Player Matchup

Ares
Ares
Dartdas94
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,117 Elo+
Solo
Neith
Neith
Lotrws
Neith
Level 29
God Stats
96W - 117L
1,488 SR
Queue Stats
467W - 567L
1,398 Elo+
Solo
Zhong Kui
Zhong Kui
MissaChow
Zhong Kui
Level 23
God Stats
17W - 16L
1,585 SR
Queue Stats
83W - 83L
1,494 Elo+
Solo
Raijin
Raijin
SSStatiCCC
Raijin
Level 39
God Stats
0W - 2L
1,455 SR
Queue Stats
8W - 11L
1,437 Elo+
Party 2
Susano
Susano
l3ulleTx
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,443 Elo+
Party 2
Team Averages
Level 20
1,505 SR
1,378 Elo+

VS

Team Averages
Level 17
1,442 SR
1,438 Elo+
Sun Wukong
Sun Wukong
Bloodalchemy
Sun Wukong
Level 27
God Stats
11W - 9L
1,875 SR
Queue Stats
116W - 119L
1,480 Elo+
Party 1
Ymir
Ymir
Copter69
Ymir
Level 4
God Stats
16W - 19L
1,330 SR
Queue Stats
49W - 41L
1,481 Elo+
Solo
Nemesis
Nemesis
FreeER3
Nemesis
Level 16
God Stats
3W - 5L
1,383 SR
Queue Stats
28W - 27L
1,375 Elo+
Solo
Anubis
Anubis
RED0390
Anubis
Level 27
God Stats
38W - 27L
1,418 SR
Queue Stats
308W - 367L
1,409 Elo+
Party 1
Artemis
Artemis
ZyggiPL
Artemis
Level 13
God Stats
1W - 2L
1,206 SR
Queue Stats
10W - 18L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
2
0 / 6 / 0
3,565
357
594
5,068
1,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Lotrws
Neith
10
2 / 1 / 0
5,809
581
4,698
5,653
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
MissaChow
Zhong Kui
11
3 / 0 / 1
6,375
638
5,231
6,432
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
SSStatiCCC
Raijin
9
2 / 1 / 0
5,172
517
3,116
4,141
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
l3ulleTx
Susano
7
0 / 1 / 1
4,591
459
1,346
5,355
1,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bloodalchemy
Sun Wukong
10
2 / 2 / 0
5,630
563
3,833
5,714
2,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
7
1 / 0 / 3
4,778
478
2,885
5,151
2,763
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
FreeER3
Nemesis
9
0 / 1 / 1
5,107
511
1,400
4,762
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
RED0390
Anubis
9
2 / 2 / 1
5,499
550
3,361
4,840
1,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
ZyggiPL
Artemis
9
4 / 2 / 1
5,749
575
3,102
4,198
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
7
Kills
9
9
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bloodalchemy
Sun Wukong
2
2
0
1
W
Ymir
1
0
3
2.5
L
Ares
0
6
0
0
W
Nemesis
FreeER3
Nemesis
0
1
1
0.5
L
Neith
Lotrws
Neith
2
1
0
2
L
Zhong Kui
MissaChow
Zhong Kui
3
0
1
3.5
W
Anubis
RED0390
Anubis
2
2
1
1.25
L
Raijin
SSStatiCCC
Raijin
2
1
0
2
W
Artemis
ZyggiPL
Artemis
4
2
1
2.25
L
Susano
l3ulleTx
Susano
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,985
Damage
14,581
26,649
Taken
24,665
9,141
Mitigated
10,151
10,802
Healing
3,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bloodalchemy
Sun Wukong
3,833
703
0
728
5,714
2,594
0
3,669
2,045
0
25,590
W
Ymir
2,885
1,110
0
0
5,151
2,763
140
395
4,756
9,670
0
L
Ares
594
346
0
262
5,068
1,659
0
1,907
3,161
3,580
0
W
Nemesis
FreeER3
Nemesis
1,400
798
0
585
4,762
1,535
0
1,376
3,344
0
25,436
L
Neith
Lotrws
Neith
4,698
1,185
0
2,489
5,653
1,461
80
1,669
3,984
0
32,457
L
Zhong Kui
MissaChow
Zhong Kui
5,231
718
0
5,226
6,432
3,802
945
0
6,432
36,119
0
W
Anubis
RED0390
Anubis
3,361
104
0
1,466
4,840
1,725
144
3,105
1,381
24,086
0
L
Raijin
SSStatiCCC
Raijin
3,116
221
0
963
4,141
838
104
2,094
2,047
17,885
0
W
Artemis
ZyggiPL
Artemis
3,102
1,413
0
250
4,198
1,534
665
0
4,198
0
20,532
L
Susano
l3ulleTx
Susano
1,346
389
0
1,862
5,355
1,381
0
576
4,779
0
19,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,512
Gold Earned
26,763
238
Minions Killed
215
0
Camps Cleared
0
784,843
Distance Traveled
913,469
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,630
563
47
5
0
199,782
4
W
Ymir
4,778
478
12
1
0
208,244
0
L
Ares
3,565
357
4
0
0
151,896
2
W
Nemesis
5,107
511
58
6
0
183,417
4
L
Neith
5,809
581
58
6
0
153,862
1
L
Zhong Kui
6,375
638
92
9
0
151,651
2
W
Anubis
5,499
550
52
5
0
151,059
0
L
Raijin
5,172
517
42
4
0
159,533
1
W
Artemis
5,749
575
46
5
0
170,967
3
L
Susano
4,591
459
42
4
0
167,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role