Player Matchup

Chaac
Chaac
BaphometCircle
Chaac
Level 26
God Stats
8W - 5L
1,403 SR
Queue Stats
62W - 58L
1,466 Elo+
Solo
Cerberus
Cerberus
Chimmiejimmy
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,226 Elo+
Solo
Ao Kuang
Ao Kuang
Jonredzmen
Ao Kuang
Level 30
God Stats
4W - 1L
1,572 SR
Queue Stats
49W - 31L
1,470 Elo+
Party 1
Chang'e
Chang'e
UltraSaiyan17
Chang'e
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
135W - 126L
1,634 Elo+
Solo
Danzaburou
Danzaburou
kenneis
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,495 SR
1,459 Elo+

VS

Team Averages
Level 15
1,432 SR
1,329 Elo+
Kali
Kali
BlueVirus255
Kali
Level 15
God Stats
38W - 40L
1,639 SR
Queue Stats
89W - 95L
1,663 Elo+
Solo
Ra
Ra
Nofront_God420
Ra
Level 23
God Stats
8W - 20L
1,162 SR
Queue Stats
20W - 35L
1,041 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nopro-142
Cu Chulainn
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,088 Elo+
Party 2
Chernobog
Chernobog
NoxchiBorz204
Chernobog
Level 27
God Stats
5W - 5L
1,358 SR
Queue Stats
6W - 8L
1,354 Elo+
Solo
Nemesis
Nemesis
alliah_ozzz
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 5
12,022
601
12,613
17,100
14,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Chimmiejimmy
Cerberus
12
1 / 7 / 9
8,767
438
4,404
13,300
10,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Jonredzmen
Ao Kuang
19
11 / 3 / 9
12,703
635
13,128
21,864
9,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
20
19 / 1 / 8
14,297
715
20,230
13,305
6,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
kenneis
Danzaburou
17
10 / 4 / 3
11,388
569
8,904
10,530
3,973
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 2
10,476
524
12,294
19,960
7,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 12 / 5
8,903
445
10,869
18,925
6,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Nopro-142
Cu Chulainn
11
0 / 10 / 3
7,606
380
3,602
14,782
6,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
NoxchiBorz204
Chernobog
16
12 / 6 / 2
10,719
536
15,347
15,271
5,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
alliah_ozzz
Nemesis
8
0 / 16 / 1
6,447
322
1,243
13,351
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
31
49
Kills
18
18
Deaths
52
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
L
3
8
2
0.5
W
Cerberus
Chimmiejimmy
Cerberus
1
7
9
0.79
W
Ao Kuang
Jonredzmen
Ao Kuang
11
3
9
5.17
L
3
12
5
0.46
L
Cu Chulainn
Nopro-142
Cu Chulainn
0
10
3
0.15
L
Chernobog
NoxchiBorz204
Chernobog
12
6
2
2.17
W
Chang'e
19
1
8
23
L
Nemesis
alliah_ozzz
Nemesis
0
16
1
0.03
W
Danzaburou
kenneis
Danzaburou
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,279
Damage
43,355
76,099
Taken
82,289
45,367
Mitigated
31,841
30,974
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,613
2,193
0
6,809
17,100
14,560
2,899
514
16,586
0
69,147
L
12,294
6,939
0
4,691
19,960
7,972
0
8,431
11,321
0
59,065
W
Cerberus
Chimmiejimmy
Cerberus
4,404
288
0
1,518
13,300
10,898
480
2,712
10,588
20,021
0
W
Ao Kuang
Jonredzmen
Ao Kuang
13,128
3,457
0
10,395
21,864
9,109
846
2,689
19,175
91,635
0
L
10,869
550
305
3,854
18,925
6,850
403
10,826
7,885
42,946
0
L
Cu Chulainn
Nopro-142
Cu Chulainn
3,602
1,319
0
0
14,782
6,356
121
4,166
10,480
0
39,023
L
Chernobog
NoxchiBorz204
Chernobog
15,347
9,574
303
2,408
15,271
5,746
1,547
8,090
7,111
0
51,812
W
Chang'e
20,230
1,951
3,367
7,118
13,305
6,827
2,913
1,740
11,565
92,269
0
L
Nemesis
alliah_ozzz
Nemesis
1,243
536
0
281
13,351
4,917
151
5,325
7,730
0
13,741
W
Danzaburou
kenneis
Danzaburou
8,904
3,711
0
1,767
10,530
3,973
1,257
3,214
7,316
0
54,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,177
Gold Earned
44,151
554
Minions Killed
337
0
Camps Cleared
0
1,847,363
Distance Traveled
1,584,475
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,022
601
144
7
0
306,209
2
L
Kali
10,476
524
111
6
0
364,117
2
W
Cerberus
8,767
438
30
2
0
380,357
1
W
Ao Kuang
12,703
635
127
6
0
406,681
2
L
Ra
8,903
445
57
3
0
313,188
2
L
Cu Chulainn
7,606
380
67
3
0
302,760
0
L
Chernobog
10,719
536
78
4
0
350,554
1
W
Chang'e
14,297
715
168
8
0
384,141
4
L
Nemesis
6,447
322
24
1
0
253,856
0
W
Danzaburou
11,388
569
85
4
0
369,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role