Player Matchup

Ra
Ra
Akashy-_-
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Cr0nex33
Amaterasu
Level 27
God Stats
7W - 13L
1,337 SR
Queue Stats
731W - 797L
1,458 Elo+
Solo
Anubis
Anubis
SwissOpTiC
Anubis
Level 28
God Stats
8W - 5L
1,211 SR
Queue Stats
119W - 122L
1,501 Elo+
Solo
Terra
Terra
Xx_Harlem98
Terra
Level 28
God Stats
11W - 6L
1,647 SR
Queue Stats
126W - 121L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
nV_NoLiiMiiiTz
Tsukuyomi
Level 8
God Stats
4W - 1L
1,752 SR
Queue Stats
17W - 10L
1,761 Elo+
Party 1
Team Averages
Level 19
1,489 SR
1,534 Elo+

VS

Team Averages
Level 26
1,493 SR
1,407 Elo+
Ra
Ra
ApY0ungDemonx-
Ra
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 35L
1,285 Elo+
Party 3
Guan Yu
Guan Yu
Inusik_001
Guan Yu
Level 26
God Stats
0W - 2L
1,321 SR
Queue Stats
15W - 29L
1,418 Elo+
Solo
Nemesis
Nemesis
JpCapalotx-
Nemesis
Level 20
God Stats
2W - 3L
1,660 SR
Queue Stats
14W - 25L
1,299 Elo+
Party 3
Chernobog
Chernobog
crossX356
Chernobog
Level 30
God Stats
2W - 3L
1,430 SR
Queue Stats
165W - 176L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
watchomaka
Cthulhu
Level 28
God Stats
12W - 9L
1,553 SR
Queue Stats
79W - 90L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 2
10,180
509
2,211
8,544
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Cr0nex33
Amaterasu
16
4 / 2 / 4
10,159
508
5,419
12,646
8,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
SwissOpTiC
Anubis
14
1 / 3 / 5
8,784
439
11,114
16,687
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 6
8,931
447
8,867
14,431
14,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
nV_NoLiiMiiiTz
Tsukuyomi
19
7 / 1 / 1
11,323
566
9,339
13,225
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 2
10,875
544
6,941
7,174
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Inusik_001
Guan Yu
5
0 / 7 / 0
5,894
295
102
9,847
2,512
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
JpCapalotx-
Nemesis
17
4 / 4 / 1
10,106
505
6,264
12,033
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
crossX356
Chernobog
13
3 / 4 / 1
8,097
405
10,367
12,749
4,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
watchomaka
Cthulhu
13
1 / 2 / 3
8,628
431
14,599
20,010
11,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
13
Kills
14
14
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
7
2
0.29
L
6
2
2
3.5
W
Amaterasu
Cr0nex33
Amaterasu
4
2
4
3
L
Guan Yu
Inusik_001
Guan Yu
0
7
0
0
L
Nemesis
JpCapalotx-
Nemesis
4
4
1
1.13
W
Anubis
SwissOpTiC
Anubis
1
3
5
1.17
W
0
1
6
3
L
Chernobog
crossX356
Chernobog
3
4
1
0.88
W
Tsukuyomi
nV_NoLiiMiiiTz
Tsukuyomi
7
1
1
7.5
L
Cthulhu
watchomaka
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,950
Damage
38,273
65,533
Taken
61,813
38,947
Mitigated
27,922
28,466
Healing
16,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,211
384
0
73
8,544
2,853
330
3,519
4,705
52,858
0
L
6,941
472
95
3,144
7,174
2,788
674
1,961
5,061
60,821
0
W
Amaterasu
Cr0nex33
Amaterasu
5,419
1,919
0
3,658
12,646
8,059
2,380
2,742
9,861
0
55,279
L
Guan Yu
Inusik_001
Guan Yu
102
102
0
582
9,847
2,512
0
0
9,847
0
19,616
L
Nemesis
JpCapalotx-
Nemesis
6,264
1,918
0
1,957
12,033
6,639
1,110
98
11,935
0
68,508
W
Anubis
SwissOpTiC
Anubis
11,114
1,243
855
8,435
16,687
7,516
427
6,547
10,110
56,266
0
W
8,867
1,359
2,174
5,838
14,431
14,909
205
6,407
7,954
28,952
0
L
Chernobog
crossX356
Chernobog
10,367
4,814
696
4,279
12,749
4,249
470
8,834
3,915
0
52,227
W
Tsukuyomi
nV_NoLiiMiiiTz
Tsukuyomi
9,339
2,566
0
7,433
13,225
5,610
469
1,736
11,363
0
90,937
L
Cthulhu
watchomaka
Cthulhu
14,599
951
668
5,038
20,010
11,734
22
11,147
8,863
48,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,377
Gold Earned
43,600
500
Minions Killed
430
0
Camps Cleared
0
1,821,493
Distance Traveled
1,803,653
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,180
509
121
6
0
323,311
1
L
Ra
10,875
544
134
7
0
383,180
4
W
Amaterasu
10,159
508
105
5
0
337,186
3
L
Guan Yu
5,894
295
22
1
0
311,482
3
L
Nemesis
10,106
505
128
6
0
409,435
5
W
Anubis
8,784
439
95
5
0
355,312
6
W
Terra
8,931
447
45
2
0
387,775
0
L
Chernobog
8,097
405
79
4
0
323,238
1
W
Tsukuyomi
11,323
566
134
7
0
417,909
1
L
Cthulhu
8,628
431
67
3
0
376,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role