Player Matchup

Poseidon
Poseidon
GoldenHiles
Poseidon
Level 109
God Stats
2W - 2L
1,537 SR
Queue Stats
63W - 60L
1,485 Elo+
Solo
Ares
Ares
II Valzeras II
Ares
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
Moladron2003
Zhong Kui
Level 85
God Stats
11W - 7L
1,560 SR
Queue Stats
332W - 333L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
Pariah95
Danzaburou
Level 85
God Stats
5W - 2L
1,577 SR
Queue Stats
59W - 62L
1,565 Elo+
Solo
Awilix
Awilix
SKRRDarling
Awilix
Level 105
God Stats
10W - 6L
1,686 SR
Queue Stats
315W - 311L
1,482 Elo+
Party 2
Team Averages
Level 90
1,572 SR
1,490 Elo+

VS

Team Averages
Level 90
1,629 SR
1,499 Elo+
Heimdallr
Heimdallr
AceAmp01
Heimdallr
Level 85
God Stats
7W - 5L
1,611 SR
Queue Stats
522W - 503L
1,493 Elo+
Party 1
Guan Yu
Guan Yu
Jashulthor
Guan Yu
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 57L
1,542 Elo+
Solo
Aphrodite
Aphrodite
MindofGabs
Aphrodite
Level 67
God Stats
23W - 19L
1,659 SR
Queue Stats
598W - 570L
1,567 Elo+
Solo
Arachne
Arachne
Raklem420
Arachne
Level 33
God Stats
43W - 28L
1,633 SR
Queue Stats
164W - 165L
1,442 Elo+
Solo
Artio
Artio
Thepeacemaker94
Artio
Level 106
God Stats
14W - 16L
1,742 SR
Queue Stats
308W - 317L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GoldenHiles
Poseidon
18
9 / 2 / 7
11,425
601
16,882
10,759
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 3 / 5
8,269
435
5,831
10,381
7,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Moladron2003
Zhong Kui
16
1 / 3 / 9
10,007
527
10,868
13,099
13,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Pariah95
Danzaburou
15
4 / 2 / 5
10,135
533
12,238
12,448
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
16
6 / 2 / 7
10,342
544
10,764
11,601
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AceAmp01
Heimdallr
13
2 / 4 / 4
8,756
461
8,312
12,256
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Jashulthor
Guan Yu
15
5 / 4 / 3
10,458
550
6,375
21,319
19,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
MindofGabs
Aphrodite
16
3 / 4 / 2
9,755
513
8,564
14,894
6,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
Raklem420
Arachne
13
1 / 7 / 3
8,287
436
5,098
18,756
6,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 4 / 6
9,947
524
6,900
18,677
18,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
23
Kills
12
12
Deaths
23
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AceAmp01
Heimdallr
2
4
4
1
W
Poseidon
GoldenHiles
Poseidon
9
2
7
6.25
W
3
3
5
1.83
L
Guan Yu
Jashulthor
Guan Yu
5
4
3
1.63
L
Aphrodite
MindofGabs
Aphrodite
3
4
2
1
W
Zhong Kui
Moladron2003
Zhong Kui
1
3
9
1.83
W
Danzaburou
Pariah95
Danzaburou
4
2
5
3.25
L
Arachne
Raklem420
Arachne
1
7
3
0.36
W
Awilix
6
2
7
4.75
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,583
Damage
35,249
58,288
Taken
85,902
34,075
Mitigated
55,468
15,771
Healing
37,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AceAmp01
Heimdallr
8,312
3,640
0
3,611
12,256
4,668
469
3,360
8,896
0
49,718
W
Poseidon
GoldenHiles
Poseidon
16,882
3,156
0
2,352
10,759
3,727
2,652
3,498
7,261
84,193
0
W
5,831
477
787
1,257
10,381
7,646
0
275
10,106
21,804
0
L
Guan Yu
Jashulthor
Guan Yu
6,375
923
1,486
6,706
21,319
19,358
0
8,680
12,639
0
23,168
L
Aphrodite
MindofGabs
Aphrodite
8,564
1,247
3,887
7,725
14,894
6,434
0
6,567
8,327
60,380
0
W
Zhong Kui
Moladron2003
Zhong Kui
10,868
1,370
0
4,384
13,099
13,553
0
5,805
7,294
60,430
0
W
Danzaburou
Pariah95
Danzaburou
12,238
6,357
0
4,587
12,448
4,787
1,770
1,880
10,568
0
59,316
L
Arachne
Raklem420
Arachne
5,098
2,796
0
7,012
18,756
6,657
779
5,842
12,914
0
48,513
W
Awilix
10,764
4,666
0
2,404
11,601
4,362
0
4,006
7,595
0
64,610
L
6,900
1,346
517
6,251
18,677
18,351
478
9,132
9,545
56,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,178
Gold Earned
47,203
493
Minions Killed
439
0
Camps Cleared
0
1,907,266
Distance Traveled
1,680,645
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,756
461
76
4
0
306,985
2
W
Poseidon
11,425
601
136
7
0
341,801
6
W
Ares
8,269
435
37
2
0
362,434
5
L
Guan Yu
10,458
550
34
2
0
359,981
7
L
Aphrodite
9,755
513
122
6
0
327,498
6
W
Zhong Kui
10,007
527
115
6
0
324,498
0
W
Danzaburou
10,135
533
95
5
0
420,998
0
L
Arachne
8,287
436
70
4
0
364,205
10
W
Awilix
10,342
544
110
6
0
457,535
3
L
Artio
9,947
524
137
7
0
321,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role