Player Matchup

Athena
Athena
IHATCHOCOLATE
Athena
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Iaqam
Cerberus
Level 49
God Stats
13W - 20L
1,433 SR
Queue Stats
377W - 361L
1,546 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jaymo3
Cu Chulainn
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ThatGuy749
Neith
Level 76
God Stats
7W - 4L
1,928 SR
Queue Stats
327W - 310L
1,533 Elo+
Party 1
Janus
Janus
r1chismyname
Janus
Level 69
God Stats
4W - 9L
1,368 SR
Queue Stats
139W - 152L
1,535 Elo+
Solo
Team Averages
Level 76
1,546 SR
1,523 Elo+

VS

Team Averages
Level 63
1,472 SR
1,497 Elo+
Nemesis
Nemesis
AceFries0814
Nemesis
Level 62
God Stats
12W - 15L
1,403 SR
Queue Stats
349W - 377L
1,511 Elo+
Solo
Bacchus
Bacchus
h4145306
Bacchus
Level 89
God Stats
57W - 63L
1,475 SR
Queue Stats
119W - 134L
1,451 Elo+
Party 2
Chernobog
Chernobog
iZanity
Chernobog
Level 38
God Stats
4W - 6L
1,512 SR
Queue Stats
261W - 240L
1,646 Elo+
Solo
Merlin
Merlin
咖咖鹏丶
Merlin
Level 63
God Stats
3W - 6L
1,408 SR
Queue Stats
335W - 360L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
貝後的影子
Sun Wukong
Level 62
God Stats
2W - 0L
1,560 SR
Queue Stats
50W - 67L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 3
5,229
523
2,982
6,507
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Iaqam
Cerberus
8
0 / 0 / 1
4,824
482
1,118
4,796
1,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Jaymo3
Cu Chulainn
11
3 / 2 / 1
5,922
592
7,479
7,249
4,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
5
0 / 1 / 0
4,081
408
1,597
2,619
549
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 3 / 0
5,361
536
1,541
4,822
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AceFries0814
Nemesis
10
1 / 1 / 4
5,849
585
2,879
6,259
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
h4145306
Bacchus
10
4 / 0 / 0
6,215
622
3,960
5,207
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chernobog
iZanity
Chernobog
11
2 / 1 / 2
6,294
629
3,632
5,877
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
10
2 / 2 / 4
6,420
642
4,175
4,312
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
貝後的影子
Sun Wukong
9
0 / 2 / 0
5,311
531
1,813
6,317
2,568
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
9
9
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AceFries0814
Nemesis
1
1
4
3
L
2
3
3
1.17
L
Cerberus
Iaqam
Cerberus
0
0
1
0.5
L
Cu Chulainn
Jaymo3
Cu Chulainn
3
2
1
1.75
L
Neith
0
1
0
0
W
Bacchus
h4145306
Bacchus
4
0
0
4
W
Chernobog
iZanity
Chernobog
2
1
2
3
L
1
3
0
0.33
W
Merlin
2
2
4
2
W
Sun Wukong
貝後的影子
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,717
Damage
16,459
25,993
Taken
27,972
10,835
Mitigated
10,244
7,284
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AceFries0814
Nemesis
2,879
1,349
0
3,715
6,259
2,017
0
844
5,290
0
27,198
L
2,982
1,201
0
1,790
6,507
2,406
0
1,589
4,812
16,172
0
L
Cerberus
Iaqam
Cerberus
1,118
0
0
1,738
4,796
1,716
0
1,760
3,020
17,033
0
L
Cu Chulainn
Jaymo3
Cu Chulainn
7,479
882
0
2,203
7,249
4,968
0
1,780
5,424
5,945
24,997
L
Neith
1,597
867
0
1,074
2,619
549
0
726
1,893
0
12,604
W
Bacchus
h4145306
Bacchus
3,960
925
0
2,454
5,207
2,863
435
923
4,284
11,978
0
W
Chernobog
iZanity
Chernobog
3,632
2,019
0
2,479
5,877
1,548
991
1,593
4,217
0
43,020
L
1,541
203
0
479
4,822
1,196
0
1,757
2,709
26,695
0
W
Merlin
4,175
309
0
691
4,312
1,248
32
2,569
1,615
26,228
0
W
Sun Wukong
貝後的影子
Sun Wukong
1,813
37
0
762
6,317
2,568
15
963
5,079
0
22,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,417
Gold Earned
30,089
220
Minions Killed
276
0
Camps Cleared
0
845,147
Distance Traveled
1,007,386
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,849
585
56
6
0
237,596
5
L
Athena
5,229
523
34
3
0
215,776
2
L
Cerberus
4,824
482
37
4
0
208,045
0
L
Cu Chulainn
5,922
592
59
6
0
170,188
3
L
Neith
4,081
408
30
3
0
81,639
0
W
Bacchus
6,215
622
10
1
0
217,742
3
W
Chernobog
6,294
629
102
10
0
173,235
3
L
Janus
5,361
536
60
6
0
169,499
1
W
Merlin
6,420
642
55
6
0
180,977
0
W
Sun Wukong
5,311
531
53
5
0
197,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role