Player Matchup

Ymir
Ymir
DUQUE2323
Ymir
Level 29
God Stats
31W - 23L
1,527 SR
Queue Stats
121W - 148L
1,386 Elo+
Solo
Nemesis
Nemesis
Darijan15
Nemesis
Level 29
God Stats
19W - 10L
1,630 SR
Queue Stats
72W - 83L
1,452 Elo+
Solo
Scylla
Scylla
Luc-Trip
Scylla
Level 149
God Stats
2W - 0L
1,667 SR
Queue Stats
86W - 88L
1,460 Elo+
Party 1
Ullr
Ullr
S2N-DEMONslayer
Ullr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,453 Elo+
Party 1
Thanatos
Thanatos
lucaselpirata122
Thanatos
Level 17
God Stats
18W - 16L
1,392 SR
Queue Stats
483W - 501L
1,303 Elo+
Solo
Team Averages
Level 46
1,543 SR
1,411 Elo+

VS

Team Averages
Level 23
1,410 SR
1,371 Elo+
Cernunnos
Cernunnos
Black Butler908
Cernunnos
Level 29
God Stats
62W - 82L
1,561 SR
Queue Stats
70W - 111L
1,419 Elo+
Solo
Ares
Ares
F1naLGuN
Ares
Level 15
God Stats
0W - 2L
1,313 SR
Queue Stats
17W - 26L
1,347 Elo+
Solo
Neith
Neith
ManaxTiberius
Neith
Level 15
God Stats
4W - 11L
1,712 SR
Queue Stats
78W - 103L
1,330 Elo+
Solo
Chernobog
Chernobog
dydy_420
Chernobog
Level 29
God Stats
13W - 7L
1,334 SR
Queue Stats
43W - 35L
1,350 Elo+
Solo
Sun Wukong
Sun Wukong
wheaters247
Sun Wukong
Level 29
God Stats
1W - 3L
1,132 SR
Queue Stats
67W - 57L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 0 / 16
8,149
582
5,545
8,928
6,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Darijan15
Nemesis
15
7 / 0 / 2
8,395
600
6,101
8,716
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Luc-Trip
Scylla
13
7 / 2 / 6
8,090
578
8,365
5,388
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 2 / 5
8,457
604
6,281
7,597
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
9 / 2 / 9
7,745
553
7,209
8,138
3,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Black Butler908
Cernunnos
10
1 / 7 / 1
6,487
463
3,600
8,558
2,239
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
9
1 / 5 / 0
6,125
438
981
9,990
5,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 7 / 3
6,647
475
5,207
7,911
2,072
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
dydy_420
Chernobog
10
1 / 5 / 2
6,423
459
4,971
8,102
2,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
wheaters247
Sun Wukong
7
0 / 7 / 3
5,180
370
3,507
9,586
6,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
31
Kills
4
6
Deaths
31
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Black Butler908
Cernunnos
1
7
1
0.21
W
Ymir
4
0
16
12
W
Nemesis
Darijan15
Nemesis
7
0
2
8
L
Ares
1
5
0
0.2
W
Scylla
Luc-Trip
Scylla
7
2
6
5
L
1
7
3
0.36
W
4
2
5
3.25
L
Chernobog
dydy_420
Chernobog
1
5
2
0.4
W
9
2
9
6.75
L
Sun Wukong
wheaters247
Sun Wukong
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,501
Damage
18,266
38,767
Taken
44,147
18,324
Mitigated
17,806
13,149
Healing
4,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Black Butler908
Cernunnos
3,600
2,098
0
0
8,558
2,239
1,459
2,939
5,506
0
25,902
W
Ymir
5,545
1,151
0
3,841
8,928
6,318
437
454
8,307
32,777
0
W
Nemesis
Darijan15
Nemesis
6,101
3,568
0
597
8,716
3,748
0
338
8,278
0
56,130
L
Ares
981
173
0
2,223
9,990
5,023
0
2,828
7,074
24,112
0
W
Scylla
Luc-Trip
Scylla
8,365
923
0
700
5,388
1,551
710
24
5,339
44,643
0
L
5,207
1,706
0
1,232
7,911
2,072
0
1,812
6,055
0
24,295
W
6,281
2,427
0
2,388
7,597
3,377
2,216
0
7,572
0
51,868
L
Chernobog
dydy_420
Chernobog
4,971
2,182
195
675
8,102
2,196
0
1,949
5,897
0
26,960
W
7,209
3,555
0
5,623
8,138
3,330
65
165
7,948
0
21,426
L
Sun Wukong
wheaters247
Sun Wukong
3,507
814
0
223
9,586
6,276
539
3,817
5,705
0
10,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,836
Gold Earned
30,862
362
Minions Killed
218
0
Camps Cleared
0
1,308,144
Distance Traveled
1,100,538
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,487
463
50
4
0
186,650
0
W
Ymir
8,149
582
40
3
0
265,099
0
W
Nemesis
8,395
600
101
7
0
264,012
1
L
Ares
6,125
438
60
4
0
178,958
2
W
Scylla
8,090
578
92
7
0
238,231
2
L
Neith
6,647
475
44
3
0
216,369
4
W
Ullr
8,457
604
101
7
0
236,516
2
L
Chernobog
6,423
459
44
3
0
253,778
0
W
Thanatos
7,745
553
28
2
0
304,286
0
L
Sun Wukong
5,180
370
20
1
0
264,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role