Player Matchup

Loki
Loki
Monkey_Man-1997
Loki
Level 48
God Stats
3W - 4L
1,181 SR
Queue Stats
5W - 6L
1,188 Elo+
Solo
Janus
Janus
STrAnGExMaRTiaN
Janus
Level 64
God Stats
2W - 7L
1,342 SR
Queue Stats
248W - 323L
1,321 Elo+
Party 2
Cthulhu
Cthulhu
Zelthor93
Cthulhu
Level 134
God Stats
2W - 5L
1,304 SR
Queue Stats
136W - 157L
1,385 Elo+
Party 2
Team Averages
Level 82
1,276 SR
1,298 Elo+

VS

Team Averages
Level 129
1,530 SR
1,423 Elo+
Kuzenbo
Kuzenbo
Vash925
Kuzenbo
Level 160
God Stats
26W - 21L
1,479 SR
Queue Stats
326W - 433L
1,460 Elo+
Party 1
Izanami
Izanami
Vyol
Izanami
Level 159
God Stats
7W - 9L
1,610 SR
Queue Stats
98W - 154L
1,403 Elo+
Party 1
Sol
Sol
captkixx
Sol
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
276W - 268L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
9,415
628
4,012
10,200
3,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 7 / 5
8,847
590
7,785
10,104
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Zelthor93
Cthulhu
14
3 / 3 / 6
10,676
712
11,447
21,027
12,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Vash925
Kuzenbo
14
8 / 4 / 5
11,674
778
11,237
12,290
14,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Vyol
Izanami
14
2 / 3 / 9
10,034
669
12,431
9,827
3,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 2 / 7
10,515
701
11,559
10,065
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
14
14
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
1
7
5
0.5
W
Kuzenbo
Vash925
Kuzenbo
8
4
5
2.63
W
Izanami
Vyol
Izanami
2
3
9
2.17
L
Cthulhu
Zelthor93
Cthulhu
3
3
6
2
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,244
Damage
35,227
41,331
Taken
32,182
19,228
Mitigated
20,889
9,950
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,012
1,250
171
488
10,200
3,218
0
5,495
4,526
0
18,060
L
7,785
372
0
1,675
10,104
3,173
35
6,056
3,827
37,241
0
W
Kuzenbo
Vash925
Kuzenbo
11,237
4,282
0
3,143
12,290
14,214
212
6,444
5,846
25,234
0
W
Izanami
Vyol
Izanami
12,431
8,021
0
2,148
9,827
3,251
2,266
6,828
2,999
0
52,166
L
Cthulhu
Zelthor93
Cthulhu
11,447
490
173
7,443
21,027
12,837
0
10,665
10,009
38,058
0
W
11,559
2,952
0
4,790
10,065
3,424
658
6,184
3,881
43,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,938
Gold Earned
32,223
151
Minions Killed
170
0
Camps Cleared
0
764,662
Distance Traveled
795,214
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,415
628
24
2
0
260,058
1
L
Janus
8,847
590
69
5
0
229,693
0
W
Kuzenbo
11,674
778
18
1
0
272,396
4
W
Izanami
10,034
669
81
5
0
262,102
2
L
Cthulhu
10,676
712
58
4
0
274,911
1
W
Sol
10,515
701
71
5
0
260,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role