Player Matchup

Medusa
Medusa
Dempur
Medusa
Level 89
God Stats
21W - 22L
1,715 SR
Queue Stats
228W - 232L
1,569 Elo+
Solo
Discordia
Discordia
Ichigosil
Discordia
Level 67
God Stats
22W - 18L
1,551 SR
Queue Stats
248W - 249L
1,496 Elo+
Solo
Merlin
Merlin
SaWQn
Merlin
Level 156
God Stats
1W - 0L
1,530 SR
Queue Stats
5W - 4L
1,651 Elo+
Party 2
Cu Chulainn
Cu Chulainn
henrikthebro1010
Cu Chulainn
Level 8
God Stats
7W - 4L
1,647 SR
Queue Stats
14W - 17L
1,483 Elo+
Party 2
Poseidon
Poseidon
kingofblackops
Poseidon
Level 160
God Stats
9W - 2L
1,814 SR
Queue Stats
52W - 39L
1,593 Elo+
Party 2
Team Averages
Level 96
1,651 SR
1,558 Elo+

VS

Team Averages
Level 87
1,631 SR
1,512 Elo+
Cerberus
Cerberus
DiceSword
Cerberus
Level 62
God Stats
3W - 2L
1,718 SR
Queue Stats
63W - 84L
1,398 Elo+
Solo
Kukulkan
Kukulkan
JustLittleSammy
Kukulkan
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 66L
1,623 Elo+
Party 1
Izanami
Izanami
ManaMania
Izanami
Level 129
God Stats
4W - 3L
1,685 SR
Queue Stats
216W - 180L
1,604 Elo+
Party 1
Guan Yu
Guan Yu
Solvius
Guan Yu
Level 97
God Stats
1W - 1L
1,737 SR
Queue Stats
129W - 128L
1,417 Elo+
Solo
Poseidon
Poseidon
badgermandan
Poseidon
Level 101
God Stats
13W - 13L
1,512 SR
Queue Stats
121W - 126L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dempur
Medusa
19
2 / 8 / 10
12,492
892
12,941
17,248
5,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Ichigosil
Discordia
19
4 / 2 / 12
13,031
931
16,978
6,731
2,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
SaWQn
Merlin
20
12 / 3 / 11
16,256
1,161
31,422
10,081
4,332
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
henrikthebro1010
Cu Chulainn
18
0 / 1 / 9
11,461
819
2,832
9,503
7,527
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
20
6 / 4 / 11
14,520
1,037
16,310
9,749
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

99

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DiceSword
Cerberus
20
4 / 5 / 10
15,034
1,074
9,312
25,675
32,201
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
19
1 / 6 / 9
12,802
914
10,646
15,208
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
ManaMania
Izanami
20
9 / 4 / 8
15,124
1,080
18,974
17,964
6,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Solvius
Guan Yu
19
4 / 7 / 6
13,186
942
11,009
22,410
26,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
badgermandan
Poseidon
16
0 / 2 / 3
10,819
773
1,418
3,364
1,074
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
54
24
Kills
18
18
Deaths
24
53
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dempur
Medusa
2
8
10
0.88
L
Cerberus
DiceSword
Cerberus
4
5
10
1.8
W
Discordia
Ichigosil
Discordia
4
2
12
5
L
Kukulkan
1
6
9
0.92
L
Izanami
ManaMania
Izanami
9
4
8
3.25
W
Merlin
SaWQn
Merlin
12
3
11
5.83
L
Guan Yu
Solvius
Guan Yu
4
7
6
1
L
Poseidon
badgermandan
Poseidon
0
2
3
0.75
W
Cu Chulainn
henrikthebro1010
Cu Chulainn
0
1
9
4.5
W
Poseidon
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,483
Damage
51,359
53,312
Taken
84,621
23,081
Mitigated
70,461
5,008
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dempur
Medusa
12,941
5,205
0
758
17,248
5,924
0
7,715
9,533
0
47,245
L
Cerberus
DiceSword
Cerberus
9,312
287
0
4,750
25,675
32,201
0
17,994
6,920
33,972
0
W
Discordia
Ichigosil
Discordia
16,978
148
0
161
6,731
2,178
0
3,473
3,258
22,823
0
L
Kukulkan
10,646
759
0
24
15,208
4,580
0
13,521
1,341
41,394
0
L
Izanami
ManaMania
Izanami
18,974
11,994
0
2,797
17,964
6,384
0
14,197
3,341
0
75,090
W
Merlin
SaWQn
Merlin
31,422
1,342
172
1,626
10,081
4,332
0
3,117
6,964
52,142
0
L
Guan Yu
Solvius
Guan Yu
11,009
521
1,354
2,227
22,410
26,222
0
13,827
7,742
0
26,193
L
Poseidon
badgermandan
Poseidon
1,418
121
0
0
3,364
1,074
0
2,561
567
12,660
0
W
Cu Chulainn
henrikthebro1010
Cu Chulainn
2,832
228
0
1,947
9,503
7,527
0
4,845
4,658
0
5,364
W
Poseidon
16,310
1,334
0
344
9,749
3,120
0
2,226
7,523
72,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,760
Gold Earned
66,965
305
Minions Killed
355
8
Camps Cleared
10
1,365,386
Distance Traveled
1,257,384
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,492
892
68
5
0
257,752
0
L
Cerberus
15,034
1,074
85
6
0
295,901
1
W
Discordia
13,031
931
19
1
0
268,466
0
L
Kukulkan
12,802
914
77
6
7
300,403
1
L
Izanami
15,124
1,080
135
10
1
279,919
0
W
Merlin
16,256
1,161
63
5
1
251,154
0
L
Guan Yu
13,186
942
27
2
2
269,721
0
L
Poseidon
10,819
773
31
2
0
111,440
0
W
Cu Chulainn
11,461
819
6
0
1
310,115
0
W
Poseidon
14,520
1,037
149
11
6
277,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role