Player Matchup

Horus
Horus
Silver III
Eod jjsw1ft
Horus
Silver III
Level 61
God Stats
1W - 2L
1,283 SR
Queue Stats
183W - 203L
775 MMR
Solo
Apollo
Apollo
Silver II
King Doood
Apollo
Silver II
Level 87
God Stats
20W - 16L
1,546 SR
Queue Stats
223W - 235L
1,052 MMR
Solo
Fenrir
Fenrir
Silver III
alejogonzalez_89
Fenrir
Silver III
Level 106
God Stats
13W - 18L
1,269 SR
Queue Stats
288W - 303L
788 MMR
Solo
Bellona
Bellona
Silver II
pr4yf0rpl4gues
Bellona
Silver II
Level 160
God Stats
48W - 31L
1,623 SR
Queue Stats
480W - 478L
957 MMR
Solo
Nu Wa
Nu Wa
Silver III
xX_13illdogz1_Xx
Nu Wa
Silver III
Level 110
God Stats
24W - 15L
1,420 SR
Queue Stats
160W - 180L
821 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,428 SR
878 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,605 SR
874 MMR
Izanami
Izanami
Silver V
AlyssaYanni
Izanami
Silver V
Level 117
God Stats
3W - 6L
1,426 SR
Queue Stats
48W - 66L
534 MMR
Solo
Ganesha
Ganesha
Silver II
B43R_jbaer02
Ganesha
Silver II
Level 82
God Stats
19W - 10L
1,929 SR
Queue Stats
135W - 140L
957 MMR
Solo
King Arthur
King Arthur
Silver III
CodesterG619
King Arthur
Silver III
Level 113
God Stats
39W - 44L
1,525 SR
Queue Stats
232W - 262L
933 MMR
Solo
Jing Wei
Jing Wei
Bronze I
The__Lockdown
Jing Wei
Bronze I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
992 MMR
Solo
Tiamat
Tiamat
Silver II
dexace
Tiamat
Silver II
Level 160
God Stats
76W - 62L
1,647 SR
Queue Stats
911W - 942L
957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 15
10,999
458
6,937
16,847
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
King Doood
Apollo
20
12 / 0 / 8
14,932
622
26,944
17,826
7,998
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 5 / 10
13,537
564
9,556
16,124
7,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
13 / 4 / 12
13,836
577
25,115
23,547
19,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 2 / 17
13,101
546
27,135
9,487
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CthulhuSetScyllaDanzaburouTsukuyomi

VS

Bans
AthenaCabrakanCu ChulainnJormungandrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlyssaYanni
Izanami
14
1 / 10 / 4
9,632
401
11,179
21,810
7,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
B43R_jbaer02
Ganesha
14
0 / 5 / 9
9,926
414
6,063
25,118
23,134
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
CodesterG619
King Arthur
16
5 / 8 / 2
11,068
461
13,665
38,134
35,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
The__Lockdown
Jing Wei
16
0 / 6 / 1
9,697
404
4,403
20,677
6,961
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
dexace
Tiamat
16
6 / 5 / 1
10,645
444
16,628
15,484
11,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
29
34
Kills
12
12
Deaths
34
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlyssaYanni
Izanami
1
10
4
0.3
L
Ganesha
B43R_jbaer02
Ganesha
0
5
9
0.9
L
King Arthur
CodesterG619
King Arthur
5
8
2
0.75
W
1
1
15
8.5
W
Apollo
King Doood
Apollo
12
0
8
16
L
Jing Wei
The__Lockdown
Jing Wei
0
6
1
0.08
W
3
5
10
1.6
L
Tiamat
dexace
Tiamat
6
5
1
1.3
W
13
4
12
4.75
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,687
Damage
51,938
83,831
Taken
121,223
50,792
Mitigated
83,764
37,206
Healing
31,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlyssaYanni
Izanami
11,179
5,953
438
4,955
21,810
7,312
889
5,537
15,969
0
71,481
L
Ganesha
B43R_jbaer02
Ganesha
6,063
417
1,671
5,670
25,118
23,134
0
3,475
21,343
31,088
0
L
King Arthur
CodesterG619
King Arthur
13,665
2,143
0
11,286
38,134
35,119
27
11,958
25,646
0
51,325
W
6,937
3,821
1,814
7,437
16,847
11,811
193
3,790
12,776
0
29,438
W
Apollo
King Doood
Apollo
26,944
17,053
0
12,495
17,826
7,998
7,557
4,068
13,495
0
134,847
L
Jing Wei
The__Lockdown
Jing Wei
4,403
2,192
0
4,804
20,677
6,961
1,242
3,149
17,276
0
63,901
W
9,556
1,437
0
6,645
16,124
7,795
3,925
3,558
12,344
0
85,444
L
Tiamat
dexace
Tiamat
16,628
342
0
2,906
15,484
11,238
0
5,654
9,362
67,532
0
W
25,115
8,880
0
6,817
23,547
19,618
325
5,823
16,746
12,638
63,474
W
27,135
8,181
108
1,890
9,487
3,570
3,155
4,292
4,849
91,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,405
Gold Earned
50,968
614
Minions Killed
440
0
Camps Cleared
0
2,143,074
Distance Traveled
2,061,811
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,632
401
115
5
0
384,478
3
L
Ganesha
9,926
414
20
1
0
444,751
5
L
King Arthur
11,068
461
75
3
0
403,041
2
W
Horus
10,999
458
34
1
0
357,338
0
W
Apollo
14,932
622
187
8
0
485,787
3
L
Jing Wei
9,697
404
120
5
0
401,456
4
W
Fenrir
13,537
564
132
6
0
473,404
1
L
Tiamat
10,645
444
110
5
0
428,085
7
W
Bellona
13,836
577
115
5
0
423,695
4
W
Nu Wa
13,101
546
146
6
0
402,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role