+

VS

Team Averages
Level 86
1,565 SR
1,361 Elo+
Chaac
Chaac
F1re L Ourson
Chaac
Level 69
God Stats
0W - 4L
1,615 SR
Queue Stats
47W - 47L
1,227 Elo+
Solo
Ra
Ra
IsAyWaSsA9143
Ra
Level 109
God Stats
137W - 102L
1,608 SR
Queue Stats
1,057W - 1,098L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
Juicepusher
Baron Samedi
Level 126
God Stats
2W - 2L
1,535 SR
Queue Stats
475W - 477L
1,489 Elo+
Solo
Thanatos
Thanatos
NoxedKirito
Thanatos
Level 40
God Stats
65W - 79L
1,466 SR
Queue Stats
251W - 361L
1,287 Elo+
Solo
Izanami
Izanami
djmanuelcool
Izanami
Level 87
God Stats
20W - 16L
1,601 SR
Queue Stats
153W - 169L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
15 / 0 / 2
13,115
729
16,809
10,644
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
 
Fafnir
14
1 / 0 / 9
8,646
480
4,596
17,449
18,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 6 / 3
9,685
538
7,718
12,248
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
TeXcelsior
Bellona
15
0 / 4 / 0
9,369
521
6,879
12,897
7,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
14
3 / 1 / 8
9,163
509
8,213
11,648
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 1
9,263
515
8,985
15,258
12,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

15
3 / 9 / 3
9,505
528
8,231
13,334
5,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Juicepusher
Baron Samedi
12
0 / 5 / 2
7,164
398
7,219
14,635
10,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
NoxedKirito
Thanatos
12
4 / 5 / 1
7,907
439
6,308
10,631
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
djmanuelcool
Izanami
13
1 / 4 / 1
7,636
424
6,468
9,802
2,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
23
Kills
11
11
Deaths
24
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
15
0
2
16
W
Fafnir
 
Fafnir
1
0
9
5.5
L
3
1
1
3.5
L
3
9
3
0.5
L
Baron Samedi
Juicepusher
Baron Samedi
0
5
2
0.2
W
4
6
3
0.92
L
Thanatos
NoxedKirito
Thanatos
4
5
1
0.9
W
Bellona
TeXcelsior
Bellona
0
4
0
0
L
Izanami
djmanuelcool
Izanami
1
4
1
0.38
W
Xbalanque
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,215
Damage
37,211
64,886
Taken
63,660
39,077
Mitigated
35,416
19,056
Healing
21,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
16,809
10,627
0
913
10,644
4,648
2,451
1,957
8,687
0
129,294
W
Fafnir
 
Fafnir
4,596
1,779
1,415
6,326
17,449
18,346
492
3,939
13,510
23,916
0
L
8,985
1,909
0
4,821
15,258
12,363
686
775
14,483
0
62,401
L
8,231
44
61
3,288
13,334
5,577
473
5,090
7,778
60,830
0
L
Baron Samedi
Juicepusher
Baron Samedi
7,219
513
1,618
3,977
14,635
10,671
0
3,549
11,032
33,502
0
W
7,718
757
155
3,743
12,248
4,389
450
6,299
5,949
47,066
0
L
Thanatos
NoxedKirito
Thanatos
6,308
1,721
0
6,027
10,631
3,904
0
1,562
8,963
0
25,618
W
Bellona
TeXcelsior
Bellona
6,879
3,483
0
1,848
12,897
7,929
692
274
12,623
0
51,931
L
Izanami
djmanuelcool
Izanami
6,468
4,124
222
1,717
9,802
2,901
0
712
9,090
0
41,077
W
Xbalanque
8,213
2,029
453
4,203
11,648
3,765
4,920
2,981
8,667
0
46,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,978
Gold Earned
41,475
533
Minions Killed
406
0
Camps Cleared
0
1,667,180
Distance Traveled
1,524,023
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,115
729
209
12
0
445,556
3
W
Fafnir
8,646
480
27
2
0
322,459
2
L
Chaac
9,263
515
121
7
0
346,929
0
L
Ra
9,505
528
128
7
0
307,666
0
L
Baron Samedi
7,164
398
52
3
0
289,635
2
W
Eset
9,685
538
98
5
0
299,742
0
L
Thanatos
7,907
439
31
2
0
306,428
2
W
Bellona
9,369
521
112
6
0
278,465
0
L
Izanami
7,636
424
74
4
0
273,365
0
W
Xbalanque
9,163
509
87
5
0
320,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role