Player Matchup

Tsukuyomi
Tsukuyomi
Kingslayer13713_
Tsukuyomi
Level 6
God Stats
0W - 2L
1,157 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 1
Ares
Ares
NarcoTheImposter
Ares
Level 5
God Stats
0W - 1L
1,183 SR
Queue Stats
17W - 20L
1,146 Elo+
Party 1
Sol
Sol
SNP_Isaac06
Sol
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 122L
989 Elo+
Party 2
Tiamat
Tiamat
cmolerat
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,211 Elo+
Party 2
Bellona
Bellona
soviet_Russian01
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 4
1,368 SR
1,198 Elo+

VS

Team Averages
Level 25
1,576 SR
1,428 Elo+
Cthulhu
Cthulhu
AttestedSavant
Cthulhu
Level 28
God Stats
12W - 4L
1,916 SR
Queue Stats
137W - 164L
1,339 Elo+
Solo
Raijin
Raijin
Bills Mafia607
Raijin
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 25L
1,499 Elo+
Solo
Thanatos
Thanatos
Mr Mu3ic
Thanatos
Level 24
God Stats
35W - 43L
1,357 SR
Queue Stats
43W - 51L
1,302 Elo+
Solo
Medusa
Medusa
grown-metal3
Medusa
Level 24
God Stats
8W - 6L
1,607 SR
Queue Stats
13W - 11L
1,499 Elo+
Solo
Thor
Thor
xXConfettiHeadx
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
11
5 / 11 / 3
8,040
473
5,356
16,202
6,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 14 / 3
6,443
379
3,240
18,057
10,051
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

9
1 / 18 / 3
6,606
389
5,899
15,559
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
cmolerat
Tiamat
9
0 / 15 / 3
6,226
366
3,091
14,672
5,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 14 / 5
8,345
491
7,329
19,143
9,511
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 19
8,615
507
4,224
9,092
9,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
16 / 2 / 16
10,522
619
15,043
11,054
4,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Mr Mu3ic
Thanatos
15
26 / 2 / 24
11,155
656
18,522
11,698
4,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
16
19 / 0 / 13
11,358
668
18,206
8,324
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
8 / 7 / 25
9,514
560
9,309
12,570
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
167
11
Kills
70
72
Deaths
13
17
Assists
97
Player
Kills
Deaths
Assists
KDA
W
1
2
19
5.25
W
16
2
16
12
L
Tsukuyomi
5
11
3
0.59
W
Thanatos
Mr Mu3ic
Thanatos
26
2
24
19
L
1
14
3
0.18
L
1
18
3
0.14
L
Tiamat
cmolerat
Tiamat
0
15
3
0.1
W
Medusa
19
0
13
25.5
L
4
14
5
0.46
W
8
7
25
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,915
Damage
65,304
83,633
Taken
52,738
36,559
Mitigated
25,709
3,757
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,224
149
0
350
9,092
9,231
1,520
873
8,219
29,066
0
W
15,043
1,509
0
1,393
11,054
4,174
1,356
3,006
8,048
47,402
0
L
Tsukuyomi
5,356
1,571
0
1,625
16,202
6,309
0
2,780
13,347
0
24,535
W
Thanatos
Mr Mu3ic
Thanatos
18,522
5,711
0
10,167
11,698
4,876
2,341
3,215
8,483
0
36,350
L
3,240
581
210
24
18,057
10,051
233
3,912
13,995
11,279
0
L
5,899
1,741
0
1,079
15,559
5,064
697
4,324
11,185
17,320
1,059
L
Tiamat
cmolerat
Tiamat
3,091
1,123
0
650
14,672
5,624
179
3,961
10,711
10,599
0
W
Medusa
18,206
9,108
984
1,908
8,324
3,316
6,305
1,961
6,363
0
63,079
L
7,329
1,421
0
169
19,143
9,511
239
3,940
15,128
0
23,667
W
9,309
2,603
0
780
12,570
4,112
989
2,917
9,653
0
25,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,660
Gold Earned
51,164
136
Minions Killed
277
0
Camps Cleared
0
1,292,635
Distance Traveled
1,447,312
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,615
507
41
2
0
241,545
0
W
Raijin
10,522
619
78
5
0
294,704
1
L
Tsukuyomi
8,040
473
35
2
0
243,822
1
W
Thanatos
11,155
656
40
2
0
306,895
1
L
Ares
6,443
379
21
1
0
252,550
1
L
Sol
6,606
389
30
2
0
277,323
1
L
Tiamat
6,226
366
15
1
0
257,550
0
W
Medusa
11,358
668
96
6
0
286,171
3
L
Bellona
8,345
491
35
2
0
261,390
2
W
Thor
9,514
560
22
1
0
317,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role