Player Matchup

King Arthur
King Arthur
Bills Mafia607
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,507 Elo+
Solo
Medusa
Medusa
EpiKkzz
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,513 Elo+
Solo
Ra
Ra
firm-reflex1999
Ra
Level 14
God Stats
2W - 0L
1,502 SR
Queue Stats
20W - 15L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
semsilvanya
Zhong Kui
Level 27
God Stats
6W - 5L
1,593 SR
Queue Stats
314W - 420L
1,375 Elo+
Solo
Pele
Pele
zmow050201
Pele
Level 28
God Stats
25W - 24L
1,717 SR
Queue Stats
148W - 156L
1,340 Elo+
Solo
Team Averages
Level 19
1,562 SR
1,459 Elo+

VS

Team Averages
Level 19
1,407 SR
1,430 Elo+
Mulan
Mulan
Leakedgantz91
Mulan
Level 18
God Stats
17W - 22L
1,415 SR
Queue Stats
300W - 329L
1,188 Elo+
Solo
Sol
Sol
MommyMcDaddy
Sol
Level 27
God Stats
6W - 5L
1,651 SR
Queue Stats
115W - 116L
1,524 Elo+
Solo
Thanatos
Thanatos
Mr Mu3ic
Thanatos
Level 24
God Stats
35W - 43L
1,371 SR
Queue Stats
43W - 51L
1,312 Elo+
Solo
Tiamat
Tiamat
Nevada9887
Tiamat
Level 17
God Stats
0W - 2L
1,332 SR
Queue Stats
26W - 34L
1,446 Elo+
Solo
Apollo
Apollo
mtarief
Apollo
Level 8
God Stats
0W - 3L
1,268 SR
Queue Stats
4W - 4L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bills Mafia607
King Arthur
18
0 / 5 / 2
11,388
495
3,317
20,672
14,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
EpiKkzz
Medusa
20
10 / 3 / 9
12,713
553
19,898
21,159
8,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 2 / 8
13,956
607
21,884
20,383
8,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
semsilvanya
Zhong Kui
17
7 / 4 / 4
10,969
477
8,409
15,461
10,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
11 / 3 / 7
12,895
561
13,402
16,148
6,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 17 / 0
8,362
364
7,457
22,284
12,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 8 / 1
10,843
471
19,364
23,664
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Mr Mu3ic
Thanatos
9
1 / 7 / 0
8,156
355
3,245
7,587
2,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Nevada9887
Tiamat
20
7 / 6 / 3
12,397
539
19,264
19,307
15,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
mtarief
Apollo
19
5 / 4 / 5
12,637
549
15,374
19,483
8,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
41
Kills
17
17
Deaths
42
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bills Mafia607
King Arthur
0
5
2
0.2
W
Medusa
EpiKkzz
Medusa
10
3
9
4.83
L
0
17
0
0
L
4
8
1
0.56
L
Thanatos
Mr Mu3ic
Thanatos
1
7
0
0.14
L
Tiamat
Nevada9887
Tiamat
7
6
3
1.42
W
13
2
8
8.5
L
Apollo
mtarief
Apollo
5
4
5
1.88
W
Zhong Kui
semsilvanya
Zhong Kui
7
4
4
2.25
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,910
Damage
64,704
93,823
Taken
92,325
48,615
Mitigated
46,571
43,596
Healing
25,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bills Mafia607
King Arthur
3,317
287
0
8,072
20,672
14,073
1,095
8,458
11,952
0
59,455
W
Medusa
EpiKkzz
Medusa
19,898
11,688
0
8,520
21,159
8,207
2,332
8,768
12,175
0
84,705
L
7,457
1,639
309
2,027
22,284
12,681
809
9,668
12,111
0
43,811
L
19,364
5,274
0
9,169
23,664
7,988
2,412
5,770
17,498
69,336
0
L
Thanatos
Mr Mu3ic
Thanatos
3,245
534
0
2,150
7,587
2,315
0
2,369
5,098
0
13,762
L
Tiamat
Nevada9887
Tiamat
19,264
1,802
0
5,665
19,307
15,435
726
5,573
13,423
85,953
0
W
21,884
1,816
2,403
13,130
20,383
8,544
1,413
9,623
10,612
96,128
0
L
Apollo
mtarief
Apollo
15,374
8,075
0
6,636
19,483
8,152
2,461
5,458
13,860
0
87,268
W
Zhong Kui
semsilvanya
Zhong Kui
8,409
2,317
0
4,997
15,461
10,903
81
5,045
10,181
46,719
2,672
W
13,402
4,193
0
6,474
16,148
6,888
0
5,843
10,275
0
75,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,921
Gold Earned
52,395
628
Minions Killed
479
0
Camps Cleared
0
2,122,794
Distance Traveled
1,603,976
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,388
495
130
6
0
390,820
0
W
Medusa
12,713
553
131
6
0
411,481
2
L
Mulan
8,362
364
63
3
0
306,511
0
L
Sol
10,843
471
116
5
0
367,073
0
L
Thanatos
8,156
355
28
1
0
189,292
0
L
Tiamat
12,397
539
124
5
0
330,226
0
W
Ra
13,956
607
160
7
0
422,883
0
L
Apollo
12,637
549
148
6
0
410,874
3
W
Zhong Kui
10,969
477
102
4
0
429,049
6
W
Pele
12,895
561
105
5
0
468,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role