Player Matchup

Zeus
Zeus
Golden Age Godz
Zeus
Level 18
God Stats
31W - 23L
1,638 SR
Queue Stats
31W - 26L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
dartsain
Kumbhakarna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,191 Elo+
Solo
Thanatos
Thanatos
lucaselpirata122
Thanatos
Level 17
God Stats
18W - 16L
1,345 SR
Queue Stats
483W - 501L
1,274 Elo+
Solo
Neith
Neith
thebrain_7
Neith
Level 27
God Stats
30W - 42L
1,432 SR
Queue Stats
190W - 231L
1,386 Elo+
Solo
Fenrir
Fenrir
xxguillaumexx01
Fenrir
Level 6
God Stats
4W - 7L
1,345 SR
Queue Stats
8W - 10L
1,374 Elo+
Solo
Team Averages
Level 19
1,452 SR
1,342 Elo+

VS

Team Averages
Level 13
1,543 SR
1,228 Elo+
Nu Wa
Nu Wa
Authentic_Me
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,050 Elo+
Party 1
Khepri
Khepri
TheoGazola
Khepri
Level 6
God Stats
0W - 2L
1,266 SR
Queue Stats
4W - 16L
1,121 Elo+
Solo
Hera
Hera
adindulic1
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,050 Elo+
Party 1
Pele
Pele
darklling65
Pele
Level 25
God Stats
1W - 1L
1,732 SR
Queue Stats
26W - 21L
1,471 Elo+
Solo
Rama
Rama
ztrfvbnmjuzttg
Rama
Level 10
God Stats
41W - 33L
1,719 SR
Queue Stats
69W - 57L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 7
12,508
625
24,907
9,907
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
dartsain
Kumbhakarna
13
1 / 5 / 12
8,876
444
1,838
17,504
7,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
24 / 4 / 3
13,294
665
17,721
18,789
7,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
15
2 / 4 / 10
9,658
483
8,944
10,010
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 3 / 7
10,175
509
6,046
14,210
9,612
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 14 / 4
7,692
385
5,962
15,489
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
TheoGazola
Khepri
5
0 / 8 / 0
5,747
287
255
7,591
2,593
13
1 / 15 / 3
8,686
434
10,789
17,301
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 6 / 2
10,709
535
11,946
20,497
9,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 4 / 1
11,612
581
14,933
17,337
4,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
44
Kills
18
19
Deaths
47
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
14
4
0.21
W
13
3
7
5.5
L
Khepri
TheoGazola
Khepri
0
8
0
0
L
1
15
3
0.17
L
6
6
2
1.17
W
Kumbhakarna
dartsain
Kumbhakarna
1
5
12
1.4
W
24
4
3
6.38
W
Neith
2
4
10
1.75
W
4
3
7
2.5
L
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,456
Damage
43,885
70,420
Taken
78,215
32,552
Mitigated
24,089
26,003
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,962
1,568
0
735
15,489
3,463
416
6,763
8,502
25,831
0
W
24,907
1,325
194
3,106
9,907
4,024
3,278
3,994
5,775
93,839
0
L
Khepri
TheoGazola
Khepri
255
95
0
0
7,591
2,593
27
898
6,645
3,778
0
L
10,789
3,045
0
970
17,301
4,040
714
6,330
10,761
45,275
0
L
11,946
2,583
0
6,899
20,497
9,044
738
7,267
12,852
0
68,622
W
Kumbhakarna
dartsain
Kumbhakarna
1,838
127
0
4,186
17,504
7,810
273
4,385
12,732
16,906
0
W
17,721
8,059
0
16,800
18,789
7,251
78
2,832
15,571
0
78,807
W
Neith
8,944
4,626
0
1,351
10,010
3,855
3,689
2,476
7,170
0
49,367
W
6,046
1,541
0
366
14,210
9,612
1,717
1,808
12,166
0
39,986
L
14,933
9,444
0
5,640
17,337
4,949
0
4,457
12,710
0
76,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,511
Gold Earned
44,446
440
Minions Killed
381
0
Camps Cleared
0
1,552,788
Distance Traveled
1,478,888
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,692
385
50
3
0
291,637
1
W
Zeus
12,508
625
159
8
0
341,349
3
L
Khepri
5,747
287
6
0
0
232,722
0
L
Hera
8,686
434
79
4
0
278,700
0
L
Pele
10,709
535
124
6
0
332,136
2
W
Kumbhakarna
8,876
444
24
1
0
227,150
0
W
Thanatos
13,294
665
88
4
0
390,026
0
W
Neith
9,658
483
98
5
0
245,523
7
W
Fenrir
10,175
509
71
4
0
348,740
0
L
Rama
11,612
581
122
6
0
343,693
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role