Player Matchup

Pele
Pele
MonstyMon
Pele
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
SupportedByEvil
Janus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
hi Kind
Xbalanque
Level 30
God Stats
13W - 7L
1,547 SR
Queue Stats
26W - 26L
1,527 Elo+
Solo
Chaac
Chaac
merkeg
Chaac
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 28L
1,435 Elo+
Party 1
Ymir
Ymir
zeref2452
Ymir
Level 25
God Stats
3W - 1L
1,777 SR
Queue Stats
14W - 16L
1,440 Elo+
Solo
Team Averages
Level 46
1,565 SR
1,480 Elo+

VS

Team Averages
Level 28
1,579 SR
1,449 Elo+
Loki
Loki
BarsikLRU
Loki
Level 29
God Stats
3W - 3L
1,684 SR
Queue Stats
128W - 131L
1,461 Elo+
Party 2
Fenrir
Fenrir
BrunoKbral
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 101L
1,462 Elo+
Solo
Apollo
Apollo
LinuXboX
Apollo
Level 26
God Stats
0W - 2L
1,581 SR
Queue Stats
236W - 184L
1,574 Elo+
Solo
Nu Wa
Nu Wa
Phoeni1x
Nu Wa
Level 29
God Stats
12W - 11L
1,687 SR
Queue Stats
113W - 118L
1,462 Elo+
Party 2
Hercules
Hercules
lordturtlefish
Hercules
Level 29
God Stats
2W - 7L
1,445 SR
Queue Stats
96W - 106L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
5 / 2 / 3
8,214
548
5,943
8,790
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
7 / 1 / 6
8,946
596
7,529
7,950
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
hi Kind
Xbalanque
15
4 / 0 / 5
8,676
578
4,791
5,958
2,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
merkeg
Chaac
12
2 / 1 / 0
7,310
487
4,750
7,400
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
13
5 / 1 / 8
8,452
563
8,190
11,612
9,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 4 / 3
7,737
516
6,321
11,810
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
BrunoKbral
Fenrir
10
1 / 8 / 1
6,304
420
3,634
10,487
3,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
LinuXboX
Apollo
11
1 / 3 / 1
6,852
457
3,863
7,446
2,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Phoeni1x
Nu Wa
10
0 / 5 / 1
6,363
424
3,272
7,545
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
11
1 / 3 / 2
6,844
456
4,883
9,577
5,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
23
Kills
5
5
Deaths
23
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
2
4
3
0.88
L
Fenrir
BrunoKbral
Fenrir
1
8
1
0.19
L
Apollo
LinuXboX
Apollo
1
3
1
0.5
W
Pele
5
2
3
3.25
L
Nu Wa
Phoeni1x
Nu Wa
0
5
1
0.1
W
7
1
6
10
W
Xbalanque
hi Kind
Xbalanque
4
0
5
6.5
L
Hercules
1
3
2
0.67
W
Chaac
merkeg
Chaac
2
1
0
2
W
Ymir
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,203
Damage
21,973
41,710
Taken
46,865
24,554
Mitigated
16,708
13,040
Healing
9,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,321
1,949
0
3,117
11,810
3,759
0
3,327
8,229
0
52,220
L
Fenrir
BrunoKbral
Fenrir
3,634
849
0
1,951
10,487
3,182
0
3,261
7,110
0
19,483
L
Apollo
LinuXboX
Apollo
3,863
1,853
0
1,776
7,446
2,151
0
3,237
4,165
0
34,803
W
Pele
5,943
1,639
0
2,946
8,790
3,592
0
545
8,170
0
47,069
L
Nu Wa
Phoeni1x
Nu Wa
3,272
1,155
0
761
7,545
2,461
0
3,831
3,606
29,787
0
W
7,529
441
0
1,719
7,950
2,749
361
1,234
6,716
53,999
0
W
Xbalanque
hi Kind
Xbalanque
4,791
1,849
0
2,028
5,958
2,006
500
287
5,671
0
55,468
L
Hercules
4,883
1,131
0
2,241
9,577
5,155
0
1,589
7,686
0
18,535
W
Chaac
merkeg
Chaac
4,750
1,126
0
2,305
7,400
6,551
682
270
6,969
0
29,881
W
Ymir
8,190
1,333
0
4,042
11,612
9,656
62
936
10,605
27,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,598
Gold Earned
34,100
402
Minions Killed
296
0
Camps Cleared
0
1,531,086
Distance Traveled
1,396,827
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,737
516
95
6
0
309,230
1
L
Fenrir
6,304
420
40
3
0
268,504
1
L
Apollo
6,852
457
69
5
0
269,108
1
W
Pele
8,214
548
86
6
0
318,844
4
L
Nu Wa
6,363
424
49
3
0
266,948
0
W
Janus
8,946
596
112
7
0
313,257
5
W
Xbalanque
8,676
578
112
7
0
282,075
0
L
Hercules
6,844
456
43
3
0
283,037
2
W
Chaac
7,310
487
62
4
0
325,453
3
W
Ymir
8,452
563
30
2
0
291,457
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role