Player Matchup

Ymir
Ymir
AIDS4DAYZ99
Ymir
Level 28
God Stats
1W - 2L
1,773 SR
Queue Stats
40W - 67L
1,432 Elo+
Solo
Fenrir
Fenrir
Mortom
Fenrir
Level 5
God Stats
1W - 2L
1,522 SR
Queue Stats
3W - 4L
1,503 Elo+
Solo
Medusa
Medusa
PsychoVCS
Medusa
Level 20
God Stats
7W - 10L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Poseidon
Poseidon
abcvo
Poseidon
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
607W - 577L
1,577 Elo+
Solo
Ratatoskr
Ratatoskr
nonomartin
Ratatoskr
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
40W - 72L
1,351 Elo+
Solo
Team Averages
Level 18
1,559 SR
1,473 Elo+

VS

Team Averages
Level 28
1,553 SR
1,427 Elo+
Bakasura
Bakasura
TAD__nugent
Bakasura
Level 22
God Stats
4W - 2L
1,776 SR
Queue Stats
57W - 48L
1,517 Elo+
Solo
Neith
Neith
bondbondy
Neith
Level 34
God Stats
62W - 99L
1,472 SR
Queue Stats
144W - 223L
1,392 Elo+
Party 1
King Arthur
King Arthur
komasyun
King Arthur
Level 18
God Stats
16W - 12L
1,564 SR
Queue Stats
29W - 30L
1,449 Elo+
Party 1
Hades
Hades
ぐーする
Hades
Level 37
God Stats
111W - 129L
1,451 SR
Queue Stats
159W - 222L
1,396 Elo+
Party 1
Ymir
Ymir
レオパデス
Ymir
Level 28
God Stats
67W - 81L
1,501 SR
Queue Stats
108W - 167L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 8
10,287
429
12,314
25,486
18,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Mortom
Fenrir
16
3 / 10 / 7
10,379
432
15,648
18,187
11,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
PsychoVCS
Medusa
18
6 / 8 / 3
12,376
516
16,096
16,289
6,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
abcvo
Poseidon
19
6 / 6 / 1
11,985
499
21,616
19,468
7,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
nonomartin
Ratatoskr
15
2 / 5 / 2
9,470
395
2,218
9,818
3,326
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
TAD__nugent
Bakasura
20
13 / 1 / 5
13,079
545
12,904
19,211
8,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
bondbondy
Neith
18
7 / 6 / 14
11,699
487
19,320
19,328
7,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
komasyun
King Arthur
20
4 / 6 / 1
12,499
521
3,733
21,958
15,110
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 2 / 10
12,515
521
18,194
17,995
11,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 4 / 18
11,682
487
10,187
20,668
25,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
85
19
Kills
37
37
Deaths
19
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
L
Fenrir
Mortom
Fenrir
3
10
7
0.65
L
Medusa
PsychoVCS
Medusa
6
8
3
0.94
W
Bakasura
TAD__nugent
Bakasura
13
1
5
15.5
L
Poseidon
abcvo
Poseidon
6
6
1
1.08
W
Neith
bondbondy
Neith
7
6
14
2.33
W
King Arthur
komasyun
King Arthur
4
6
1
0.75
L
Ratatoskr
nonomartin
Ratatoskr
2
5
2
0.6
W
9
2
10
7
W
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,892
Damage
64,338
89,248
Taken
99,160
46,941
Mitigated
68,273
14,294
Healing
36,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,314
3,474
951
2,298
25,486
18,316
0
8,982
16,453
40,986
2,765
L
Fenrir
Mortom
Fenrir
15,648
2,675
0
3,248
18,187
11,116
0
6,958
11,174
0
52,988
L
Medusa
PsychoVCS
Medusa
16,096
8,426
0
2,332
16,289
6,936
4,336
4,712
11,430
0
70,795
W
Bakasura
TAD__nugent
Bakasura
12,904
8,799
0
7,827
19,211
8,745
675
5,141
14,070
0
85,479
L
Poseidon
abcvo
Poseidon
21,616
4,465
0
5,465
19,468
7,247
66
6,301
12,733
86,171
0
W
Neith
bondbondy
Neith
19,320
13,179
387
6,677
19,328
7,491
2,368
7,904
11,424
0
69,580
W
King Arthur
komasyun
King Arthur
3,733
322
0
5,143
21,958
15,110
1,276
3,605
18,353
0
66,014
L
Ratatoskr
nonomartin
Ratatoskr
2,218
432
0
0
9,818
3,326
0
1,428
8,390
0
26,624
W
18,194
2,236
1,220
8,531
17,995
11,881
2,655
7,940
10,055
63,665
0
W
10,187
1,154
1,724
5,421
20,668
25,046
195
8,904
11,764
47,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,497
Gold Earned
61,474
399
Minions Killed
528
0
Camps Cleared
0
2,023,206
Distance Traveled
2,138,945
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,287
429
61
3
0
364,436
0
L
Fenrir
10,379
432
62
3
0
418,708
1
L
Medusa
12,376
516
111
5
0
378,309
0
W
Bakasura
13,079
545
123
5
0
554,259
0
L
Poseidon
11,985
499
120
5
0
418,351
1
W
Neith
11,699
487
93
4
0
399,140
2
W
King Arthur
12,499
521
143
6
0
397,742
0
L
Ratatoskr
9,470
395
45
2
0
443,402
0
W
Hades
12,515
521
115
5
0
361,406
1
W
Ymir
11,682
487
54
2
0
426,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role