Player Matchup

King Arthur
King Arthur
a_MOLE_
King Arthur
Level 126
God Stats
8W - 10L
1,411 SR
Queue Stats
178W - 174L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
xJuanDax
Danzaburou
Level 89
God Stats
6W - 1L
1,866 SR
Queue Stats
204W - 272L
1,470 Elo+
Solo
Nemesis
Nemesis
xx_trace111_x609
Nemesis
Level 46
God Stats
5W - 1L
1,500 SR
Queue Stats
117W - 112L
1,452 Elo+
Party 1
Team Averages
Level 87
1,592 SR
1,471 Elo+

VS

Team Averages
Level 39
1,526 SR
1,492 Elo+
Ymir
Ymir
KISHKO7866
Ymir
Level 25
God Stats
87W - 91L
1,472 SR
Queue Stats
123W - 133L
1,468 Elo+
Solo
Anhur
Anhur
RagingHQuinn
Anhur
Level 87
God Stats
2W - 1L
1,607 SR
Queue Stats
48W - 39L
1,507 Elo+
Solo
Medusa
Medusa
williammassa
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
a_MOLE_
King Arthur
14
14 / 1 / 3
11,159
858
13,766
8,882
5,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
xJuanDax
Danzaburou
14
4 / 2 / 11
9,790
753
9,075
6,628
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 7
8,999
692
4,505
7,733
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 0
8,576
660
10,026
14,817
8,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 2
7,698
592
3,354
7,790
2,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
9
0 / 12 / 3
7,245
557
3,482
12,061
3,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
5
5
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
1
3
2
0.67
W
King Arthur
a_MOLE_
King Arthur
14
1
3
15.5
L
Medusa
0
12
3
0.13
W
Danzaburou
xJuanDax
Danzaburou
4
2
11
4.75
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,346
Damage
16,862
23,243
Taken
34,668
10,772
Mitigated
14,998
7,422
Healing
2,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,026
2,357
0
1,729
14,817
8,515
0
42
14,775
28,181
0
L
3,354
2,106
0
1,065
7,790
2,588
0
0
7,790
0
25,882
W
King Arthur
a_MOLE_
King Arthur
13,766
1,844
0
735
8,882
5,639
588
2,953
5,929
0
39,208
L
Medusa
3,482
2,152
0
178
12,061
3,895
0
0
11,929
0
11,057
W
Danzaburou
xJuanDax
Danzaburou
9,075
3,506
0
2,489
6,628
2,362
1,236
4,279
2,349
0
45,190
W
4,505
2,127
756
3,442
7,733
2,771
864
3,017
4,716
0
26,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,948
Gold Earned
23,519
149
Minions Killed
115
0
Camps Cleared
0
725,302
Distance Traveled
570,757
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,576
660
46
4
0
196,314
0
L
Anhur
7,698
592
52
4
0
213,583
7
W
King Arthur
11,159
858
52
4
0
239,899
1
L
Medusa
7,245
557
17
1
0
160,860
0
W
Danzaburou
9,790
753
55
4
0
223,959
3
W
Nemesis
8,999
692
42
3
0
261,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role