Player Matchup

Fenrir
Fenrir
AzardonPL
Fenrir
Level 11
God Stats
4W - 3L
1,517 SR
Queue Stats
44W - 51L
1,353 Elo+
Party 3
Janus
Janus
GRZYBEK_BOROWIAK
Janus
Level 40
God Stats
8W - 6L
1,574 SR
Queue Stats
31W - 36L
1,412 Elo+
Party 3
Chang'e
Chang'e
Palpatin2340
Chang'e
Level 72
God Stats
0W - 2L
1,496 SR
Queue Stats
30W - 36L
1,381 Elo+
Party 3
Ymir
Ymir
enteo91
Ymir
Level 37
God Stats
22W - 11L
1,659 SR
Queue Stats
102W - 97L
1,394 Elo+
Party 1
Nemesis
Nemesis
rizsfuj
Nemesis
Level 38
God Stats
0W - 4L
1,187 SR
Queue Stats
100W - 97L
1,396 Elo+
Party 1
Team Averages
Level 40
1,487 SR
1,387 Elo+

VS

Team Averages
Level 66
1,716 SR
1,470 Elo+
Tsukuyomi
Tsukuyomi
AssoWasTaken_
Tsukuyomi
Level 89
God Stats
15W - 7L
1,508 SR
Queue Stats
180W - 162L
1,429 Elo+
Party 2
Cernunnos
Cernunnos
Ehiehiseigay
Cernunnos
Level 6
God Stats
1W - 0L
1,872 SR
Queue Stats
105W - 90L
1,581 Elo+
Party 2
Hel
Hel
IM_THESKYS
Hel
Level 89
God Stats
6W - 6L
1,653 SR
Queue Stats
84W - 89L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
Wokpingu1990
Cthulhu
Level 96
God Stats
76W - 78L
1,617 SR
Queue Stats
524W - 526L
1,476 Elo+
Party 2
Ganesha
Ganesha
xMacabreLion
Ganesha
Level 49
God Stats
4W - 0L
1,930 SR
Queue Stats
189W - 185L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AzardonPL
Fenrir
15
3 / 8 / 0
9,163
482
6,504
14,792
6,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 5 / 0
7,488
394
7,501
10,736
2,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Palpatin2340
Chang'e
12
1 / 8 / 4
8,031
423
10,744
16,279
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
enteo91
Ymir
12
0 / 7 / 2
7,511
395
4,199
14,733
11,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
rizsfuj
Nemesis
11
2 / 10 / 3
7,626
401
5,602
17,245
5,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AssoWasTaken_
Tsukuyomi
16
11 / 5 / 7
10,452
550
13,568
14,352
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Ehiehiseigay
Cernunnos
17
10 / 0 / 9
10,737
565
10,974
14,980
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 1 / 11
11,403
600
15,218
12,158
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Wokpingu1990
Cthulhu
17
9 / 0 / 6
11,677
615
11,382
11,368
10,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
xMacabreLion
Ganesha
16
0 / 1 / 17
10,721
564
5,766
12,167
11,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
88
7
Kills
38
38
Deaths
7
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AssoWasTaken_
Tsukuyomi
11
5
7
2.9
L
Fenrir
AzardonPL
Fenrir
3
8
0
0.38
W
Cernunnos
Ehiehiseigay
Cernunnos
10
0
9
14.5
L
1
5
0
0.2
W
8
1
11
13.5
L
Chang'e
Palpatin2340
Chang'e
1
8
4
0.38
W
Cthulhu
Wokpingu1990
Cthulhu
9
0
6
12
L
Ymir
enteo91
Ymir
0
7
2
0.14
L
Nemesis
rizsfuj
Nemesis
2
10
3
0.35
W
Ganesha
xMacabreLion
Ganesha
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,550
Damage
56,908
73,785
Taken
65,025
31,475
Mitigated
38,926
15,597
Healing
36,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AssoWasTaken_
Tsukuyomi
13,568
3,478
0
3,868
14,352
5,503
684
4,592
9,428
0
36,808
L
Fenrir
AzardonPL
Fenrir
6,504
823
199
3,586
14,792
6,555
0
7,336
6,970
0
37,409
W
Cernunnos
Ehiehiseigay
Cernunnos
10,974
5,785
0
7,916
14,980
5,925
3,576
5,195
9,711
0
74,021
L
7,501
617
409
2,588
10,736
2,980
668
4,290
6,406
49,617
0
W
15,218
797
6,702
8,324
12,158
4,854
1,593
5,004
6,814
79,868
0
L
Chang'e
Palpatin2340
Chang'e
10,744
487
262
4,359
16,279
5,026
0
8,672
7,577
38,234
0
W
Cthulhu
Wokpingu1990
Cthulhu
11,382
515
721
4,379
11,368
10,789
620
1,574
9,792
64,859
0
L
Ymir
enteo91
Ymir
4,199
382
0
773
14,733
11,314
0
6,090
8,481
28,315
0
L
Nemesis
rizsfuj
Nemesis
5,602
1,443
0
3,421
17,245
5,600
0
5,170
11,985
0
31,571
W
Ganesha
xMacabreLion
Ganesha
5,766
1,090
562
4,368
12,167
11,855
1,326
5,271
6,836
48,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,819
Gold Earned
54,990
326
Minions Killed
492
0
Camps Cleared
0
1,564,149
Distance Traveled
1,849,438
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,452
550
67
4
0
365,505
1
L
Fenrir
9,163
482
77
4
0
362,272
6
W
Cernunnos
10,737
565
132
7
0
331,572
3
L
Janus
7,488
394
77
4
0
284,050
0
W
Hel
11,403
600
132
7
0
395,148
1
L
Chang'e
8,031
423
67
4
0
310,655
1
W
Cthulhu
11,677
615
125
7
0
380,148
1
L
Ymir
7,511
395
54
3
0
298,799
1
L
Nemesis
7,626
401
51
3
0
308,373
3
W
Ganesha
10,721
564
36
2
0
377,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role