Player Matchup

Loki
Loki
Brando65er
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kronors84
Neith
Level 27
God Stats
1W - 2L
1,226 SR
Queue Stats
28W - 32L
1,302 Elo+
Party 1
Bacchus
Bacchus
LeisLeinadGamer
Bacchus
Level 23
God Stats
6W - 3L
1,452 SR
Queue Stats
25W - 30L
1,290 Elo+
Party 1
Merlin
Merlin
Toumoux
Merlin
Level 17
God Stats
3W - 3L
1,490 SR
Queue Stats
26W - 33L
1,352 Elo+
Solo
Anubis
Anubis
kocoleto
Anubis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,328 Elo+
Solo
Team Averages
Level 23
1,434 SR
1,354 Elo+

VS

Team Averages
Level 20
1,369 SR
1,354 Elo+
Hercules
Hercules
Castellia
Hercules
Level 28
God Stats
0W - 2L
1,201 SR
Queue Stats
5W - 9L
1,328 Elo+
Party 2
Danzaburou
Danzaburou
DokurollIV
Danzaburou
Level 28
God Stats
2W - 5L
1,295 SR
Queue Stats
5W - 9L
1,328 Elo+
Party 2
Agni
Agni
LordOdai
Agni
Level 18
God Stats
18W - 13L
1,456 SR
Queue Stats
283W - 306L
1,309 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shinobizzzzz
Tsukuyomi
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
anthony4n7
Yemoja
Level 16
God Stats
3W - 4L
1,394 SR
Queue Stats
84W - 74L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 3 / 5
12,509
596
15,126
16,969
7,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Kronors84
Neith
14
3 / 3 / 8
9,093
433
7,818
10,861
4,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 9
9,515
453
6,731
12,177
14,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Toumoux
Merlin
16
1 / 7 / 5
9,760
465
11,379
13,772
5,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
kocoleto
Anubis
18
5 / 0 / 9
11,389
542
17,155
11,493
6,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Castellia
Hercules
15
1 / 4 / 0
8,534
406
5,354
16,785
10,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
DokurollIV
Danzaburou
15
3 / 4 / 3
9,246
440
8,666
16,843
6,185
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
15
6 / 4 / 3
9,940
473
13,858
12,855
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
Shinobizzzzz
Tsukuyomi
15
5 / 9 / 3
9,888
471
11,921
19,014
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
anthony4n7
Yemoja
14
1 / 5 / 4
8,924
425
7,573
16,122
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
26
Kills
16
16
Deaths
26
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
15
3
5
5.83
L
Hercules
Castellia
Hercules
1
4
0
0.25
L
Danzaburou
DokurollIV
Danzaburou
3
4
3
1.13
W
Neith
Kronors84
Neith
3
3
8
2.33
W
2
3
9
2.17
L
Agni
6
4
3
1.88
L
Tsukuyomi
Shinobizzzzz
Tsukuyomi
5
9
3
0.72
W
Merlin
Toumoux
Merlin
1
7
5
0.5
L
Yemoja
anthony4n7
Yemoja
1
5
4
0.6
W
Anubis
kocoleto
Anubis
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,209
Damage
47,372
65,272
Taken
81,619
37,947
Mitigated
33,815
19,960
Healing
24,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,126
3,010
0
3,555
16,969
7,006
1,697
3,226
13,604
0
65,954
L
Hercules
Castellia
Hercules
5,354
659
0
6,203
16,785
10,960
380
8,966
7,718
0
27,860
L
Danzaburou
DokurollIV
Danzaburou
8,666
2,471
0
4,622
16,843
6,185
865
5,761
10,828
0
60,902
W
Neith
Kronors84
Neith
7,818
3,169
0
2,968
10,861
4,318
1,490
3,722
7,083
0
39,217
W
6,731
703
0
1,395
12,177
14,090
499
3,097
8,960
25,716
0
L
Agni
13,858
370
243
2,093
12,855
4,316
324
6,192
6,133
48,534
0
L
Tsukuyomi
Shinobizzzzz
Tsukuyomi
11,921
3,478
0
4,546
19,014
6,185
0
5,885
13,061
0
64,317
W
Merlin
Toumoux
Merlin
11,379
171
1,051
3,108
13,772
5,778
423
8,377
4,833
55,582
0
L
Yemoja
anthony4n7
Yemoja
7,573
1,302
2,898
4,152
16,122
6,169
481
7,310
8,614
29,842
0
W
Anubis
kocoleto
Anubis
17,155
1,111
0
7,883
11,493
6,755
894
2,078
9,361
77,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,266
Gold Earned
46,532
433
Minions Killed
407
0
Camps Cleared
0
1,922,011
Distance Traveled
1,923,168
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,509
596
104
5
0
444,003
2
L
Hercules
8,534
406
59
3
0
385,396
1
L
Danzaburou
9,246
440
108
5
0
394,745
0
W
Neith
9,093
433
71
3
0
363,171
3
W
Bacchus
9,515
453
32
2
0
418,852
1
L
Agni
9,940
473
96
5
0
379,474
3
L
Tsukuyomi
9,888
471
100
5
0
404,723
5
W
Merlin
9,760
465
96
5
0
345,369
0
L
Yemoja
8,924
425
44
2
0
358,830
5
W
Anubis
11,389
542
130
6
0
350,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role